Juan Linietsky 7b36595641 Send body inout notifications after state is applied, fixes #4683 8 anni fa
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SCsub 399b1b0474 Cosmetic fixes to SCons buildsystem 9 anni fa
area.cpp f120514402 classref: Fixed return types in Area and Area2D (#4635) 8 anni fa
area.h 5be9ff7b67 Update copyright to 2016 in headers 9 anni fa
baked_light_instance.cpp 424a104666 remove trailing whitespace 8 anni fa
baked_light_instance.h e82dc40205 -Much improvement to baked light baker 10 anni fa
body_shape.cpp 5be9ff7b67 Update copyright to 2016 in headers 9 anni fa
body_shape.h 5be9ff7b67 Update copyright to 2016 in headers 9 anni fa
bone_attachment.cpp 47c7b535d2 BoneAttachments now position themselves instantly during bind. 8 anni fa
bone_attachment.h 5be9ff7b67 Update copyright to 2016 in headers 9 anni fa
camera.cpp 424a104666 remove trailing whitespace 8 anni fa
camera.h 424a104666 remove trailing whitespace 8 anni fa
character_camera.cpp 424a104666 remove trailing whitespace 8 anni fa
character_camera.h 5be9ff7b67 Update copyright to 2016 in headers 9 anni fa
collision_object.cpp d01f55a78e Merge pull request #2698 from Faless/add_area_fix 8 anni fa
collision_object.h 5be9ff7b67 Update copyright to 2016 in headers 9 anni fa
collision_polygon.cpp d4993b74fc Add missing argument names in GDScript bindings 9 anni fa
collision_polygon.h 2580ca01e6 Ability to keep collisionshapes and collisionpolygons when running the game. 9 anni fa
immediate_geometry.cpp aa36be3c9a -typo fixed in ImmediateGeometry (#1066) 10 anni fa
immediate_geometry.h 948fd83cdd Little Bits 10 anni fa
interpolated_camera.cpp 5be9ff7b67 Update copyright to 2016 in headers 9 anni fa
interpolated_camera.h 5be9ff7b67 Update copyright to 2016 in headers 9 anni fa
light.cpp 424a104666 remove trailing whitespace 8 anni fa
light.h 424a104666 remove trailing whitespace 8 anni fa
mesh_instance.cpp 424a104666 remove trailing whitespace 8 anni fa
mesh_instance.h 424a104666 remove trailing whitespace 8 anni fa
multimesh_instance.cpp 5be9ff7b67 Update copyright to 2016 in headers 9 anni fa
multimesh_instance.h 5be9ff7b67 Update copyright to 2016 in headers 9 anni fa
navigation.cpp 424a104666 remove trailing whitespace 8 anni fa
navigation.h ab99671bb8 -fixes to navigation, so edge-merging is more flexible on conflict 9 anni fa
navigation_agent.cpp 678948068b Small Issues & Maintenance 10 anni fa
navigation_agent.h 678948068b Small Issues & Maintenance 10 anni fa
navigation_mesh.cpp 83d9a692be Ability to visually debug geometry visually: 9 anni fa
navigation_mesh.h 83d9a692be Ability to visually debug geometry visually: 9 anni fa
optimized_spatial_scene.cpp 5be9ff7b67 Update copyright to 2016 in headers 9 anni fa
optimized_spatial_scene.h 5be9ff7b67 Update copyright to 2016 in headers 9 anni fa
particles.cpp 424a104666 remove trailing whitespace 8 anni fa
particles.h 424a104666 remove trailing whitespace 8 anni fa
path.cpp 5be9ff7b67 Update copyright to 2016 in headers 9 anni fa
path.h 5be9ff7b67 Update copyright to 2016 in headers 9 anni fa
physics_body.cpp 7b36595641 Send body inout notifications after state is applied, fixes #4683 8 anni fa
physics_body.h a625f7d073 -Properly lock and and warn about switching off contact monitoring, fixes #3041 9 anni fa
physics_joint.cpp df5fa62ab9 remove the invalid id error when freeing a 3D joint, fixes #2383 9 anni fa
physics_joint.h 5be9ff7b67 Update copyright to 2016 in headers 9 anni fa
portal.cpp 424a104666 remove trailing whitespace 8 anni fa
portal.h 424a104666 remove trailing whitespace 8 anni fa
position_3d.cpp 5be9ff7b67 Update copyright to 2016 in headers 9 anni fa
position_3d.h 5be9ff7b67 Update copyright to 2016 in headers 9 anni fa
proximity_group.cpp 5be9ff7b67 Update copyright to 2016 in headers 9 anni fa
proximity_group.h 5be9ff7b67 Update copyright to 2016 in headers 9 anni fa
quad.cpp 5be9ff7b67 Update copyright to 2016 in headers 9 anni fa
quad.h 5be9ff7b67 Update copyright to 2016 in headers 9 anni fa
ray_cast.cpp 40d21117f9 Fix RayCast not updating when debugging collissions 8 anni fa
ray_cast.h 5be9ff7b67 Update copyright to 2016 in headers 9 anni fa
room_instance.cpp 424a104666 remove trailing whitespace 8 anni fa
room_instance.h 5be9ff7b67 Update copyright to 2016 in headers 9 anni fa
scenario_fx.cpp 5be9ff7b67 Update copyright to 2016 in headers 9 anni fa
scenario_fx.h 5be9ff7b67 Update copyright to 2016 in headers 9 anni fa
skeleton.cpp 424a104666 remove trailing whitespace 8 anni fa
skeleton.h 424a104666 remove trailing whitespace 8 anni fa
spatial.cpp 8289760227 Show descriptive errors when look_at is improperly used, closes #5131 8 anni fa
spatial.h b6be2f503d Rotation APIs: Better exposure for degrees methods 8 anni fa
spatial_indexer.cpp 5be9ff7b67 Update copyright to 2016 in headers 9 anni fa
spatial_indexer.h 5be9ff7b67 Update copyright to 2016 in headers 9 anni fa
spatial_player.cpp 5be9ff7b67 Update copyright to 2016 in headers 9 anni fa
spatial_player.h 5be9ff7b67 Update copyright to 2016 in headers 9 anni fa
spatial_sample_player.cpp 5be9ff7b67 Update copyright to 2016 in headers 9 anni fa
spatial_sample_player.h 424a104666 remove trailing whitespace 8 anni fa
spatial_stream_player.cpp 19f08eaa5b Fix wrong return and argument types in documentation 8 anni fa
spatial_stream_player.h 5be9ff7b67 Update copyright to 2016 in headers 9 anni fa
sprite_3d.cpp 1fecba6b5b -added hints to sprite v/hframes, fixes truncation problem 9 anni fa
sprite_3d.h 9b8696d3dd Light Baker! 10 anni fa
test_cube.cpp 5be9ff7b67 Update copyright to 2016 in headers 9 anni fa
test_cube.h 424a104666 remove trailing whitespace 8 anni fa
vehicle_body.cpp 0dbedd18fc SceneMainLoop -> SceneTree 10 anni fa
vehicle_body.h 1a2cb755e2 3D Physics and Other Stuff 10 anni fa
visibility_notifier.cpp 5be9ff7b67 Update copyright to 2016 in headers 9 anni fa
visibility_notifier.h 5be9ff7b67 Update copyright to 2016 in headers 9 anni fa
visual_instance.cpp 5be9ff7b67 Update copyright to 2016 in headers 9 anni fa
visual_instance.h 424a104666 remove trailing whitespace 8 anni fa