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Commands
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34801b7bea
Made Field in TileBlock a member variable instead of deriving from it
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15 years ago |
LevelObjects
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1a4a6c7ac6
Fix default value handling of level.color, sprite-change.stay-action
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6 years ago |
PropertyEditors
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b1bd4aa2d8
fixing many compiler warnings
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12 years ago |
Sprites
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ac7e111c6e
Invalid calls to Sprite.Action print an error instead of throw
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6 years ago |
Tiles
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98487a18de
Put out a warning when a Tile isn't 32x32
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6 years ago |
Tools
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4a4dbde070
can't delete the only node in a path anymore (fixed bug 747)
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12 years ago |
resources
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aae50a3269
Fixed libglade-warnings.
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11 years ago |
Application.cs
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cb5fc758f6
Add workaround to solve incompatibility of mono with ncurses6
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6 years ago |
AssemblyInfo.cs
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b1bd4aa2d8
fixing many compiler warnings
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12 years ago |
ColorSerializer.cs
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760ccbae7e
Better error message on Color parse errors
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6 years ago |
Constants.cs
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b652f955b6
Changed the editor version to 0.3.4-GIT
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11 years ago |
ControlPoint.cs
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ee18c519bc
Moved ControlPoint out of ObjectsTool.cs
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15 years ago |
EditorStock.cs
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cb1dd5bf1c
Added proper GPLv3+ header
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15 years ago |
Enums.cs
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73527a71a7
Add BlendMode and DrawTarget support to Background and Gradient
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6 years ago |
GameObjectListWidget.cs
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3212c5806c
Removed IToolApplication and replaced it with just Application
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15 years ago |
IGameObject.cs
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cb1dd5bf1c
Added proper GPLv3+ header
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15 years ago |
IObject.cs
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cb1dd5bf1c
Added proper GPLv3+ header
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15 years ago |
LayerListWidget.cs
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3a854c9c54
* Put ReferenceComparer into separate file
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15 years ago |
Level.cs
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953a9566a0
Made Tileset loading errors not throw
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6 years ago |
LevelUtil.cs
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1b617045ac
Made 'name' tag part of all objects
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6 years ago |
ObjectListWidget.cs
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a5a42331f1
- added Pneumaticplatform and BicyclePlatform (using placeholder images)
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12 years ago |
PropertiesView.cs
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a59bbc2df7
Fixed Issue 10: Exception when naming a spawn point.
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12 years ago |
QACheck.cs
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34801b7bea
Made Field in TileBlock a member variable instead of deriving from it
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15 years ago |
ResizeDialog.cs
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34801b7bea
Made Field in TileBlock a member variable instead of deriving from it
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15 years ago |
Sector.cs
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7b9bf2f79d
Add MusicObject and AmbientLightObject to levels when not present
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6 years ago |
SectorRenderer.cs
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2554112240
Fixing the same crash as yesterday - resizing tilemap/sector and then swithich sector crashes the editor
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15 years ago |
SectorSwitchNotebook.cs
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049b33c33e
* Tools draw lines instead of points
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15 years ago |
Settings.cs
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73402e4ddc
added a "Personal" tab to the settings window where you can enter a set of default values for new levels.
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12 years ago |
SettingsDialog.cs
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73402e4ddc
added a "Personal" tab to the settings window where you can enter a set of default values for new levels.
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12 years ago |
SpriteViewWidget.cs
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cb1dd5bf1c
Added proper GPLv3+ header
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15 years ago |
TileGroupSelector.cs
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3212c5806c
Removed IToolApplication and replaced it with just Application
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15 years ago |
TileListWidget.cs
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34801b7bea
Made Field in TileBlock a member variable instead of deriving from it
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15 years ago |
Timer.cs
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16d8b9fd68
get rid of the whole sdl stuff
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12 years ago |
UndoManager.cs
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7ae18d26d8
Moved UndoManager to top level
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15 years ago |
Util.cs
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39b1a1d22b
Textures are generated on first use instead in the constructor to make sure there is an active gl context. This fixes some runtime warnings and crashes with some drivers (especially mesa)
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12 years ago |
supertux-editor
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6b53b57bf0
initial import of supertux-sharp
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19 years ago |
supertux-editor.csproj
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a7fed03daf
* fixing the MonoDevelop build files.
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12 years ago |
supertux-editor.in
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6b53b57bf0
initial import of supertux-sharp
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19 years ago |
supertux-editor.mdp
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809f51c0a1
Fixed paths for monodevelop
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11 years ago |