.. |
Commands
|
34801b7bea
Made Field in TileBlock a member variable instead of deriving from it
|
15 tahun lalu |
LevelObjects
|
1a4a6c7ac6
Fix default value handling of level.color, sprite-change.stay-action
|
6 tahun lalu |
PropertyEditors
|
b1bd4aa2d8
fixing many compiler warnings
|
12 tahun lalu |
Sprites
|
ac7e111c6e
Invalid calls to Sprite.Action print an error instead of throw
|
6 tahun lalu |
Tiles
|
98487a18de
Put out a warning when a Tile isn't 32x32
|
6 tahun lalu |
Tools
|
4a4dbde070
can't delete the only node in a path anymore (fixed bug 747)
|
12 tahun lalu |
resources
|
aae50a3269
Fixed libglade-warnings.
|
11 tahun lalu |
Application.cs
|
cb5fc758f6
Add workaround to solve incompatibility of mono with ncurses6
|
6 tahun lalu |
AssemblyInfo.cs
|
b1bd4aa2d8
fixing many compiler warnings
|
12 tahun lalu |
ColorSerializer.cs
|
760ccbae7e
Better error message on Color parse errors
|
6 tahun lalu |
Constants.cs
|
b652f955b6
Changed the editor version to 0.3.4-GIT
|
11 tahun lalu |
ControlPoint.cs
|
ee18c519bc
Moved ControlPoint out of ObjectsTool.cs
|
15 tahun lalu |
EditorStock.cs
|
cb1dd5bf1c
Added proper GPLv3+ header
|
15 tahun lalu |
Enums.cs
|
73527a71a7
Add BlendMode and DrawTarget support to Background and Gradient
|
6 tahun lalu |
GameObjectListWidget.cs
|
3212c5806c
Removed IToolApplication and replaced it with just Application
|
15 tahun lalu |
IGameObject.cs
|
cb1dd5bf1c
Added proper GPLv3+ header
|
15 tahun lalu |
IObject.cs
|
cb1dd5bf1c
Added proper GPLv3+ header
|
15 tahun lalu |
LayerListWidget.cs
|
3a854c9c54
* Put ReferenceComparer into separate file
|
15 tahun lalu |
Level.cs
|
953a9566a0
Made Tileset loading errors not throw
|
6 tahun lalu |
LevelUtil.cs
|
1b617045ac
Made 'name' tag part of all objects
|
6 tahun lalu |
ObjectListWidget.cs
|
a5a42331f1
- added Pneumaticplatform and BicyclePlatform (using placeholder images)
|
12 tahun lalu |
PropertiesView.cs
|
a59bbc2df7
Fixed Issue 10: Exception when naming a spawn point.
|
12 tahun lalu |
QACheck.cs
|
34801b7bea
Made Field in TileBlock a member variable instead of deriving from it
|
15 tahun lalu |
ResizeDialog.cs
|
34801b7bea
Made Field in TileBlock a member variable instead of deriving from it
|
15 tahun lalu |
Sector.cs
|
7b9bf2f79d
Add MusicObject and AmbientLightObject to levels when not present
|
6 tahun lalu |
SectorRenderer.cs
|
2554112240
Fixing the same crash as yesterday - resizing tilemap/sector and then swithich sector crashes the editor
|
15 tahun lalu |
SectorSwitchNotebook.cs
|
049b33c33e
* Tools draw lines instead of points
|
15 tahun lalu |
Settings.cs
|
73402e4ddc
added a "Personal" tab to the settings window where you can enter a set of default values for new levels.
|
12 tahun lalu |
SettingsDialog.cs
|
73402e4ddc
added a "Personal" tab to the settings window where you can enter a set of default values for new levels.
|
12 tahun lalu |
SpriteViewWidget.cs
|
cb1dd5bf1c
Added proper GPLv3+ header
|
15 tahun lalu |
TileGroupSelector.cs
|
3212c5806c
Removed IToolApplication and replaced it with just Application
|
15 tahun lalu |
TileListWidget.cs
|
34801b7bea
Made Field in TileBlock a member variable instead of deriving from it
|
15 tahun lalu |
Timer.cs
|
16d8b9fd68
get rid of the whole sdl stuff
|
12 tahun lalu |
UndoManager.cs
|
7ae18d26d8
Moved UndoManager to top level
|
15 tahun lalu |
Util.cs
|
39b1a1d22b
Textures are generated on first use instead in the constructor to make sure there is an active gl context. This fixes some runtime warnings and crashes with some drivers (especially mesa)
|
12 tahun lalu |
supertux-editor
|
6b53b57bf0
initial import of supertux-sharp
|
19 tahun lalu |
supertux-editor.csproj
|
a7fed03daf
* fixing the MonoDevelop build files.
|
12 tahun lalu |
supertux-editor.in
|
6b53b57bf0
initial import of supertux-sharp
|
19 tahun lalu |
supertux-editor.mdp
|
809f51c0a1
Fixed paths for monodevelop
|
11 tahun lalu |