Ingo Ruhnke 1a4a6c7ac6 Fix default value handling of level.color, sprite-change.stay-action vor 6 Jahren
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Commands 34801b7bea Made Field in TileBlock a member variable instead of deriving from it vor 15 Jahren
LevelObjects 1a4a6c7ac6 Fix default value handling of level.color, sprite-change.stay-action vor 6 Jahren
PropertyEditors b1bd4aa2d8 fixing many compiler warnings vor 12 Jahren
Sprites ac7e111c6e Invalid calls to Sprite.Action print an error instead of throw vor 6 Jahren
Tiles 98487a18de Put out a warning when a Tile isn't 32x32 vor 6 Jahren
Tools 4a4dbde070 can't delete the only node in a path anymore (fixed bug 747) vor 12 Jahren
resources aae50a3269 Fixed libglade-warnings. vor 11 Jahren
Application.cs cb5fc758f6 Add workaround to solve incompatibility of mono with ncurses6 vor 6 Jahren
AssemblyInfo.cs b1bd4aa2d8 fixing many compiler warnings vor 12 Jahren
ColorSerializer.cs 760ccbae7e Better error message on Color parse errors vor 6 Jahren
Constants.cs b652f955b6 Changed the editor version to 0.3.4-GIT vor 11 Jahren
ControlPoint.cs ee18c519bc Moved ControlPoint out of ObjectsTool.cs vor 15 Jahren
EditorStock.cs cb1dd5bf1c Added proper GPLv3+ header vor 15 Jahren
Enums.cs 73527a71a7 Add BlendMode and DrawTarget support to Background and Gradient vor 6 Jahren
GameObjectListWidget.cs 3212c5806c Removed IToolApplication and replaced it with just Application vor 15 Jahren
IGameObject.cs cb1dd5bf1c Added proper GPLv3+ header vor 15 Jahren
IObject.cs cb1dd5bf1c Added proper GPLv3+ header vor 15 Jahren
LayerListWidget.cs 3a854c9c54 * Put ReferenceComparer into separate file vor 15 Jahren
Level.cs 953a9566a0 Made Tileset loading errors not throw vor 6 Jahren
LevelUtil.cs 1b617045ac Made 'name' tag part of all objects vor 6 Jahren
ObjectListWidget.cs a5a42331f1 - added Pneumaticplatform and BicyclePlatform (using placeholder images) vor 12 Jahren
PropertiesView.cs a59bbc2df7 Fixed Issue 10: Exception when naming a spawn point. vor 12 Jahren
QACheck.cs 34801b7bea Made Field in TileBlock a member variable instead of deriving from it vor 15 Jahren
ResizeDialog.cs 34801b7bea Made Field in TileBlock a member variable instead of deriving from it vor 15 Jahren
Sector.cs 7b9bf2f79d Add MusicObject and AmbientLightObject to levels when not present vor 6 Jahren
SectorRenderer.cs 2554112240 Fixing the same crash as yesterday - resizing tilemap/sector and then swithich sector crashes the editor vor 15 Jahren
SectorSwitchNotebook.cs 049b33c33e * Tools draw lines instead of points vor 15 Jahren
Settings.cs 73402e4ddc added a "Personal" tab to the settings window where you can enter a set of default values for new levels. vor 12 Jahren
SettingsDialog.cs 73402e4ddc added a "Personal" tab to the settings window where you can enter a set of default values for new levels. vor 12 Jahren
SpriteViewWidget.cs cb1dd5bf1c Added proper GPLv3+ header vor 15 Jahren
TileGroupSelector.cs 3212c5806c Removed IToolApplication and replaced it with just Application vor 15 Jahren
TileListWidget.cs 34801b7bea Made Field in TileBlock a member variable instead of deriving from it vor 15 Jahren
Timer.cs 16d8b9fd68 get rid of the whole sdl stuff vor 12 Jahren
UndoManager.cs 7ae18d26d8 Moved UndoManager to top level vor 15 Jahren
Util.cs 39b1a1d22b Textures are generated on first use instead in the constructor to make sure there is an active gl context. This fixes some runtime warnings and crashes with some drivers (especially mesa) vor 12 Jahren
supertux-editor 6b53b57bf0 initial import of supertux-sharp vor 19 Jahren
supertux-editor.csproj a7fed03daf * fixing the MonoDevelop build files. vor 12 Jahren
supertux-editor.in 6b53b57bf0 initial import of supertux-sharp vor 19 Jahren
supertux-editor.mdp 809f51c0a1 Fixed paths for monodevelop vor 11 Jahren