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Commands
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34801b7bea
Made Field in TileBlock a member variable instead of deriving from it
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vor 15 Jahren |
LevelObjects
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1a4a6c7ac6
Fix default value handling of level.color, sprite-change.stay-action
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vor 6 Jahren |
PropertyEditors
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b1bd4aa2d8
fixing many compiler warnings
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vor 12 Jahren |
Sprites
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ac7e111c6e
Invalid calls to Sprite.Action print an error instead of throw
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vor 6 Jahren |
Tiles
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98487a18de
Put out a warning when a Tile isn't 32x32
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vor 6 Jahren |
Tools
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4a4dbde070
can't delete the only node in a path anymore (fixed bug 747)
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vor 12 Jahren |
resources
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aae50a3269
Fixed libglade-warnings.
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vor 11 Jahren |
Application.cs
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cb5fc758f6
Add workaround to solve incompatibility of mono with ncurses6
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vor 6 Jahren |
AssemblyInfo.cs
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b1bd4aa2d8
fixing many compiler warnings
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vor 12 Jahren |
ColorSerializer.cs
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760ccbae7e
Better error message on Color parse errors
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vor 6 Jahren |
Constants.cs
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b652f955b6
Changed the editor version to 0.3.4-GIT
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vor 11 Jahren |
ControlPoint.cs
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ee18c519bc
Moved ControlPoint out of ObjectsTool.cs
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vor 15 Jahren |
EditorStock.cs
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cb1dd5bf1c
Added proper GPLv3+ header
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vor 15 Jahren |
Enums.cs
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73527a71a7
Add BlendMode and DrawTarget support to Background and Gradient
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vor 6 Jahren |
GameObjectListWidget.cs
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3212c5806c
Removed IToolApplication and replaced it with just Application
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vor 15 Jahren |
IGameObject.cs
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cb1dd5bf1c
Added proper GPLv3+ header
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vor 15 Jahren |
IObject.cs
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cb1dd5bf1c
Added proper GPLv3+ header
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vor 15 Jahren |
LayerListWidget.cs
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3a854c9c54
* Put ReferenceComparer into separate file
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vor 15 Jahren |
Level.cs
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953a9566a0
Made Tileset loading errors not throw
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vor 6 Jahren |
LevelUtil.cs
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1b617045ac
Made 'name' tag part of all objects
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vor 6 Jahren |
ObjectListWidget.cs
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a5a42331f1
- added Pneumaticplatform and BicyclePlatform (using placeholder images)
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vor 12 Jahren |
PropertiesView.cs
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a59bbc2df7
Fixed Issue 10: Exception when naming a spawn point.
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vor 12 Jahren |
QACheck.cs
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34801b7bea
Made Field in TileBlock a member variable instead of deriving from it
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vor 15 Jahren |
ResizeDialog.cs
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34801b7bea
Made Field in TileBlock a member variable instead of deriving from it
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vor 15 Jahren |
Sector.cs
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7b9bf2f79d
Add MusicObject and AmbientLightObject to levels when not present
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vor 6 Jahren |
SectorRenderer.cs
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2554112240
Fixing the same crash as yesterday - resizing tilemap/sector and then swithich sector crashes the editor
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vor 15 Jahren |
SectorSwitchNotebook.cs
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049b33c33e
* Tools draw lines instead of points
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vor 15 Jahren |
Settings.cs
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73402e4ddc
added a "Personal" tab to the settings window where you can enter a set of default values for new levels.
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vor 12 Jahren |
SettingsDialog.cs
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73402e4ddc
added a "Personal" tab to the settings window where you can enter a set of default values for new levels.
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vor 12 Jahren |
SpriteViewWidget.cs
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cb1dd5bf1c
Added proper GPLv3+ header
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vor 15 Jahren |
TileGroupSelector.cs
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3212c5806c
Removed IToolApplication and replaced it with just Application
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vor 15 Jahren |
TileListWidget.cs
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34801b7bea
Made Field in TileBlock a member variable instead of deriving from it
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vor 15 Jahren |
Timer.cs
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16d8b9fd68
get rid of the whole sdl stuff
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vor 12 Jahren |
UndoManager.cs
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7ae18d26d8
Moved UndoManager to top level
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vor 15 Jahren |
Util.cs
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39b1a1d22b
Textures are generated on first use instead in the constructor to make sure there is an active gl context. This fixes some runtime warnings and crashes with some drivers (especially mesa)
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vor 12 Jahren |
supertux-editor
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6b53b57bf0
initial import of supertux-sharp
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vor 19 Jahren |
supertux-editor.csproj
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a7fed03daf
* fixing the MonoDevelop build files.
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vor 12 Jahren |
supertux-editor.in
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6b53b57bf0
initial import of supertux-sharp
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vor 19 Jahren |
supertux-editor.mdp
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809f51c0a1
Fixed paths for monodevelop
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vor 11 Jahren |