Ingo Ruhnke 1a4a6c7ac6 Fix default value handling of level.color, sprite-change.stay-action пре 6 година
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Commands 34801b7bea Made Field in TileBlock a member variable instead of deriving from it пре 15 година
LevelObjects 1a4a6c7ac6 Fix default value handling of level.color, sprite-change.stay-action пре 6 година
PropertyEditors b1bd4aa2d8 fixing many compiler warnings пре 12 година
Sprites ac7e111c6e Invalid calls to Sprite.Action print an error instead of throw пре 6 година
Tiles 98487a18de Put out a warning when a Tile isn't 32x32 пре 6 година
Tools 4a4dbde070 can't delete the only node in a path anymore (fixed bug 747) пре 12 година
resources aae50a3269 Fixed libglade-warnings. пре 11 година
Application.cs cb5fc758f6 Add workaround to solve incompatibility of mono with ncurses6 пре 6 година
AssemblyInfo.cs b1bd4aa2d8 fixing many compiler warnings пре 12 година
ColorSerializer.cs 760ccbae7e Better error message on Color parse errors пре 6 година
Constants.cs b652f955b6 Changed the editor version to 0.3.4-GIT пре 11 година
ControlPoint.cs ee18c519bc Moved ControlPoint out of ObjectsTool.cs пре 15 година
EditorStock.cs cb1dd5bf1c Added proper GPLv3+ header пре 15 година
Enums.cs 73527a71a7 Add BlendMode and DrawTarget support to Background and Gradient пре 6 година
GameObjectListWidget.cs 3212c5806c Removed IToolApplication and replaced it with just Application пре 15 година
IGameObject.cs cb1dd5bf1c Added proper GPLv3+ header пре 15 година
IObject.cs cb1dd5bf1c Added proper GPLv3+ header пре 15 година
LayerListWidget.cs 3a854c9c54 * Put ReferenceComparer into separate file пре 15 година
Level.cs 953a9566a0 Made Tileset loading errors not throw пре 6 година
LevelUtil.cs 1b617045ac Made 'name' tag part of all objects пре 6 година
ObjectListWidget.cs a5a42331f1 - added Pneumaticplatform and BicyclePlatform (using placeholder images) пре 12 година
PropertiesView.cs a59bbc2df7 Fixed Issue 10: Exception when naming a spawn point. пре 12 година
QACheck.cs 34801b7bea Made Field in TileBlock a member variable instead of deriving from it пре 15 година
ResizeDialog.cs 34801b7bea Made Field in TileBlock a member variable instead of deriving from it пре 15 година
Sector.cs 7b9bf2f79d Add MusicObject and AmbientLightObject to levels when not present пре 6 година
SectorRenderer.cs 2554112240 Fixing the same crash as yesterday - resizing tilemap/sector and then swithich sector crashes the editor пре 15 година
SectorSwitchNotebook.cs 049b33c33e * Tools draw lines instead of points пре 15 година
Settings.cs 73402e4ddc added a "Personal" tab to the settings window where you can enter a set of default values for new levels. пре 12 година
SettingsDialog.cs 73402e4ddc added a "Personal" tab to the settings window where you can enter a set of default values for new levels. пре 12 година
SpriteViewWidget.cs cb1dd5bf1c Added proper GPLv3+ header пре 15 година
TileGroupSelector.cs 3212c5806c Removed IToolApplication and replaced it with just Application пре 15 година
TileListWidget.cs 34801b7bea Made Field in TileBlock a member variable instead of deriving from it пре 15 година
Timer.cs 16d8b9fd68 get rid of the whole sdl stuff пре 12 година
UndoManager.cs 7ae18d26d8 Moved UndoManager to top level пре 15 година
Util.cs 39b1a1d22b Textures are generated on first use instead in the constructor to make sure there is an active gl context. This fixes some runtime warnings and crashes with some drivers (especially mesa) пре 12 година
supertux-editor 6b53b57bf0 initial import of supertux-sharp пре 19 година
supertux-editor.csproj a7fed03daf * fixing the MonoDevelop build files. пре 12 година
supertux-editor.in 6b53b57bf0 initial import of supertux-sharp пре 19 година
supertux-editor.mdp 809f51c0a1 Fixed paths for monodevelop пре 11 година