.. |
Commands
|
34801b7bea
Made Field in TileBlock a member variable instead of deriving from it
|
пре 15 година |
LevelObjects
|
1a4a6c7ac6
Fix default value handling of level.color, sprite-change.stay-action
|
пре 6 година |
PropertyEditors
|
b1bd4aa2d8
fixing many compiler warnings
|
пре 12 година |
Sprites
|
ac7e111c6e
Invalid calls to Sprite.Action print an error instead of throw
|
пре 6 година |
Tiles
|
98487a18de
Put out a warning when a Tile isn't 32x32
|
пре 6 година |
Tools
|
4a4dbde070
can't delete the only node in a path anymore (fixed bug 747)
|
пре 12 година |
resources
|
aae50a3269
Fixed libglade-warnings.
|
пре 11 година |
Application.cs
|
cb5fc758f6
Add workaround to solve incompatibility of mono with ncurses6
|
пре 6 година |
AssemblyInfo.cs
|
b1bd4aa2d8
fixing many compiler warnings
|
пре 12 година |
ColorSerializer.cs
|
760ccbae7e
Better error message on Color parse errors
|
пре 6 година |
Constants.cs
|
b652f955b6
Changed the editor version to 0.3.4-GIT
|
пре 11 година |
ControlPoint.cs
|
ee18c519bc
Moved ControlPoint out of ObjectsTool.cs
|
пре 15 година |
EditorStock.cs
|
cb1dd5bf1c
Added proper GPLv3+ header
|
пре 15 година |
Enums.cs
|
73527a71a7
Add BlendMode and DrawTarget support to Background and Gradient
|
пре 6 година |
GameObjectListWidget.cs
|
3212c5806c
Removed IToolApplication and replaced it with just Application
|
пре 15 година |
IGameObject.cs
|
cb1dd5bf1c
Added proper GPLv3+ header
|
пре 15 година |
IObject.cs
|
cb1dd5bf1c
Added proper GPLv3+ header
|
пре 15 година |
LayerListWidget.cs
|
3a854c9c54
* Put ReferenceComparer into separate file
|
пре 15 година |
Level.cs
|
953a9566a0
Made Tileset loading errors not throw
|
пре 6 година |
LevelUtil.cs
|
1b617045ac
Made 'name' tag part of all objects
|
пре 6 година |
ObjectListWidget.cs
|
a5a42331f1
- added Pneumaticplatform and BicyclePlatform (using placeholder images)
|
пре 12 година |
PropertiesView.cs
|
a59bbc2df7
Fixed Issue 10: Exception when naming a spawn point.
|
пре 12 година |
QACheck.cs
|
34801b7bea
Made Field in TileBlock a member variable instead of deriving from it
|
пре 15 година |
ResizeDialog.cs
|
34801b7bea
Made Field in TileBlock a member variable instead of deriving from it
|
пре 15 година |
Sector.cs
|
7b9bf2f79d
Add MusicObject and AmbientLightObject to levels when not present
|
пре 6 година |
SectorRenderer.cs
|
2554112240
Fixing the same crash as yesterday - resizing tilemap/sector and then swithich sector crashes the editor
|
пре 15 година |
SectorSwitchNotebook.cs
|
049b33c33e
* Tools draw lines instead of points
|
пре 15 година |
Settings.cs
|
73402e4ddc
added a "Personal" tab to the settings window where you can enter a set of default values for new levels.
|
пре 12 година |
SettingsDialog.cs
|
73402e4ddc
added a "Personal" tab to the settings window where you can enter a set of default values for new levels.
|
пре 12 година |
SpriteViewWidget.cs
|
cb1dd5bf1c
Added proper GPLv3+ header
|
пре 15 година |
TileGroupSelector.cs
|
3212c5806c
Removed IToolApplication and replaced it with just Application
|
пре 15 година |
TileListWidget.cs
|
34801b7bea
Made Field in TileBlock a member variable instead of deriving from it
|
пре 15 година |
Timer.cs
|
16d8b9fd68
get rid of the whole sdl stuff
|
пре 12 година |
UndoManager.cs
|
7ae18d26d8
Moved UndoManager to top level
|
пре 15 година |
Util.cs
|
39b1a1d22b
Textures are generated on first use instead in the constructor to make sure there is an active gl context. This fixes some runtime warnings and crashes with some drivers (especially mesa)
|
пре 12 година |
supertux-editor
|
6b53b57bf0
initial import of supertux-sharp
|
пре 19 година |
supertux-editor.csproj
|
a7fed03daf
* fixing the MonoDevelop build files.
|
пре 12 година |
supertux-editor.in
|
6b53b57bf0
initial import of supertux-sharp
|
пре 19 година |
supertux-editor.mdp
|
809f51c0a1
Fixed paths for monodevelop
|
пре 11 година |