Ingo Ruhnke 1a4a6c7ac6 Fix default value handling of level.color, sprite-change.stay-action 6 anos atrás
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Commands 34801b7bea Made Field in TileBlock a member variable instead of deriving from it 15 anos atrás
LevelObjects 1a4a6c7ac6 Fix default value handling of level.color, sprite-change.stay-action 6 anos atrás
PropertyEditors b1bd4aa2d8 fixing many compiler warnings 12 anos atrás
Sprites ac7e111c6e Invalid calls to Sprite.Action print an error instead of throw 6 anos atrás
Tiles 98487a18de Put out a warning when a Tile isn't 32x32 6 anos atrás
Tools 4a4dbde070 can't delete the only node in a path anymore (fixed bug 747) 12 anos atrás
resources aae50a3269 Fixed libglade-warnings. 11 anos atrás
Application.cs cb5fc758f6 Add workaround to solve incompatibility of mono with ncurses6 6 anos atrás
AssemblyInfo.cs b1bd4aa2d8 fixing many compiler warnings 12 anos atrás
ColorSerializer.cs 760ccbae7e Better error message on Color parse errors 6 anos atrás
Constants.cs b652f955b6 Changed the editor version to 0.3.4-GIT 11 anos atrás
ControlPoint.cs ee18c519bc Moved ControlPoint out of ObjectsTool.cs 15 anos atrás
EditorStock.cs cb1dd5bf1c Added proper GPLv3+ header 15 anos atrás
Enums.cs 73527a71a7 Add BlendMode and DrawTarget support to Background and Gradient 6 anos atrás
GameObjectListWidget.cs 3212c5806c Removed IToolApplication and replaced it with just Application 15 anos atrás
IGameObject.cs cb1dd5bf1c Added proper GPLv3+ header 15 anos atrás
IObject.cs cb1dd5bf1c Added proper GPLv3+ header 15 anos atrás
LayerListWidget.cs 3a854c9c54 * Put ReferenceComparer into separate file 15 anos atrás
Level.cs 953a9566a0 Made Tileset loading errors not throw 6 anos atrás
LevelUtil.cs 1b617045ac Made 'name' tag part of all objects 6 anos atrás
ObjectListWidget.cs a5a42331f1 - added Pneumaticplatform and BicyclePlatform (using placeholder images) 12 anos atrás
PropertiesView.cs a59bbc2df7 Fixed Issue 10: Exception when naming a spawn point. 12 anos atrás
QACheck.cs 34801b7bea Made Field in TileBlock a member variable instead of deriving from it 15 anos atrás
ResizeDialog.cs 34801b7bea Made Field in TileBlock a member variable instead of deriving from it 15 anos atrás
Sector.cs 7b9bf2f79d Add MusicObject and AmbientLightObject to levels when not present 6 anos atrás
SectorRenderer.cs 2554112240 Fixing the same crash as yesterday - resizing tilemap/sector and then swithich sector crashes the editor 15 anos atrás
SectorSwitchNotebook.cs 049b33c33e * Tools draw lines instead of points 15 anos atrás
Settings.cs 73402e4ddc added a "Personal" tab to the settings window where you can enter a set of default values for new levels. 12 anos atrás
SettingsDialog.cs 73402e4ddc added a "Personal" tab to the settings window where you can enter a set of default values for new levels. 12 anos atrás
SpriteViewWidget.cs cb1dd5bf1c Added proper GPLv3+ header 15 anos atrás
TileGroupSelector.cs 3212c5806c Removed IToolApplication and replaced it with just Application 15 anos atrás
TileListWidget.cs 34801b7bea Made Field in TileBlock a member variable instead of deriving from it 15 anos atrás
Timer.cs 16d8b9fd68 get rid of the whole sdl stuff 12 anos atrás
UndoManager.cs 7ae18d26d8 Moved UndoManager to top level 15 anos atrás
Util.cs 39b1a1d22b Textures are generated on first use instead in the constructor to make sure there is an active gl context. This fixes some runtime warnings and crashes with some drivers (especially mesa) 12 anos atrás
supertux-editor 6b53b57bf0 initial import of supertux-sharp 19 anos atrás
supertux-editor.csproj a7fed03daf * fixing the MonoDevelop build files. 12 anos atrás
supertux-editor.in 6b53b57bf0 initial import of supertux-sharp 19 anos atrás
supertux-editor.mdp 809f51c0a1 Fixed paths for monodevelop 11 anos atrás