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Commands
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34801b7bea
Made Field in TileBlock a member variable instead of deriving from it
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15 rokov pred |
LevelObjects
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1a4a6c7ac6
Fix default value handling of level.color, sprite-change.stay-action
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6 rokov pred |
PropertyEditors
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b1bd4aa2d8
fixing many compiler warnings
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12 rokov pred |
Sprites
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ac7e111c6e
Invalid calls to Sprite.Action print an error instead of throw
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6 rokov pred |
Tiles
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98487a18de
Put out a warning when a Tile isn't 32x32
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6 rokov pred |
Tools
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4a4dbde070
can't delete the only node in a path anymore (fixed bug 747)
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12 rokov pred |
resources
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aae50a3269
Fixed libglade-warnings.
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11 rokov pred |
Application.cs
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cb5fc758f6
Add workaround to solve incompatibility of mono with ncurses6
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6 rokov pred |
AssemblyInfo.cs
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b1bd4aa2d8
fixing many compiler warnings
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12 rokov pred |
ColorSerializer.cs
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760ccbae7e
Better error message on Color parse errors
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6 rokov pred |
Constants.cs
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b652f955b6
Changed the editor version to 0.3.4-GIT
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11 rokov pred |
ControlPoint.cs
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ee18c519bc
Moved ControlPoint out of ObjectsTool.cs
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15 rokov pred |
EditorStock.cs
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cb1dd5bf1c
Added proper GPLv3+ header
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15 rokov pred |
Enums.cs
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73527a71a7
Add BlendMode and DrawTarget support to Background and Gradient
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6 rokov pred |
GameObjectListWidget.cs
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3212c5806c
Removed IToolApplication and replaced it with just Application
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15 rokov pred |
IGameObject.cs
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cb1dd5bf1c
Added proper GPLv3+ header
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15 rokov pred |
IObject.cs
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cb1dd5bf1c
Added proper GPLv3+ header
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15 rokov pred |
LayerListWidget.cs
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3a854c9c54
* Put ReferenceComparer into separate file
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15 rokov pred |
Level.cs
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953a9566a0
Made Tileset loading errors not throw
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6 rokov pred |
LevelUtil.cs
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1b617045ac
Made 'name' tag part of all objects
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6 rokov pred |
ObjectListWidget.cs
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a5a42331f1
- added Pneumaticplatform and BicyclePlatform (using placeholder images)
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12 rokov pred |
PropertiesView.cs
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a59bbc2df7
Fixed Issue 10: Exception when naming a spawn point.
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12 rokov pred |
QACheck.cs
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34801b7bea
Made Field in TileBlock a member variable instead of deriving from it
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15 rokov pred |
ResizeDialog.cs
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34801b7bea
Made Field in TileBlock a member variable instead of deriving from it
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15 rokov pred |
Sector.cs
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7b9bf2f79d
Add MusicObject and AmbientLightObject to levels when not present
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6 rokov pred |
SectorRenderer.cs
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2554112240
Fixing the same crash as yesterday - resizing tilemap/sector and then swithich sector crashes the editor
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15 rokov pred |
SectorSwitchNotebook.cs
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049b33c33e
* Tools draw lines instead of points
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15 rokov pred |
Settings.cs
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73402e4ddc
added a "Personal" tab to the settings window where you can enter a set of default values for new levels.
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12 rokov pred |
SettingsDialog.cs
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73402e4ddc
added a "Personal" tab to the settings window where you can enter a set of default values for new levels.
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12 rokov pred |
SpriteViewWidget.cs
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cb1dd5bf1c
Added proper GPLv3+ header
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15 rokov pred |
TileGroupSelector.cs
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3212c5806c
Removed IToolApplication and replaced it with just Application
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15 rokov pred |
TileListWidget.cs
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34801b7bea
Made Field in TileBlock a member variable instead of deriving from it
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15 rokov pred |
Timer.cs
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16d8b9fd68
get rid of the whole sdl stuff
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12 rokov pred |
UndoManager.cs
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7ae18d26d8
Moved UndoManager to top level
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15 rokov pred |
Util.cs
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39b1a1d22b
Textures are generated on first use instead in the constructor to make sure there is an active gl context. This fixes some runtime warnings and crashes with some drivers (especially mesa)
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12 rokov pred |
supertux-editor
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6b53b57bf0
initial import of supertux-sharp
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19 rokov pred |
supertux-editor.csproj
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a7fed03daf
* fixing the MonoDevelop build files.
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12 rokov pred |
supertux-editor.in
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6b53b57bf0
initial import of supertux-sharp
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19 rokov pred |
supertux-editor.mdp
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809f51c0a1
Fixed paths for monodevelop
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11 rokov pred |