.. |
Commands
|
34801b7bea
Made Field in TileBlock a member variable instead of deriving from it
|
преди 15 години |
LevelObjects
|
1a4a6c7ac6
Fix default value handling of level.color, sprite-change.stay-action
|
преди 6 години |
PropertyEditors
|
b1bd4aa2d8
fixing many compiler warnings
|
преди 12 години |
Sprites
|
ac7e111c6e
Invalid calls to Sprite.Action print an error instead of throw
|
преди 6 години |
Tiles
|
98487a18de
Put out a warning when a Tile isn't 32x32
|
преди 6 години |
Tools
|
4a4dbde070
can't delete the only node in a path anymore (fixed bug 747)
|
преди 12 години |
resources
|
aae50a3269
Fixed libglade-warnings.
|
преди 11 години |
Application.cs
|
cb5fc758f6
Add workaround to solve incompatibility of mono with ncurses6
|
преди 6 години |
AssemblyInfo.cs
|
b1bd4aa2d8
fixing many compiler warnings
|
преди 12 години |
ColorSerializer.cs
|
760ccbae7e
Better error message on Color parse errors
|
преди 6 години |
Constants.cs
|
b652f955b6
Changed the editor version to 0.3.4-GIT
|
преди 11 години |
ControlPoint.cs
|
ee18c519bc
Moved ControlPoint out of ObjectsTool.cs
|
преди 15 години |
EditorStock.cs
|
cb1dd5bf1c
Added proper GPLv3+ header
|
преди 15 години |
Enums.cs
|
73527a71a7
Add BlendMode and DrawTarget support to Background and Gradient
|
преди 6 години |
GameObjectListWidget.cs
|
3212c5806c
Removed IToolApplication and replaced it with just Application
|
преди 15 години |
IGameObject.cs
|
cb1dd5bf1c
Added proper GPLv3+ header
|
преди 15 години |
IObject.cs
|
cb1dd5bf1c
Added proper GPLv3+ header
|
преди 15 години |
LayerListWidget.cs
|
3a854c9c54
* Put ReferenceComparer into separate file
|
преди 15 години |
Level.cs
|
953a9566a0
Made Tileset loading errors not throw
|
преди 6 години |
LevelUtil.cs
|
1b617045ac
Made 'name' tag part of all objects
|
преди 6 години |
ObjectListWidget.cs
|
a5a42331f1
- added Pneumaticplatform and BicyclePlatform (using placeholder images)
|
преди 12 години |
PropertiesView.cs
|
a59bbc2df7
Fixed Issue 10: Exception when naming a spawn point.
|
преди 12 години |
QACheck.cs
|
34801b7bea
Made Field in TileBlock a member variable instead of deriving from it
|
преди 15 години |
ResizeDialog.cs
|
34801b7bea
Made Field in TileBlock a member variable instead of deriving from it
|
преди 15 години |
Sector.cs
|
7b9bf2f79d
Add MusicObject and AmbientLightObject to levels when not present
|
преди 6 години |
SectorRenderer.cs
|
2554112240
Fixing the same crash as yesterday - resizing tilemap/sector and then swithich sector crashes the editor
|
преди 15 години |
SectorSwitchNotebook.cs
|
049b33c33e
* Tools draw lines instead of points
|
преди 15 години |
Settings.cs
|
73402e4ddc
added a "Personal" tab to the settings window where you can enter a set of default values for new levels.
|
преди 12 години |
SettingsDialog.cs
|
73402e4ddc
added a "Personal" tab to the settings window where you can enter a set of default values for new levels.
|
преди 12 години |
SpriteViewWidget.cs
|
cb1dd5bf1c
Added proper GPLv3+ header
|
преди 15 години |
TileGroupSelector.cs
|
3212c5806c
Removed IToolApplication and replaced it with just Application
|
преди 15 години |
TileListWidget.cs
|
34801b7bea
Made Field in TileBlock a member variable instead of deriving from it
|
преди 15 години |
Timer.cs
|
16d8b9fd68
get rid of the whole sdl stuff
|
преди 12 години |
UndoManager.cs
|
7ae18d26d8
Moved UndoManager to top level
|
преди 15 години |
Util.cs
|
39b1a1d22b
Textures are generated on first use instead in the constructor to make sure there is an active gl context. This fixes some runtime warnings and crashes with some drivers (especially mesa)
|
преди 12 години |
supertux-editor
|
6b53b57bf0
initial import of supertux-sharp
|
преди 19 години |
supertux-editor.csproj
|
a7fed03daf
* fixing the MonoDevelop build files.
|
преди 12 години |
supertux-editor.in
|
6b53b57bf0
initial import of supertux-sharp
|
преди 19 години |
supertux-editor.mdp
|
809f51c0a1
Fixed paths for monodevelop
|
преди 11 години |