Ingo Ruhnke 1a4a6c7ac6 Fix default value handling of level.color, sprite-change.stay-action преди 6 години
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Commands 34801b7bea Made Field in TileBlock a member variable instead of deriving from it преди 15 години
LevelObjects 1a4a6c7ac6 Fix default value handling of level.color, sprite-change.stay-action преди 6 години
PropertyEditors b1bd4aa2d8 fixing many compiler warnings преди 12 години
Sprites ac7e111c6e Invalid calls to Sprite.Action print an error instead of throw преди 6 години
Tiles 98487a18de Put out a warning when a Tile isn't 32x32 преди 6 години
Tools 4a4dbde070 can't delete the only node in a path anymore (fixed bug 747) преди 12 години
resources aae50a3269 Fixed libglade-warnings. преди 11 години
Application.cs cb5fc758f6 Add workaround to solve incompatibility of mono with ncurses6 преди 6 години
AssemblyInfo.cs b1bd4aa2d8 fixing many compiler warnings преди 12 години
ColorSerializer.cs 760ccbae7e Better error message on Color parse errors преди 6 години
Constants.cs b652f955b6 Changed the editor version to 0.3.4-GIT преди 11 години
ControlPoint.cs ee18c519bc Moved ControlPoint out of ObjectsTool.cs преди 15 години
EditorStock.cs cb1dd5bf1c Added proper GPLv3+ header преди 15 години
Enums.cs 73527a71a7 Add BlendMode and DrawTarget support to Background and Gradient преди 6 години
GameObjectListWidget.cs 3212c5806c Removed IToolApplication and replaced it with just Application преди 15 години
IGameObject.cs cb1dd5bf1c Added proper GPLv3+ header преди 15 години
IObject.cs cb1dd5bf1c Added proper GPLv3+ header преди 15 години
LayerListWidget.cs 3a854c9c54 * Put ReferenceComparer into separate file преди 15 години
Level.cs 953a9566a0 Made Tileset loading errors not throw преди 6 години
LevelUtil.cs 1b617045ac Made 'name' tag part of all objects преди 6 години
ObjectListWidget.cs a5a42331f1 - added Pneumaticplatform and BicyclePlatform (using placeholder images) преди 12 години
PropertiesView.cs a59bbc2df7 Fixed Issue 10: Exception when naming a spawn point. преди 12 години
QACheck.cs 34801b7bea Made Field in TileBlock a member variable instead of deriving from it преди 15 години
ResizeDialog.cs 34801b7bea Made Field in TileBlock a member variable instead of deriving from it преди 15 години
Sector.cs 7b9bf2f79d Add MusicObject and AmbientLightObject to levels when not present преди 6 години
SectorRenderer.cs 2554112240 Fixing the same crash as yesterday - resizing tilemap/sector and then swithich sector crashes the editor преди 15 години
SectorSwitchNotebook.cs 049b33c33e * Tools draw lines instead of points преди 15 години
Settings.cs 73402e4ddc added a "Personal" tab to the settings window where you can enter a set of default values for new levels. преди 12 години
SettingsDialog.cs 73402e4ddc added a "Personal" tab to the settings window where you can enter a set of default values for new levels. преди 12 години
SpriteViewWidget.cs cb1dd5bf1c Added proper GPLv3+ header преди 15 години
TileGroupSelector.cs 3212c5806c Removed IToolApplication and replaced it with just Application преди 15 години
TileListWidget.cs 34801b7bea Made Field in TileBlock a member variable instead of deriving from it преди 15 години
Timer.cs 16d8b9fd68 get rid of the whole sdl stuff преди 12 години
UndoManager.cs 7ae18d26d8 Moved UndoManager to top level преди 15 години
Util.cs 39b1a1d22b Textures are generated on first use instead in the constructor to make sure there is an active gl context. This fixes some runtime warnings and crashes with some drivers (especially mesa) преди 12 години
supertux-editor 6b53b57bf0 initial import of supertux-sharp преди 19 години
supertux-editor.csproj a7fed03daf * fixing the MonoDevelop build files. преди 12 години
supertux-editor.in 6b53b57bf0 initial import of supertux-sharp преди 19 години
supertux-editor.mdp 809f51c0a1 Fixed paths for monodevelop преди 11 години