.. |
Commands
|
34801b7bea
Made Field in TileBlock a member variable instead of deriving from it
|
15 vuotta sitten |
LevelObjects
|
1a4a6c7ac6
Fix default value handling of level.color, sprite-change.stay-action
|
6 vuotta sitten |
PropertyEditors
|
b1bd4aa2d8
fixing many compiler warnings
|
12 vuotta sitten |
Sprites
|
ac7e111c6e
Invalid calls to Sprite.Action print an error instead of throw
|
6 vuotta sitten |
Tiles
|
98487a18de
Put out a warning when a Tile isn't 32x32
|
6 vuotta sitten |
Tools
|
4a4dbde070
can't delete the only node in a path anymore (fixed bug 747)
|
12 vuotta sitten |
resources
|
aae50a3269
Fixed libglade-warnings.
|
11 vuotta sitten |
Application.cs
|
cb5fc758f6
Add workaround to solve incompatibility of mono with ncurses6
|
6 vuotta sitten |
AssemblyInfo.cs
|
b1bd4aa2d8
fixing many compiler warnings
|
12 vuotta sitten |
ColorSerializer.cs
|
760ccbae7e
Better error message on Color parse errors
|
6 vuotta sitten |
Constants.cs
|
b652f955b6
Changed the editor version to 0.3.4-GIT
|
11 vuotta sitten |
ControlPoint.cs
|
ee18c519bc
Moved ControlPoint out of ObjectsTool.cs
|
15 vuotta sitten |
EditorStock.cs
|
cb1dd5bf1c
Added proper GPLv3+ header
|
15 vuotta sitten |
Enums.cs
|
73527a71a7
Add BlendMode and DrawTarget support to Background and Gradient
|
6 vuotta sitten |
GameObjectListWidget.cs
|
3212c5806c
Removed IToolApplication and replaced it with just Application
|
15 vuotta sitten |
IGameObject.cs
|
cb1dd5bf1c
Added proper GPLv3+ header
|
15 vuotta sitten |
IObject.cs
|
cb1dd5bf1c
Added proper GPLv3+ header
|
15 vuotta sitten |
LayerListWidget.cs
|
3a854c9c54
* Put ReferenceComparer into separate file
|
15 vuotta sitten |
Level.cs
|
953a9566a0
Made Tileset loading errors not throw
|
6 vuotta sitten |
LevelUtil.cs
|
1b617045ac
Made 'name' tag part of all objects
|
6 vuotta sitten |
ObjectListWidget.cs
|
a5a42331f1
- added Pneumaticplatform and BicyclePlatform (using placeholder images)
|
12 vuotta sitten |
PropertiesView.cs
|
a59bbc2df7
Fixed Issue 10: Exception when naming a spawn point.
|
12 vuotta sitten |
QACheck.cs
|
34801b7bea
Made Field in TileBlock a member variable instead of deriving from it
|
15 vuotta sitten |
ResizeDialog.cs
|
34801b7bea
Made Field in TileBlock a member variable instead of deriving from it
|
15 vuotta sitten |
Sector.cs
|
7b9bf2f79d
Add MusicObject and AmbientLightObject to levels when not present
|
6 vuotta sitten |
SectorRenderer.cs
|
2554112240
Fixing the same crash as yesterday - resizing tilemap/sector and then swithich sector crashes the editor
|
15 vuotta sitten |
SectorSwitchNotebook.cs
|
049b33c33e
* Tools draw lines instead of points
|
15 vuotta sitten |
Settings.cs
|
73402e4ddc
added a "Personal" tab to the settings window where you can enter a set of default values for new levels.
|
12 vuotta sitten |
SettingsDialog.cs
|
73402e4ddc
added a "Personal" tab to the settings window where you can enter a set of default values for new levels.
|
12 vuotta sitten |
SpriteViewWidget.cs
|
cb1dd5bf1c
Added proper GPLv3+ header
|
15 vuotta sitten |
TileGroupSelector.cs
|
3212c5806c
Removed IToolApplication and replaced it with just Application
|
15 vuotta sitten |
TileListWidget.cs
|
34801b7bea
Made Field in TileBlock a member variable instead of deriving from it
|
15 vuotta sitten |
Timer.cs
|
16d8b9fd68
get rid of the whole sdl stuff
|
12 vuotta sitten |
UndoManager.cs
|
7ae18d26d8
Moved UndoManager to top level
|
15 vuotta sitten |
Util.cs
|
39b1a1d22b
Textures are generated on first use instead in the constructor to make sure there is an active gl context. This fixes some runtime warnings and crashes with some drivers (especially mesa)
|
12 vuotta sitten |
supertux-editor
|
6b53b57bf0
initial import of supertux-sharp
|
19 vuotta sitten |
supertux-editor.csproj
|
a7fed03daf
* fixing the MonoDevelop build files.
|
12 vuotta sitten |
supertux-editor.in
|
6b53b57bf0
initial import of supertux-sharp
|
19 vuotta sitten |
supertux-editor.mdp
|
809f51c0a1
Fixed paths for monodevelop
|
11 vuotta sitten |