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SCsub
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7094ccfbe9
Disable Node3D when compiling without 3D and fix disable_3d option
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3 anos atrás |
area_3d.cpp
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49b6067aba
Use StringName consistently to refer to the Master audio bus name
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1 ano atrás |
area_3d.h
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49b6067aba
Use StringName consistently to refer to the Master audio bus name
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1 ano atrás |
audio_listener_3d.cpp
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d95794ec8a
One Copyright Update to rule them all
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1 ano atrás |
audio_listener_3d.h
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d95794ec8a
One Copyright Update to rule them all
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1 ano atrás |
audio_stream_player_3d.cpp
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72fccd82c5
[Audio] Fix pausing stream on entering tree
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1 ano atrás |
audio_stream_player_3d.h
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f29b6e73c2
Add a bus_renamed AudioServer signal
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1 ano atrás |
bone_attachment_3d.cpp
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4b671eec0e
Reimport bone attachment fixes:
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1 ano atrás |
bone_attachment_3d.h
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4b671eec0e
Reimport bone attachment fixes:
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1 ano atrás |
camera_3d.cpp
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af73db3c6d
Tweak Camera3D `size` property hint to make dragging more useful
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1 ano atrás |
camera_3d.h
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fe4850c0d0
Use mingw-std-threads in MinGW builds
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1 ano atrás |
collision_object_3d.cpp
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17b1fd94af
Fix overriding `CollisionObject3D::_mouse_enter()` and `_mouse_exit()` from GDExtension
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8 meses atrás |
collision_object_3d.h
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398e73c689
Error when removing a phycics node during a physics callback
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1 ano atrás |
collision_polygon_3d.cpp
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7c4921e794
Internally rename parent to collision_object in CollisionPolygon(2D/3D)
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1 ano atrás |
collision_polygon_3d.h
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7c4921e794
Internally rename parent to collision_object in CollisionPolygon(2D/3D)
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1 ano atrás |
collision_shape_3d.cpp
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de4a3fa151
Unify and streamline connecting to Resource changes
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1 ano atrás |
collision_shape_3d.h
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de4a3fa151
Unify and streamline connecting to Resource changes
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1 ano atrás |
cpu_particles_3d.cpp
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7e21eb7e00
Extract and reorganize texture resource classes
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1 ano atrás |
cpu_particles_3d.h
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a1c0d206e8
Add `finished` signal to CPUParticles
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1 ano atrás |
decal.cpp
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96303ab81e
Allow Decal Emission Energy values above 128 in the inspector
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7 meses atrás |
decal.h
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a59819630d
Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
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1 ano atrás |
fog_volume.cpp
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c69b14e96e
Add warnings for unsupported features in mobile and gl_compatibility backends
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1 ano atrás |
fog_volume.h
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a59819630d
Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
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1 ano atrás |
gpu_particles_3d.cpp
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a1c32a9462
Only update particle velocity when it changes
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10 meses atrás |
gpu_particles_3d.h
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a1c32a9462
Only update particle velocity when it changes
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10 meses atrás |
gpu_particles_collision_3d.cpp
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a2be742f97
Fix editor lock on sdf collision bake on error
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1 ano atrás |
gpu_particles_collision_3d.h
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a59819630d
Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
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1 ano atrás |
importer_mesh_instance_3d.cpp
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444e1a8e2c
Add layer, shadow and visibility range options to Scene Importer.
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1 ano atrás |
importer_mesh_instance_3d.h
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444e1a8e2c
Add layer, shadow and visibility range options to Scene Importer.
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1 ano atrás |
joint_3d.cpp
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a977199a3c
Fix unit suffixes for `Generic6DOFJoint`
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1 ano atrás |
joint_3d.h
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f9435b6d72
Expose the get_rid method of Joint2D and Joint3D
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1 ano atrás |
label_3d.cpp
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58126e479c
Introduce the concept of global theme contexts
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1 ano atrás |
label_3d.h
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9163d8c336
Expose TextServer justification flags to Label, Label3D, TextMesh and RTL. Add flags to control last/single line justification.
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1 ano atrás |
light_3d.cpp
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e46cba13ed
Remove GI methods in parentheses from light baking options
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8 meses atrás |
light_3d.h
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d95794ec8a
One Copyright Update to rule them all
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1 ano atrás |
lightmap_gi.cpp
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bf46ee144d
Merge pull request #77788 from gongpha/stop-posting-about-(re)importing-assets-whatever-dot-exr
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1 ano atrás |
lightmap_gi.h
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c165f0cf2e
Avoid reimporting lightmap textures every getter call
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1 ano atrás |
lightmap_probe.cpp
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d95794ec8a
One Copyright Update to rule them all
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1 ano atrás |
lightmap_probe.h
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d95794ec8a
One Copyright Update to rule them all
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1 ano atrás |
lightmapper.cpp
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d95794ec8a
One Copyright Update to rule them all
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1 ano atrás |
lightmapper.h
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a9a197d2dc
Rewrite the GPU Lightmapper's indirect lighting logic to match Godot 3.5's CPU Lightmapper.
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1 ano atrás |
marker_3d.cpp
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d95794ec8a
One Copyright Update to rule them all
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1 ano atrás |
marker_3d.h
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d95794ec8a
One Copyright Update to rule them all
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1 ano atrás |
mesh_instance_3d.cpp
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4296f0a771
Fill remaining global scope constant descriptions
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1 ano atrás |
mesh_instance_3d.h
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1549aeaef8
Add Mesh ConvexDecompositionSettings wrapper
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1 ano atrás |
multimesh_instance_3d.cpp
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cbb39f4b6e
Fix VoxelGI MultiMesh and CSG mesh baking
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1 ano atrás |
multimesh_instance_3d.h
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cbb39f4b6e
Fix VoxelGI MultiMesh and CSG mesh baking
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1 ano atrás |
navigation_agent_3d.cpp
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ece0c0c4a4
Fix missing NavigationAgent property updates in constructor
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11 meses atrás |
navigation_agent_3d.h
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4771431b28
Fix NavigationAgent3D stored y-axis velocity and make it optional
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1 ano atrás |
navigation_link_3d.cpp
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fc7cc46b02
Fix missing NavigationLink property updates in constructor
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11 meses atrás |
navigation_link_3d.h
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fc7cc46b02
Fix missing NavigationLink property updates in constructor
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11 meses atrás |
navigation_obstacle_3d.cpp
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5c709cfc7b
Fix missing NavigationObstacle property updates in constructor
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11 meses atrás |
navigation_obstacle_3d.h
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c1fc331b88
Update navigation obstacle API
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1 ano atrás |
navigation_region_3d.cpp
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dfcfc79e3f
Fix missing NavigationRegion property updates in constructor
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11 meses atrás |
navigation_region_3d.h
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dfcfc79e3f
Fix missing NavigationRegion property updates in constructor
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11 meses atrás |
node_3d.cpp
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e771e2e379
Don't access Node3D/Node2D/Control global transform in `reparent` unless needed
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8 meses atrás |
node_3d.h
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8be20c495c
Add `global_basis` property to `Node3D`
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1 ano atrás |
occluder_instance_3d.cpp
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6ab34005ad
Extract editor scene tabs into their own component
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1 ano atrás |
occluder_instance_3d.h
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d95794ec8a
One Copyright Update to rule them all
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1 ano atrás |
path_3d.cpp
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b247151af2
Improve Curve3D Debug Drawing
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10 meses atrás |
path_3d.h
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42aa5398d9
Fix Pathfollow direction
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1 ano atrás |
physics_body_3d.cpp
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32262931ca
Fix move_and_slide wall slide acceleration (3D)
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7 meses atrás |
physics_body_3d.h
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c118256865
added state sync after call to _integrate_forces
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1 ano atrás |
ray_cast_3d.cpp
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fcbf7011cc
Make 3D editor gizmos and debug shapes ignore fog
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1 ano atrás |
ray_cast_3d.h
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af7f787c6e
Add ability to get barycentric coordinates from ray
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1 ano atrás |
reflection_probe.cpp
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ce421da908
Clamp ReflectionProbe Max Distance to 262,144 to fix rendering issues
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1 ano atrás |
reflection_probe.h
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c69b14e96e
Add warnings for unsupported features in mobile and gl_compatibility backends
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1 ano atrás |
remote_transform_3d.cpp
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30904ed3bc
Fix cannot update remote after disabling `use_global_coordinates` in `RemoteTransform2D`
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1 ano atrás |
remote_transform_3d.h
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d95794ec8a
One Copyright Update to rule them all
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1 ano atrás |
shape_cast_3d.cpp
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fcbf7011cc
Make 3D editor gizmos and debug shapes ignore fog
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1 ano atrás |
shape_cast_3d.h
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de4a3fa151
Unify and streamline connecting to Resource changes
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1 ano atrás |
skeleton_3d.cpp
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de4a3fa151
Unify and streamline connecting to Resource changes
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1 ano atrás |
skeleton_3d.h
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f645eee62e
Improve Skeleton3D::find_bone() performance
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1 ano atrás |
skeleton_ik_3d.cpp
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ddf93f3f59
Make SkeletonIk3D node usable
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1 ano atrás |
skeleton_ik_3d.h
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300aa06dba
SkeletonIK3D: Avoid holding hard pointers to Skeleton3D
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1 ano atrás |
soft_body_3d.cpp
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afa50c4d2b
Fix `SoftBody3D` for double-precision builds
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8 meses atrás |
soft_body_3d.h
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51ed3aef63
Vertex and attribute compression to reduce the size of the vertex format.
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1 ano atrás |
spring_arm_3d.cpp
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d95794ec8a
One Copyright Update to rule them all
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1 ano atrás |
spring_arm_3d.h
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d95794ec8a
One Copyright Update to rule them all
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1 ano atrás |
sprite_3d.cpp
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a92a2015f0
Fix missing autocompletion for inheriting classes
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10 meses atrás |
sprite_3d.h
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db6a8956b2
Make gizmo plugin handle SpriteBase3D instead of Sprite3D
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1 ano atrás |
vehicle_body_3d.cpp
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e45927b2f2
Replace `radians` range hint with `radians_as_degrees`
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1 ano atrás |
vehicle_body_3d.h
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dd0eb1ab47
Change VehicleWheel3D suspension travel to use meters internally
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1 ano atrás |
velocity_tracker_3d.cpp
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d95794ec8a
One Copyright Update to rule them all
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1 ano atrás |
velocity_tracker_3d.h
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d95794ec8a
One Copyright Update to rule them all
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1 ano atrás |
visible_on_screen_notifier_3d.cpp
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c69b14e96e
Add warnings for unsupported features in mobile and gl_compatibility backends
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1 ano atrás |
visible_on_screen_notifier_3d.h
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c69b14e96e
Add warnings for unsupported features in mobile and gl_compatibility backends
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1 ano atrás |
visual_instance_3d.cpp
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e46cba13ed
Remove GI methods in parentheses from light baking options
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8 meses atrás |
visual_instance_3d.h
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49bebf2bfb
Sort decals and lights based on camera origin
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1 ano atrás |
voxel_gi.cpp
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cbb39f4b6e
Fix VoxelGI MultiMesh and CSG mesh baking
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1 ano atrás |
voxel_gi.h
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c73e1f0d22
Fix VoxelGI CameraAttributes exposure normalization handling
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1 ano atrás |
voxelizer.cpp
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cbb39f4b6e
Fix VoxelGI MultiMesh and CSG mesh baking
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1 ano atrás |
voxelizer.h
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d95794ec8a
One Copyright Update to rule them all
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1 ano atrás |
world_environment.cpp
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d95794ec8a
One Copyright Update to rule them all
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1 ano atrás |
world_environment.h
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d95794ec8a
One Copyright Update to rule them all
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1 ano atrás |
xr_nodes.cpp
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fa1b68094e
Improve warning when XR shaders are not enabled
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8 meses atrás |
xr_nodes.h
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22de1b31b5
Added XR tracking-state change signals
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1 ano atrás |