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- /**************************************************************************/
- /* label_3d.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef LABEL_3D_H
- #define LABEL_3D_H
- #include "scene/3d/visual_instance_3d.h"
- #include "scene/resources/font.h"
- #include "servers/text_server.h"
- class Label3D : public GeometryInstance3D {
- GDCLASS(Label3D, GeometryInstance3D);
- public:
- enum DrawFlags {
- FLAG_SHADED,
- FLAG_DOUBLE_SIDED,
- FLAG_DISABLE_DEPTH_TEST,
- FLAG_FIXED_SIZE,
- FLAG_MAX
- };
- enum AlphaCutMode {
- ALPHA_CUT_DISABLED,
- ALPHA_CUT_DISCARD,
- ALPHA_CUT_OPAQUE_PREPASS,
- ALPHA_CUT_HASH,
- ALPHA_CUT_MAX
- };
- private:
- real_t pixel_size = 0.005;
- bool flags[FLAG_MAX] = {};
- AlphaCutMode alpha_cut = ALPHA_CUT_DISABLED;
- float alpha_scissor_threshold = 0.5;
- float alpha_hash_scale = 1.0;
- StandardMaterial3D::AlphaAntiAliasing alpha_antialiasing_mode = StandardMaterial3D::ALPHA_ANTIALIASING_OFF;
- float alpha_antialiasing_edge = 0.0f;
- AABB aabb;
- mutable Ref<TriangleMesh> triangle_mesh;
- RID mesh;
- struct SurfaceData {
- PackedVector3Array mesh_vertices;
- PackedVector3Array mesh_normals;
- PackedFloat32Array mesh_tangents;
- PackedColorArray mesh_colors;
- PackedVector2Array mesh_uvs;
- PackedInt32Array indices;
- int offset = 0;
- float z_shift = 0.0;
- RID material;
- };
- struct SurfaceKey {
- uint64_t texture_id;
- int32_t priority;
- int32_t outline_size;
- bool operator==(const SurfaceKey &p_b) const {
- return (texture_id == p_b.texture_id) && (priority == p_b.priority) && (outline_size == p_b.outline_size);
- }
- SurfaceKey(uint64_t p_texture_id, int p_priority, int p_outline_size) {
- texture_id = p_texture_id;
- priority = p_priority;
- outline_size = p_outline_size;
- }
- };
- struct SurfaceKeyHasher {
- _FORCE_INLINE_ static uint32_t hash(const SurfaceKey &p_a) {
- return hash_murmur3_buffer(&p_a, sizeof(SurfaceKey));
- }
- };
- HashMap<SurfaceKey, SurfaceData, SurfaceKeyHasher> surfaces;
- HorizontalAlignment horizontal_alignment = HORIZONTAL_ALIGNMENT_CENTER;
- VerticalAlignment vertical_alignment = VERTICAL_ALIGNMENT_CENTER;
- String text;
- String xl_text;
- bool uppercase = false;
- TextServer::AutowrapMode autowrap_mode = TextServer::AUTOWRAP_OFF;
- BitField<TextServer::JustificationFlag> jst_flags = TextServer::JUSTIFICATION_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_SKIP_LAST_LINE | TextServer::JUSTIFICATION_DO_NOT_SKIP_SINGLE_LINE;
- float width = 500.0;
- int font_size = 32;
- Ref<Font> font_override;
- mutable Ref<Font> theme_font;
- Color modulate = Color(1, 1, 1, 1);
- Point2 lbl_offset;
- int outline_render_priority = -1;
- int render_priority = 0;
- int outline_size = 12;
- Color outline_modulate = Color(0, 0, 0, 1);
- float line_spacing = 0.f;
- String language;
- TextServer::Direction text_direction = TextServer::DIRECTION_AUTO;
- TextServer::StructuredTextParser st_parser = TextServer::STRUCTURED_TEXT_DEFAULT;
- Array st_args;
- RID text_rid;
- Vector<RID> lines_rid;
- RID base_material;
- StandardMaterial3D::BillboardMode billboard_mode = StandardMaterial3D::BILLBOARD_DISABLED;
- StandardMaterial3D::TextureFilter texture_filter = StandardMaterial3D::TEXTURE_FILTER_LINEAR_WITH_MIPMAPS;
- bool pending_update = false;
- bool dirty_lines = true;
- bool dirty_font = true;
- bool dirty_text = true;
- void _generate_glyph_surfaces(const Glyph &p_glyph, Vector2 &r_offset, const Color &p_modulate, int p_priority = 0, int p_outline_size = 0);
- protected:
- GDVIRTUAL2RC(TypedArray<Vector3i>, _structured_text_parser, Array, String)
- void _notification(int p_what);
- static void _bind_methods();
- void _validate_property(PropertyInfo &p_property) const;
- void _im_update();
- void _font_changed();
- void _queue_update();
- void _shape();
- public:
- void set_horizontal_alignment(HorizontalAlignment p_alignment);
- HorizontalAlignment get_horizontal_alignment() const;
- void set_vertical_alignment(VerticalAlignment p_alignment);
- VerticalAlignment get_vertical_alignment() const;
- void set_render_priority(int p_priority);
- int get_render_priority() const;
- void set_outline_render_priority(int p_priority);
- int get_outline_render_priority() const;
- void set_text(const String &p_string);
- String get_text() const;
- void set_text_direction(TextServer::Direction p_text_direction);
- TextServer::Direction get_text_direction() const;
- void set_language(const String &p_language);
- String get_language() const;
- void set_structured_text_bidi_override(TextServer::StructuredTextParser p_parser);
- TextServer::StructuredTextParser get_structured_text_bidi_override() const;
- void set_structured_text_bidi_override_options(Array p_args);
- Array get_structured_text_bidi_override_options() const;
- void set_uppercase(bool p_uppercase);
- bool is_uppercase() const;
- void set_font(const Ref<Font> &p_font);
- Ref<Font> get_font() const;
- Ref<Font> _get_font_or_default() const;
- void set_font_size(int p_size);
- int get_font_size() const;
- void set_outline_size(int p_size);
- int get_outline_size() const;
- void set_line_spacing(float p_size);
- float get_line_spacing() const;
- void set_modulate(const Color &p_color);
- Color get_modulate() const;
- void set_outline_modulate(const Color &p_color);
- Color get_outline_modulate() const;
- void set_autowrap_mode(TextServer::AutowrapMode p_mode);
- TextServer::AutowrapMode get_autowrap_mode() const;
- void set_justification_flags(BitField<TextServer::JustificationFlag> p_flags);
- BitField<TextServer::JustificationFlag> get_justification_flags() const;
- void set_width(float p_width);
- float get_width() const;
- void set_pixel_size(real_t p_amount);
- real_t get_pixel_size() const;
- void set_offset(const Point2 &p_offset);
- Point2 get_offset() const;
- void set_draw_flag(DrawFlags p_flag, bool p_enable);
- bool get_draw_flag(DrawFlags p_flag) const;
- void set_alpha_cut_mode(AlphaCutMode p_mode);
- AlphaCutMode get_alpha_cut_mode() const;
- void set_alpha_scissor_threshold(float p_threshold);
- float get_alpha_scissor_threshold() const;
- void set_alpha_hash_scale(float p_hash_scale);
- float get_alpha_hash_scale() const;
- void set_alpha_antialiasing(BaseMaterial3D::AlphaAntiAliasing p_alpha_aa);
- BaseMaterial3D::AlphaAntiAliasing get_alpha_antialiasing() const;
- void set_alpha_antialiasing_edge(float p_edge);
- float get_alpha_antialiasing_edge() const;
- void set_billboard_mode(StandardMaterial3D::BillboardMode p_mode);
- StandardMaterial3D::BillboardMode get_billboard_mode() const;
- void set_texture_filter(StandardMaterial3D::TextureFilter p_filter);
- StandardMaterial3D::TextureFilter get_texture_filter() const;
- virtual AABB get_aabb() const override;
- Ref<TriangleMesh> generate_triangle_mesh() const;
- Label3D();
- ~Label3D();
- };
- VARIANT_ENUM_CAST(Label3D::DrawFlags);
- VARIANT_ENUM_CAST(Label3D::AlphaCutMode);
- #endif // LABEL_3D_H
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