CYBERDEViL 48e6c1504e Add event for when the user resized the device window. пре 3 година
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CDynamicMeshBuffer.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. пре 5 година
CIndexBuffer.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. пре 5 година
CMeshBuffer.h ede858d56f Make S3DVertex::getType a static instead of const function. Same for other vertex classes. пре 5 година
CVertexBuffer.h ede858d56f Make S3DVertex::getType a static instead of const function. Same for other vertex classes. пре 5 година
EAttributes.h 0a2330890a Bump copyright to 2012 пре 12 година
ECullingTypes.h 9f7227b7ad Some whitespace adjustment. пре 11 година
EDebugSceneTypes.h 0a2330890a Bump copyright to 2012 пре 12 година
EDeviceTypes.h cb1d2f7706 Fix typos. Thanks @ greenya пре 5 година
EDriverFeatures.h 338d1cd43a Add EVDF_DEPTH_CLAMP to features we can check from driver. пре 5 година
EDriverTypes.h bff50c751d Spelling fixes. пре 8 година
EFocusFlags.h 4e5075d93c Remove comma at end of enum. пре 10 година
EGUIAlignment.h 0a2330890a Bump copyright to 2012 пре 12 година
EGUIElementTypes.h 1fa2ba2b61 Add a code profiler (stop-watch style). пре 10 година
EHardwareBufferFlags.h 0a2330890a Bump copyright to 2012 пре 12 година
EMaterialFlags.h 052482cf51 Add comment about EMF_TEXTURE_WRAP in response to Bug #444. пре 5 година
EMaterialTypes.h afac8e85fe Use BlendFactor only when MaterialType != EMT_ONETEXTURE_BLEND пре 4 година
EMeshWriterEnums.h fb39389bb8 STL writer does now also write binary files when EMWF_WRITE_BINARY flag is used. Based on patch from JLouisB. (Forum: http://irrlicht.sourceforge.net/forum/viewtopic.php?f=9&t=52261) пре 6 година
EMessageBoxFlags.h bff50c751d Spelling fixes. пре 8 година
EPrimitiveTypes.h dbd17774d0 Fix patch for meshbuffers with different primitives. пре 7 година
EReadFileType.h 3defd27680 Remove commma at end of enum to avoid pendantic warnings. пре 5 година
ESceneNodeAnimatorTypes.h bff50c751d Spelling fixes. пре 8 година
ESceneNodeTypes.h 2882711b7f Add ITextSceneNode::setFont. пре 7 година
EShaderTypes.h 0d8a27f7e8 Add SVN property and fix eol style пре 13 година
ETerrainElements.h 0a2330890a Bump copyright to 2012 пре 12 година
IAnimatedMesh.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. пре 5 година
IAnimatedMeshMD2.h 0a2330890a Bump copyright to 2012 пре 12 година
IAnimatedMeshMD3.h bff50c751d Spelling fixes. пре 8 година
IAnimatedMeshSceneNode.h 6eac3229c5 Add documentation to addShadowVolumeSceneNode functions. пре 5 година
IAttributeExchangingObject.h 0a2330890a Bump copyright to 2012 пре 12 година
IAttributes.h 391dd912bd Add IXMLWriterUTF8 to allow writing utf8/ansi XML's. пре 5 година
IBillboardSceneNode.h 966712c571 Add alternavive BoundingBox calculation for BillboardSceneNode which can take in a camera node. Thx @Seven and @JacKDuRdEn for bugreports. пре 7 година
IBillboardTextSceneNode.h 83be80032b Add access functions to IBillboardTextSceneNode (getText, getFont). пре 7 година
IBoneSceneNode.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. пре 5 година
ICameraSceneNode.h a0d000be9b Update ICameraSceneNode::setProjectionMatrix documentation. пре 5 година
IColladaMeshWriter.h 917379f453 Collada loader now handles texture-names with escape characters. пре 5 година
IContextManager.h ed6d0d58fc IContextManager::activateContext can now also be used to reset the context. пре 5 година
ICursorControl.h 2549a06f03 ICursorControl::isVisible is now always returning the flag that was set in setVisible. пре 4 година
IDummyTransformationSceneNode.h 0a2330890a Bump copyright to 2012 пре 12 година
IDynamicMeshBuffer.h aa16c9435a Fix Bug #451 IDynamicMeshBuffer.h missing some _IRR_OVERRIDE_ пре 4 година
IEventReceiver.h 48e6c1504e Add event for when the user resized the device window. пре 3 година
IFileArchive.h bff50c751d Spelling fixes. пре 8 година
IFileList.h bff50c751d Spelling fixes. пре 8 година
IFileSystem.h 391dd912bd Add IXMLWriterUTF8 to allow writing utf8/ansi XML's. пре 5 година
IGPUProgrammingServices.h 1b4444e044 Remove E_GPU_SHADING_LANGUAGE in IGPUProgrammingServices. пре 5 година
IGUIButton.h fbda137dcf Add getActiveColor functions to IGUIStaticText and IGUIButton пре 3 година
IGUICheckBox.h 9736e456db - In IGUICheckBox add: setDrawBackground, isDrawBackgroundEnabled, setDrawBorder, isDrawBorderEnabled пре 12 година
IGUIColorSelectDialog.h bb3d37794b Second round of override checks пре 11 година
IGUIComboBox.h bff50c751d Spelling fixes. пре 8 година
IGUIContextMenu.h bff50c751d Spelling fixes. пре 8 година
IGUIEditBox.h 9f7227b7ad Some whitespace adjustment. пре 11 година
IGUIElement.h 877feb0207 Add getAlign functions to IGUIElement пре 3 година
IGUIElementFactory.h bff50c751d Spelling fixes. пре 8 година
IGUIEnvironment.h b55ece5173 Add IGUIEnvironment::addToDeletionQueue to allow save removal of gui elements while iterating over them пре 3 година
IGUIFileOpenDialog.h b539e46b5f File-dialog now converts the returned filename from multibyte to widechar when it has to. пре 9 година
IGUIFont.h 0a2330890a Bump copyright to 2012 пре 12 година
IGUIFontBitmap.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. пре 5 година
IGUIImage.h a03af926e9 Add IGUIImage::setDrawBackground to allow disabling background drawing even when no texture is set. пре 7 година
IGUIImageList.h bff50c751d Spelling fixes. пре 8 година
IGUIInOutFader.h 0a2330890a Bump copyright to 2012 пре 12 година
IGUIListBox.h bff50c751d Spelling fixes. пре 8 година
IGUIMeshViewer.h 0a2330890a Bump copyright to 2012 пре 12 година
IGUIProfiler.h 323aea6ab9 IGUIProfiler has now more and better display filters. пре 10 година
IGUIScrollBar.h 0a2330890a Bump copyright to 2012 пре 12 година
IGUISkin.h 2246895ae1 CGUIComboBox uses now EGDS_SCROLLBAR_SIZE instead of EGDS_WINDOW_BUTTON_WIDTH for the width of the listbox button to allow changing that without changing window topbar height. пре 6 година
IGUISpinBox.h cc2b3716b7 Improve speed for finalizing skinned meshes (removal of unnecessary frames after loading) (thx @ichtyander for the testmodel) пре 11 година
IGUISpriteBank.h bff50c751d Spelling fixes. пре 8 година
IGUIStaticText.h fbda137dcf Add getActiveColor functions to IGUIStaticText and IGUIButton пре 3 година
IGUITabControl.h 5cb7f89f43 Avoid warning on gcc/linux. пре 4 година
IGUITable.h bff50c751d Spelling fixes. пре 8 година
IGUIToolbar.h 0a2330890a Bump copyright to 2012 пре 12 година
IGUITreeView.h bff50c751d Spelling fixes. пре 8 година
IGUIWindow.h 9f7227b7ad Some whitespace adjustment. пре 11 година
IGeometryCreator.h 82d70420d8 Document createCylinderMesh some more. пре 5 година
IImage.h 24048e8fb4 Burningsvideo 0.52 пре 4 година
IImageLoader.h 42958c233a Move E_TEXTURE_TYPE enum from IImage.h to ITexture.h пре 7 година
IImageWriter.h 0a2330890a Bump copyright to 2012 пре 12 година
IIndexBuffer.h 0a2330890a Bump copyright to 2012 пре 12 година
ILightManager.h 0a2330890a Bump copyright to 2012 пре 12 година
ILightSceneNode.h e2cf9130f2 Update documentation to clarify that OpenGL light has no hard radius. пре 5 година
ILogger.h 0a2330890a Bump copyright to 2012 пре 12 година
IMaterialRenderer.h b3e9af5722 Add IMaterialRenderer::getShaderConstantSetCallBack to allow access to user provided shader callbacks. пре 6 година
IMaterialRendererServices.h 03ac0aaed8 Added 'uint' GLSL uniform support. пре 4 година
IMemoryReadFile.h 6b7b5204d1 Sorry, forgot to add new header IMemoryReadFile.h in last check-in. пре 5 година
IMesh.h cb1d2f7706 Fix typos. Thanks @ greenya пре 5 година
IMeshBuffer.h 32585c5ed0 Cleanup: Make some variables const. пре 5 година
IMeshCache.h 9f7227b7ad Some whitespace adjustment. пре 11 година
IMeshLoader.h bff50c751d Spelling fixes. пре 8 година
IMeshManipulator.h 8c5b6241b7 Add a normalsUpdate parameter to IMeshManipulator::transform. пре 5 година
IMeshSceneNode.h 6eac3229c5 Add documentation to addShadowVolumeSceneNode functions. пре 5 година
IMeshTextureLoader.h 4d45ef2ec7 IMeshTextureLoader could be simplified further with the recent ITexture addition. пре 10 година
IMeshWriter.h bff50c751d Spelling fixes. пре 8 година
IMetaTriangleSelector.h 0a2330890a Bump copyright to 2012 пре 12 година
IOSOperator.h 49cc0f54ad Merge branch releases/1.8 revisions r5369:r5387 into trunk. пре 7 година
IOctreeSceneNode.h 08890b942f Remove IOctreeSceneNode::setUseVBO again and disable VBO's in octreescenenode due to crash. пре 5 година
IParticleAffector.h 0a2330890a Bump copyright to 2012 пре 12 година
IParticleAnimatedMeshSceneNodeEmitter.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. пре 5 година
IParticleAttractionAffector.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. пре 5 година
IParticleBoxEmitter.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. пре 5 година
IParticleCylinderEmitter.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. пре 5 година
IParticleEmitter.h bff50c751d Spelling fixes. пре 8 година
IParticleFadeOutAffector.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. пре 5 година
IParticleGravityAffector.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. пре 5 година
IParticleMeshEmitter.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. пре 5 година
IParticleRingEmitter.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. пре 5 година
IParticleRotationAffector.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. пре 5 година
IParticleSphereEmitter.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. пре 5 година
IParticleSystemSceneNode.h bff50c751d Spelling fixes. пре 8 година
IProfiler.h 323aea6ab9 IGUIProfiler has now more and better display filters. пре 10 година
IQ3LevelMesh.h 0a2330890a Bump copyright to 2012 пре 12 година
IQ3Shader.h 004d250e8f Adding a few const's and relaxing the Irrlicht.ruleset. пре 5 година
IRandomizer.h 0a2330890a Bump copyright to 2012 пре 12 година
IReadFile.h 0408c9eb52 Add IReadFile::getType() interface to all users to find out what kind of class implements that interface. пре 5 година
IReferenceCounted.h 9f7227b7ad Some whitespace adjustment. пре 11 година
IRenderTarget.h b795ba324b Add support for cubemap rendertarget textures on D3D9. пре 6 година
ISceneCollisionManager.h 543e70dc34 CTriangleSelector can now be created for a single meshbuffer. пре 8 година
ISceneLoader.h 0a2330890a Bump copyright to 2012 пре 12 година
ISceneManager.h e9b75d2623 Add another render pass ESNRP_GUI which is drawn last and is p.E. useful for rendering gui nodes in the scenemanager. пре 4 година
ISceneNode.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. пре 5 година
ISceneNodeAnimator.h bff50c751d Spelling fixes. пре 8 година
ISceneNodeAnimatorCameraFPS.h fabd6cda44 - FPS camera now supports keyboard rotation. пре 7 година
ISceneNodeAnimatorCameraMaya.h bff50c751d Spelling fixes. пре 8 година
ISceneNodeAnimatorCollisionResponse.h bff50c751d Spelling fixes. пре 8 година
ISceneNodeAnimatorFactory.h bff50c751d Spelling fixes. пре 8 година
ISceneNodeFactory.h bff50c751d Spelling fixes. пре 8 година
ISceneUserDataSerializer.h 9f7227b7ad Some whitespace adjustment. пре 11 година
IShaderConstantSetCallBack.h 0a2330890a Bump copyright to 2012 пре 12 година
IShadowVolumeSceneNode.h 70ae71b043 Add IShadowVolumeSceneNode::setOptimization to allow disabling optimizations for meshes were contour shadows fail. пре 5 година
ISkinnedMesh.h bff50c751d Spelling fixes. пре 8 година
ITerrainSceneNode.h a8b9071f96 Add ITerrainSceneNode::setFixedBorderLOD to handle connecting terrain nodes without gaps. Thanks @diho for the bugreport, testcase and a patch proposal. пре 6 година
ITextSceneNode.h 2882711b7f Add ITextSceneNode::setFont. пре 7 година
ITexture.h 689e88bd5a Rename ETCF_TRY_HARDWARE_MIP_MAPS to ETCF_AUTO_GENERATE_MIP_MAPS and add some more documentation. пре 5 година
ITimer.h bff50c751d Spelling fixes. пре 8 година
ITriangleSelector.h 99d93a8b16 Comment change. пре 7 година
IVertexBuffer.h 0a2330890a Bump copyright to 2012 пре 12 година
IVideoDriver.h 1a9014fdf1 Merge branch releases/1.8 revisions r5898 through r6137 into trunk. пре 4 година
IVideoModeList.h 9eccabce40 Support for Direct3D 8 removed. пре 9 година
IVolumeLightSceneNode.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. пре 5 година
IWriteFile.h c6129f81e9 Revert ftell checks from r5532. Add documentation. пре 7 година
IXMLReader.h bff50c751d Spelling fixes. пре 8 година
IXMLWriter.h 391dd912bd Add IXMLWriterUTF8 to allow writing utf8/ansi XML's. пре 5 година
IrrCompileConfig.h 089db591dd Add optional multitouch support to X11. пре 3 година
IrrlichtDevice.h 5bc00390b9 Merge branch releases/1.8 revisions r5797 through r5866 into trunk пре 5 година
Keycodes.h 021485e272 Merge branch releases/1.8 revisions r5363:r5367 into trunk: пре 7 година
S3DVertex.h ede858d56f Make S3DVertex::getType a static instead of const function. Same for other vertex classes. пре 5 година
SAnimatedMesh.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. пре 5 година
SColor.h 2ab2d068de Fix OpenGL to no longer switch colors red and blue in 24-bit RGB format. пре 5 година
SExposedVideoData.h bff50c751d Spelling fixes. пре 8 година
SIrrCreationParameters.h 8f0206ed2f Add flag SIrrlichtCreationParameters.WindowResizable. пре 5 година
SKeyMap.h fabd6cda44 - FPS camera now supports keyboard rotation. пре 7 година
SLight.h e2cf9130f2 Update documentation to clarify that OpenGL light has no hard radius. пре 5 година
SMaterial.h afac8e85fe Use BlendFactor only when MaterialType != EMT_ONETEXTURE_BLEND пре 4 година
SMaterialLayer.h abd0fa9dec Fix several problems with SMaterial serialization. пре 5 година
SMesh.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. пре 5 година
SMeshBuffer.h 0a2330890a Bump copyright to 2012 пре 12 година
SMeshBufferLightMap.h 0a2330890a Bump copyright to 2012 пре 12 година
SMeshBufferTangents.h 0a2330890a Bump copyright to 2012 пре 12 година
SOverrideMaterial.h 092c6b544c Clarify usage of SOverrideMaterial slightly. пре 5 година
SParticle.h 0a2330890a Bump copyright to 2012 пре 12 година
SSharedMeshBuffer.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. пре 5 година
SSkinMeshBuffer.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. пре 5 година
SVertexIndex.h 0a2330890a Bump copyright to 2012 пре 12 година
SVertexManipulator.h 8c5b6241b7 Add a normalsUpdate parameter to IMeshManipulator::transform. пре 5 година
SViewFrustum.h 39e5fdc3e7 Merge branch releases/1.8 revisions r5633 through r5796 into trunk. пре 5 година
SceneParameters.h f763315a9b Improve documentation for new texture-loader interface and mention that the old solutions are deprecated. пре 10 година
aabbox3d.h 949a1de2f2 Make aabbox3d::isValid const пре 5 година
coreutil.h eb02bd0c56 Code cleanup. пре 5 година
dimension2d.h 39e5fdc3e7 Merge branch releases/1.8 revisions r5633 through r5796 into trunk. пре 5 година
driverChoice.h d476cbe3e9 Fix driverChoiceConsole when allDrivers is set to false. пре 7 година
exampleHelper.h 02b49eea1b - Added exampleHelper and updated all examples. This is a base patch for upcoming patches related to iOS and OSX. пре 9 година
fast_atof.h 32585c5ed0 Cleanup: Make some variables const. пре 5 година
heapsort.h bff50c751d Spelling fixes. пре 8 година
irrAllocator.h 5bfba69e9d Simplify ALLOC_STRATEGY_DOUBLE in arrays somewhat. пре 7 година
irrArray.h 32585c5ed0 Cleanup: Make some variables const. пре 5 година
irrList.h b44b6891a6 Add typedefs like value_type and size_type to array, list and map like std containers have. пре 6 година
irrMap.h b44b6891a6 Add typedefs like value_type and size_type to array, list and map like std containers have. пре 6 година
irrMath.h b8ff826328 Remove 'register' keyword in all c++ code. пре 4 година
irrString.h 29eee783c8 Change string::split once more пре 4 година
irrTypes.h ff0f1b4b62 Avoid using the not quite standard _strcmpi function as it can cause troubles on some platforms. пре 5 година
irrXML.h 391dd912bd Add IXMLWriterUTF8 to allow writing utf8/ansi XML's. пре 5 година
irrlicht.h fc1b290951 Fix a few places which called the driverType a deviceType (variable-names and documentation). пре 7 година
irrpack.h acd601edbc Merge branch releases/1.8 revisions 5104:5120 into trunk: пре 9 година
irrunpack.h b3ba72ab74 Merge branch releases/1.8 revisions 5129:5140 into trunk: пре 9 година
leakHunter.h e7c1f9b6c4 Fix more typos in documentation and add a little more docs (thx @Yoran for reporting). пре 11 година
line2d.h 32585c5ed0 Cleanup: Make some variables const. пре 5 година
line3d.h bff50c751d Spelling fixes. пре 8 година
matrix4.h 56a037ff14 Fix wrong index used in CMatrix4<T>::transformVec4 пре 5 година
path.h 0a2330890a Bump copyright to 2012 пре 12 година
plane3d.h 9f7227b7ad Some whitespace adjustment. пре 11 година
position2d.h 0a2330890a Bump copyright to 2012 пре 12 година
quaternion.h 3d66e045fc Use f64 version of reciprocal_squareroot in quaternion::normalize for more precision. пре 4 година
rect.h 6011b4c01f Add a new core::rect constructor which takes a dimension parameter and set's left-top to 0. пре 9 година
triangle3d.h 5ff51c947e Cleanup: Avoid using identical variable names in outer and inner scopes. пре 5 година
vector2d.h 32585c5ed0 Cleanup: Make some variables const. пре 5 година
vector3d.h fd155bead0 Add operator[] to vector2d and vector3d пре 5 година