CYBERDEViL 48e6c1504e Add event for when the user resized the device window. il y a 3 ans
..
CDynamicMeshBuffer.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. il y a 5 ans
CIndexBuffer.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. il y a 5 ans
CMeshBuffer.h ede858d56f Make S3DVertex::getType a static instead of const function. Same for other vertex classes. il y a 5 ans
CVertexBuffer.h ede858d56f Make S3DVertex::getType a static instead of const function. Same for other vertex classes. il y a 5 ans
EAttributes.h 0a2330890a Bump copyright to 2012 il y a 12 ans
ECullingTypes.h 9f7227b7ad Some whitespace adjustment. il y a 11 ans
EDebugSceneTypes.h 0a2330890a Bump copyright to 2012 il y a 12 ans
EDeviceTypes.h cb1d2f7706 Fix typos. Thanks @ greenya il y a 5 ans
EDriverFeatures.h 338d1cd43a Add EVDF_DEPTH_CLAMP to features we can check from driver. il y a 5 ans
EDriverTypes.h bff50c751d Spelling fixes. il y a 8 ans
EFocusFlags.h 4e5075d93c Remove comma at end of enum. il y a 10 ans
EGUIAlignment.h 0a2330890a Bump copyright to 2012 il y a 12 ans
EGUIElementTypes.h 1fa2ba2b61 Add a code profiler (stop-watch style). il y a 10 ans
EHardwareBufferFlags.h 0a2330890a Bump copyright to 2012 il y a 12 ans
EMaterialFlags.h 052482cf51 Add comment about EMF_TEXTURE_WRAP in response to Bug #444. il y a 5 ans
EMaterialTypes.h afac8e85fe Use BlendFactor only when MaterialType != EMT_ONETEXTURE_BLEND il y a 4 ans
EMeshWriterEnums.h fb39389bb8 STL writer does now also write binary files when EMWF_WRITE_BINARY flag is used. Based on patch from JLouisB. (Forum: http://irrlicht.sourceforge.net/forum/viewtopic.php?f=9&t=52261) il y a 6 ans
EMessageBoxFlags.h bff50c751d Spelling fixes. il y a 8 ans
EPrimitiveTypes.h dbd17774d0 Fix patch for meshbuffers with different primitives. il y a 7 ans
EReadFileType.h 3defd27680 Remove commma at end of enum to avoid pendantic warnings. il y a 5 ans
ESceneNodeAnimatorTypes.h bff50c751d Spelling fixes. il y a 8 ans
ESceneNodeTypes.h 2882711b7f Add ITextSceneNode::setFont. il y a 7 ans
EShaderTypes.h 0d8a27f7e8 Add SVN property and fix eol style il y a 13 ans
ETerrainElements.h 0a2330890a Bump copyright to 2012 il y a 12 ans
IAnimatedMesh.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. il y a 5 ans
IAnimatedMeshMD2.h 0a2330890a Bump copyright to 2012 il y a 12 ans
IAnimatedMeshMD3.h bff50c751d Spelling fixes. il y a 8 ans
IAnimatedMeshSceneNode.h 6eac3229c5 Add documentation to addShadowVolumeSceneNode functions. il y a 5 ans
IAttributeExchangingObject.h 0a2330890a Bump copyright to 2012 il y a 12 ans
IAttributes.h 391dd912bd Add IXMLWriterUTF8 to allow writing utf8/ansi XML's. il y a 5 ans
IBillboardSceneNode.h 966712c571 Add alternavive BoundingBox calculation for BillboardSceneNode which can take in a camera node. Thx @Seven and @JacKDuRdEn for bugreports. il y a 7 ans
IBillboardTextSceneNode.h 83be80032b Add access functions to IBillboardTextSceneNode (getText, getFont). il y a 7 ans
IBoneSceneNode.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. il y a 5 ans
ICameraSceneNode.h a0d000be9b Update ICameraSceneNode::setProjectionMatrix documentation. il y a 5 ans
IColladaMeshWriter.h 917379f453 Collada loader now handles texture-names with escape characters. il y a 5 ans
IContextManager.h ed6d0d58fc IContextManager::activateContext can now also be used to reset the context. il y a 5 ans
ICursorControl.h 2549a06f03 ICursorControl::isVisible is now always returning the flag that was set in setVisible. il y a 4 ans
IDummyTransformationSceneNode.h 0a2330890a Bump copyright to 2012 il y a 12 ans
IDynamicMeshBuffer.h aa16c9435a Fix Bug #451 IDynamicMeshBuffer.h missing some _IRR_OVERRIDE_ il y a 4 ans
IEventReceiver.h 48e6c1504e Add event for when the user resized the device window. il y a 3 ans
IFileArchive.h bff50c751d Spelling fixes. il y a 8 ans
IFileList.h bff50c751d Spelling fixes. il y a 8 ans
IFileSystem.h 391dd912bd Add IXMLWriterUTF8 to allow writing utf8/ansi XML's. il y a 5 ans
IGPUProgrammingServices.h 1b4444e044 Remove E_GPU_SHADING_LANGUAGE in IGPUProgrammingServices. il y a 5 ans
IGUIButton.h fbda137dcf Add getActiveColor functions to IGUIStaticText and IGUIButton il y a 3 ans
IGUICheckBox.h 9736e456db - In IGUICheckBox add: setDrawBackground, isDrawBackgroundEnabled, setDrawBorder, isDrawBorderEnabled il y a 12 ans
IGUIColorSelectDialog.h bb3d37794b Second round of override checks il y a 11 ans
IGUIComboBox.h bff50c751d Spelling fixes. il y a 8 ans
IGUIContextMenu.h bff50c751d Spelling fixes. il y a 8 ans
IGUIEditBox.h 9f7227b7ad Some whitespace adjustment. il y a 11 ans
IGUIElement.h 877feb0207 Add getAlign functions to IGUIElement il y a 3 ans
IGUIElementFactory.h bff50c751d Spelling fixes. il y a 8 ans
IGUIEnvironment.h b55ece5173 Add IGUIEnvironment::addToDeletionQueue to allow save removal of gui elements while iterating over them il y a 3 ans
IGUIFileOpenDialog.h b539e46b5f File-dialog now converts the returned filename from multibyte to widechar when it has to. il y a 9 ans
IGUIFont.h 0a2330890a Bump copyright to 2012 il y a 12 ans
IGUIFontBitmap.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. il y a 5 ans
IGUIImage.h a03af926e9 Add IGUIImage::setDrawBackground to allow disabling background drawing even when no texture is set. il y a 7 ans
IGUIImageList.h bff50c751d Spelling fixes. il y a 8 ans
IGUIInOutFader.h 0a2330890a Bump copyright to 2012 il y a 12 ans
IGUIListBox.h bff50c751d Spelling fixes. il y a 8 ans
IGUIMeshViewer.h 0a2330890a Bump copyright to 2012 il y a 12 ans
IGUIProfiler.h 323aea6ab9 IGUIProfiler has now more and better display filters. il y a 10 ans
IGUIScrollBar.h 0a2330890a Bump copyright to 2012 il y a 12 ans
IGUISkin.h 2246895ae1 CGUIComboBox uses now EGDS_SCROLLBAR_SIZE instead of EGDS_WINDOW_BUTTON_WIDTH for the width of the listbox button to allow changing that without changing window topbar height. il y a 6 ans
IGUISpinBox.h cc2b3716b7 Improve speed for finalizing skinned meshes (removal of unnecessary frames after loading) (thx @ichtyander for the testmodel) il y a 11 ans
IGUISpriteBank.h bff50c751d Spelling fixes. il y a 8 ans
IGUIStaticText.h fbda137dcf Add getActiveColor functions to IGUIStaticText and IGUIButton il y a 3 ans
IGUITabControl.h 5cb7f89f43 Avoid warning on gcc/linux. il y a 4 ans
IGUITable.h bff50c751d Spelling fixes. il y a 8 ans
IGUIToolbar.h 0a2330890a Bump copyright to 2012 il y a 12 ans
IGUITreeView.h bff50c751d Spelling fixes. il y a 8 ans
IGUIWindow.h 9f7227b7ad Some whitespace adjustment. il y a 11 ans
IGeometryCreator.h 82d70420d8 Document createCylinderMesh some more. il y a 5 ans
IImage.h 24048e8fb4 Burningsvideo 0.52 il y a 4 ans
IImageLoader.h 42958c233a Move E_TEXTURE_TYPE enum from IImage.h to ITexture.h il y a 7 ans
IImageWriter.h 0a2330890a Bump copyright to 2012 il y a 12 ans
IIndexBuffer.h 0a2330890a Bump copyright to 2012 il y a 12 ans
ILightManager.h 0a2330890a Bump copyright to 2012 il y a 12 ans
ILightSceneNode.h e2cf9130f2 Update documentation to clarify that OpenGL light has no hard radius. il y a 5 ans
ILogger.h 0a2330890a Bump copyright to 2012 il y a 12 ans
IMaterialRenderer.h b3e9af5722 Add IMaterialRenderer::getShaderConstantSetCallBack to allow access to user provided shader callbacks. il y a 6 ans
IMaterialRendererServices.h 03ac0aaed8 Added 'uint' GLSL uniform support. il y a 4 ans
IMemoryReadFile.h 6b7b5204d1 Sorry, forgot to add new header IMemoryReadFile.h in last check-in. il y a 5 ans
IMesh.h cb1d2f7706 Fix typos. Thanks @ greenya il y a 5 ans
IMeshBuffer.h 32585c5ed0 Cleanup: Make some variables const. il y a 5 ans
IMeshCache.h 9f7227b7ad Some whitespace adjustment. il y a 11 ans
IMeshLoader.h bff50c751d Spelling fixes. il y a 8 ans
IMeshManipulator.h 8c5b6241b7 Add a normalsUpdate parameter to IMeshManipulator::transform. il y a 5 ans
IMeshSceneNode.h 6eac3229c5 Add documentation to addShadowVolumeSceneNode functions. il y a 5 ans
IMeshTextureLoader.h 4d45ef2ec7 IMeshTextureLoader could be simplified further with the recent ITexture addition. il y a 10 ans
IMeshWriter.h bff50c751d Spelling fixes. il y a 8 ans
IMetaTriangleSelector.h 0a2330890a Bump copyright to 2012 il y a 12 ans
IOSOperator.h 49cc0f54ad Merge branch releases/1.8 revisions r5369:r5387 into trunk. il y a 7 ans
IOctreeSceneNode.h 08890b942f Remove IOctreeSceneNode::setUseVBO again and disable VBO's in octreescenenode due to crash. il y a 5 ans
IParticleAffector.h 0a2330890a Bump copyright to 2012 il y a 12 ans
IParticleAnimatedMeshSceneNodeEmitter.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. il y a 5 ans
IParticleAttractionAffector.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. il y a 5 ans
IParticleBoxEmitter.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. il y a 5 ans
IParticleCylinderEmitter.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. il y a 5 ans
IParticleEmitter.h bff50c751d Spelling fixes. il y a 8 ans
IParticleFadeOutAffector.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. il y a 5 ans
IParticleGravityAffector.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. il y a 5 ans
IParticleMeshEmitter.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. il y a 5 ans
IParticleRingEmitter.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. il y a 5 ans
IParticleRotationAffector.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. il y a 5 ans
IParticleSphereEmitter.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. il y a 5 ans
IParticleSystemSceneNode.h bff50c751d Spelling fixes. il y a 8 ans
IProfiler.h 323aea6ab9 IGUIProfiler has now more and better display filters. il y a 10 ans
IQ3LevelMesh.h 0a2330890a Bump copyright to 2012 il y a 12 ans
IQ3Shader.h 004d250e8f Adding a few const's and relaxing the Irrlicht.ruleset. il y a 5 ans
IRandomizer.h 0a2330890a Bump copyright to 2012 il y a 12 ans
IReadFile.h 0408c9eb52 Add IReadFile::getType() interface to all users to find out what kind of class implements that interface. il y a 5 ans
IReferenceCounted.h 9f7227b7ad Some whitespace adjustment. il y a 11 ans
IRenderTarget.h b795ba324b Add support for cubemap rendertarget textures on D3D9. il y a 6 ans
ISceneCollisionManager.h 543e70dc34 CTriangleSelector can now be created for a single meshbuffer. il y a 8 ans
ISceneLoader.h 0a2330890a Bump copyright to 2012 il y a 12 ans
ISceneManager.h e9b75d2623 Add another render pass ESNRP_GUI which is drawn last and is p.E. useful for rendering gui nodes in the scenemanager. il y a 4 ans
ISceneNode.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. il y a 5 ans
ISceneNodeAnimator.h bff50c751d Spelling fixes. il y a 8 ans
ISceneNodeAnimatorCameraFPS.h fabd6cda44 - FPS camera now supports keyboard rotation. il y a 7 ans
ISceneNodeAnimatorCameraMaya.h bff50c751d Spelling fixes. il y a 8 ans
ISceneNodeAnimatorCollisionResponse.h bff50c751d Spelling fixes. il y a 8 ans
ISceneNodeAnimatorFactory.h bff50c751d Spelling fixes. il y a 8 ans
ISceneNodeFactory.h bff50c751d Spelling fixes. il y a 8 ans
ISceneUserDataSerializer.h 9f7227b7ad Some whitespace adjustment. il y a 11 ans
IShaderConstantSetCallBack.h 0a2330890a Bump copyright to 2012 il y a 12 ans
IShadowVolumeSceneNode.h 70ae71b043 Add IShadowVolumeSceneNode::setOptimization to allow disabling optimizations for meshes were contour shadows fail. il y a 5 ans
ISkinnedMesh.h bff50c751d Spelling fixes. il y a 8 ans
ITerrainSceneNode.h a8b9071f96 Add ITerrainSceneNode::setFixedBorderLOD to handle connecting terrain nodes without gaps. Thanks @diho for the bugreport, testcase and a patch proposal. il y a 6 ans
ITextSceneNode.h 2882711b7f Add ITextSceneNode::setFont. il y a 7 ans
ITexture.h 689e88bd5a Rename ETCF_TRY_HARDWARE_MIP_MAPS to ETCF_AUTO_GENERATE_MIP_MAPS and add some more documentation. il y a 5 ans
ITimer.h bff50c751d Spelling fixes. il y a 8 ans
ITriangleSelector.h 99d93a8b16 Comment change. il y a 7 ans
IVertexBuffer.h 0a2330890a Bump copyright to 2012 il y a 12 ans
IVideoDriver.h 1a9014fdf1 Merge branch releases/1.8 revisions r5898 through r6137 into trunk. il y a 4 ans
IVideoModeList.h 9eccabce40 Support for Direct3D 8 removed. il y a 9 ans
IVolumeLightSceneNode.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. il y a 5 ans
IWriteFile.h c6129f81e9 Revert ftell checks from r5532. Add documentation. il y a 7 ans
IXMLReader.h bff50c751d Spelling fixes. il y a 8 ans
IXMLWriter.h 391dd912bd Add IXMLWriterUTF8 to allow writing utf8/ansi XML's. il y a 5 ans
IrrCompileConfig.h 089db591dd Add optional multitouch support to X11. il y a 3 ans
IrrlichtDevice.h 5bc00390b9 Merge branch releases/1.8 revisions r5797 through r5866 into trunk il y a 5 ans
Keycodes.h 021485e272 Merge branch releases/1.8 revisions r5363:r5367 into trunk: il y a 7 ans
S3DVertex.h ede858d56f Make S3DVertex::getType a static instead of const function. Same for other vertex classes. il y a 5 ans
SAnimatedMesh.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. il y a 5 ans
SColor.h 2ab2d068de Fix OpenGL to no longer switch colors red and blue in 24-bit RGB format. il y a 5 ans
SExposedVideoData.h bff50c751d Spelling fixes. il y a 8 ans
SIrrCreationParameters.h 8f0206ed2f Add flag SIrrlichtCreationParameters.WindowResizable. il y a 5 ans
SKeyMap.h fabd6cda44 - FPS camera now supports keyboard rotation. il y a 7 ans
SLight.h e2cf9130f2 Update documentation to clarify that OpenGL light has no hard radius. il y a 5 ans
SMaterial.h afac8e85fe Use BlendFactor only when MaterialType != EMT_ONETEXTURE_BLEND il y a 4 ans
SMaterialLayer.h abd0fa9dec Fix several problems with SMaterial serialization. il y a 5 ans
SMesh.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. il y a 5 ans
SMeshBuffer.h 0a2330890a Bump copyright to 2012 il y a 12 ans
SMeshBufferLightMap.h 0a2330890a Bump copyright to 2012 il y a 12 ans
SMeshBufferTangents.h 0a2330890a Bump copyright to 2012 il y a 12 ans
SOverrideMaterial.h 092c6b544c Clarify usage of SOverrideMaterial slightly. il y a 5 ans
SParticle.h 0a2330890a Bump copyright to 2012 il y a 12 ans
SSharedMeshBuffer.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. il y a 5 ans
SSkinMeshBuffer.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. il y a 5 ans
SVertexIndex.h 0a2330890a Bump copyright to 2012 il y a 12 ans
SVertexManipulator.h 8c5b6241b7 Add a normalsUpdate parameter to IMeshManipulator::transform. il y a 5 ans
SViewFrustum.h 39e5fdc3e7 Merge branch releases/1.8 revisions r5633 through r5796 into trunk. il y a 5 ans
SceneParameters.h f763315a9b Improve documentation for new texture-loader interface and mention that the old solutions are deprecated. il y a 10 ans
aabbox3d.h 949a1de2f2 Make aabbox3d::isValid const il y a 5 ans
coreutil.h eb02bd0c56 Code cleanup. il y a 5 ans
dimension2d.h 39e5fdc3e7 Merge branch releases/1.8 revisions r5633 through r5796 into trunk. il y a 5 ans
driverChoice.h d476cbe3e9 Fix driverChoiceConsole when allDrivers is set to false. il y a 7 ans
exampleHelper.h 02b49eea1b - Added exampleHelper and updated all examples. This is a base patch for upcoming patches related to iOS and OSX. il y a 9 ans
fast_atof.h 32585c5ed0 Cleanup: Make some variables const. il y a 5 ans
heapsort.h bff50c751d Spelling fixes. il y a 8 ans
irrAllocator.h 5bfba69e9d Simplify ALLOC_STRATEGY_DOUBLE in arrays somewhat. il y a 7 ans
irrArray.h 32585c5ed0 Cleanup: Make some variables const. il y a 5 ans
irrList.h b44b6891a6 Add typedefs like value_type and size_type to array, list and map like std containers have. il y a 6 ans
irrMap.h b44b6891a6 Add typedefs like value_type and size_type to array, list and map like std containers have. il y a 6 ans
irrMath.h b8ff826328 Remove 'register' keyword in all c++ code. il y a 4 ans
irrString.h 29eee783c8 Change string::split once more il y a 4 ans
irrTypes.h ff0f1b4b62 Avoid using the not quite standard _strcmpi function as it can cause troubles on some platforms. il y a 5 ans
irrXML.h 391dd912bd Add IXMLWriterUTF8 to allow writing utf8/ansi XML's. il y a 5 ans
irrlicht.h fc1b290951 Fix a few places which called the driverType a deviceType (variable-names and documentation). il y a 7 ans
irrpack.h acd601edbc Merge branch releases/1.8 revisions 5104:5120 into trunk: il y a 9 ans
irrunpack.h b3ba72ab74 Merge branch releases/1.8 revisions 5129:5140 into trunk: il y a 9 ans
leakHunter.h e7c1f9b6c4 Fix more typos in documentation and add a little more docs (thx @Yoran for reporting). il y a 11 ans
line2d.h 32585c5ed0 Cleanup: Make some variables const. il y a 5 ans
line3d.h bff50c751d Spelling fixes. il y a 8 ans
matrix4.h 56a037ff14 Fix wrong index used in CMatrix4<T>::transformVec4 il y a 5 ans
path.h 0a2330890a Bump copyright to 2012 il y a 12 ans
plane3d.h 9f7227b7ad Some whitespace adjustment. il y a 11 ans
position2d.h 0a2330890a Bump copyright to 2012 il y a 12 ans
quaternion.h 3d66e045fc Use f64 version of reciprocal_squareroot in quaternion::normalize for more precision. il y a 4 ans
rect.h 6011b4c01f Add a new core::rect constructor which takes a dimension parameter and set's left-top to 0. il y a 9 ans
triangle3d.h 5ff51c947e Cleanup: Avoid using identical variable names in outer and inner scopes. il y a 5 ans
vector2d.h 32585c5ed0 Cleanup: Make some variables const. il y a 5 ans
vector3d.h fd155bead0 Add operator[] to vector2d and vector3d il y a 5 ans