CYBERDEViL 48e6c1504e Add event for when the user resized the device window. %!s(int64=3) %!d(string=hai) anos
..
CDynamicMeshBuffer.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. %!s(int64=5) %!d(string=hai) anos
CIndexBuffer.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. %!s(int64=5) %!d(string=hai) anos
CMeshBuffer.h ede858d56f Make S3DVertex::getType a static instead of const function. Same for other vertex classes. %!s(int64=5) %!d(string=hai) anos
CVertexBuffer.h ede858d56f Make S3DVertex::getType a static instead of const function. Same for other vertex classes. %!s(int64=5) %!d(string=hai) anos
EAttributes.h 0a2330890a Bump copyright to 2012 %!s(int64=12) %!d(string=hai) anos
ECullingTypes.h 9f7227b7ad Some whitespace adjustment. %!s(int64=11) %!d(string=hai) anos
EDebugSceneTypes.h 0a2330890a Bump copyright to 2012 %!s(int64=12) %!d(string=hai) anos
EDeviceTypes.h cb1d2f7706 Fix typos. Thanks @ greenya %!s(int64=5) %!d(string=hai) anos
EDriverFeatures.h 338d1cd43a Add EVDF_DEPTH_CLAMP to features we can check from driver. %!s(int64=5) %!d(string=hai) anos
EDriverTypes.h bff50c751d Spelling fixes. %!s(int64=8) %!d(string=hai) anos
EFocusFlags.h 4e5075d93c Remove comma at end of enum. %!s(int64=10) %!d(string=hai) anos
EGUIAlignment.h 0a2330890a Bump copyright to 2012 %!s(int64=12) %!d(string=hai) anos
EGUIElementTypes.h 1fa2ba2b61 Add a code profiler (stop-watch style). %!s(int64=10) %!d(string=hai) anos
EHardwareBufferFlags.h 0a2330890a Bump copyright to 2012 %!s(int64=12) %!d(string=hai) anos
EMaterialFlags.h 052482cf51 Add comment about EMF_TEXTURE_WRAP in response to Bug #444. %!s(int64=5) %!d(string=hai) anos
EMaterialTypes.h afac8e85fe Use BlendFactor only when MaterialType != EMT_ONETEXTURE_BLEND %!s(int64=4) %!d(string=hai) anos
EMeshWriterEnums.h fb39389bb8 STL writer does now also write binary files when EMWF_WRITE_BINARY flag is used. Based on patch from JLouisB. (Forum: http://irrlicht.sourceforge.net/forum/viewtopic.php?f=9&t=52261) %!s(int64=6) %!d(string=hai) anos
EMessageBoxFlags.h bff50c751d Spelling fixes. %!s(int64=8) %!d(string=hai) anos
EPrimitiveTypes.h dbd17774d0 Fix patch for meshbuffers with different primitives. %!s(int64=7) %!d(string=hai) anos
EReadFileType.h 3defd27680 Remove commma at end of enum to avoid pendantic warnings. %!s(int64=5) %!d(string=hai) anos
ESceneNodeAnimatorTypes.h bff50c751d Spelling fixes. %!s(int64=8) %!d(string=hai) anos
ESceneNodeTypes.h 2882711b7f Add ITextSceneNode::setFont. %!s(int64=7) %!d(string=hai) anos
EShaderTypes.h 0d8a27f7e8 Add SVN property and fix eol style %!s(int64=13) %!d(string=hai) anos
ETerrainElements.h 0a2330890a Bump copyright to 2012 %!s(int64=12) %!d(string=hai) anos
IAnimatedMesh.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. %!s(int64=5) %!d(string=hai) anos
IAnimatedMeshMD2.h 0a2330890a Bump copyright to 2012 %!s(int64=12) %!d(string=hai) anos
IAnimatedMeshMD3.h bff50c751d Spelling fixes. %!s(int64=8) %!d(string=hai) anos
IAnimatedMeshSceneNode.h 6eac3229c5 Add documentation to addShadowVolumeSceneNode functions. %!s(int64=5) %!d(string=hai) anos
IAttributeExchangingObject.h 0a2330890a Bump copyright to 2012 %!s(int64=12) %!d(string=hai) anos
IAttributes.h 391dd912bd Add IXMLWriterUTF8 to allow writing utf8/ansi XML's. %!s(int64=5) %!d(string=hai) anos
IBillboardSceneNode.h 966712c571 Add alternavive BoundingBox calculation for BillboardSceneNode which can take in a camera node. Thx @Seven and @JacKDuRdEn for bugreports. %!s(int64=7) %!d(string=hai) anos
IBillboardTextSceneNode.h 83be80032b Add access functions to IBillboardTextSceneNode (getText, getFont). %!s(int64=7) %!d(string=hai) anos
IBoneSceneNode.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. %!s(int64=5) %!d(string=hai) anos
ICameraSceneNode.h a0d000be9b Update ICameraSceneNode::setProjectionMatrix documentation. %!s(int64=5) %!d(string=hai) anos
IColladaMeshWriter.h 917379f453 Collada loader now handles texture-names with escape characters. %!s(int64=5) %!d(string=hai) anos
IContextManager.h ed6d0d58fc IContextManager::activateContext can now also be used to reset the context. %!s(int64=5) %!d(string=hai) anos
ICursorControl.h 2549a06f03 ICursorControl::isVisible is now always returning the flag that was set in setVisible. %!s(int64=4) %!d(string=hai) anos
IDummyTransformationSceneNode.h 0a2330890a Bump copyright to 2012 %!s(int64=12) %!d(string=hai) anos
IDynamicMeshBuffer.h aa16c9435a Fix Bug #451 IDynamicMeshBuffer.h missing some _IRR_OVERRIDE_ %!s(int64=4) %!d(string=hai) anos
IEventReceiver.h 48e6c1504e Add event for when the user resized the device window. %!s(int64=3) %!d(string=hai) anos
IFileArchive.h bff50c751d Spelling fixes. %!s(int64=8) %!d(string=hai) anos
IFileList.h bff50c751d Spelling fixes. %!s(int64=8) %!d(string=hai) anos
IFileSystem.h 391dd912bd Add IXMLWriterUTF8 to allow writing utf8/ansi XML's. %!s(int64=5) %!d(string=hai) anos
IGPUProgrammingServices.h 1b4444e044 Remove E_GPU_SHADING_LANGUAGE in IGPUProgrammingServices. %!s(int64=5) %!d(string=hai) anos
IGUIButton.h fbda137dcf Add getActiveColor functions to IGUIStaticText and IGUIButton %!s(int64=3) %!d(string=hai) anos
IGUICheckBox.h 9736e456db - In IGUICheckBox add: setDrawBackground, isDrawBackgroundEnabled, setDrawBorder, isDrawBorderEnabled %!s(int64=12) %!d(string=hai) anos
IGUIColorSelectDialog.h bb3d37794b Second round of override checks %!s(int64=11) %!d(string=hai) anos
IGUIComboBox.h bff50c751d Spelling fixes. %!s(int64=8) %!d(string=hai) anos
IGUIContextMenu.h bff50c751d Spelling fixes. %!s(int64=8) %!d(string=hai) anos
IGUIEditBox.h 9f7227b7ad Some whitespace adjustment. %!s(int64=11) %!d(string=hai) anos
IGUIElement.h 877feb0207 Add getAlign functions to IGUIElement %!s(int64=3) %!d(string=hai) anos
IGUIElementFactory.h bff50c751d Spelling fixes. %!s(int64=8) %!d(string=hai) anos
IGUIEnvironment.h b55ece5173 Add IGUIEnvironment::addToDeletionQueue to allow save removal of gui elements while iterating over them %!s(int64=3) %!d(string=hai) anos
IGUIFileOpenDialog.h b539e46b5f File-dialog now converts the returned filename from multibyte to widechar when it has to. %!s(int64=9) %!d(string=hai) anos
IGUIFont.h 0a2330890a Bump copyright to 2012 %!s(int64=12) %!d(string=hai) anos
IGUIFontBitmap.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. %!s(int64=5) %!d(string=hai) anos
IGUIImage.h a03af926e9 Add IGUIImage::setDrawBackground to allow disabling background drawing even when no texture is set. %!s(int64=7) %!d(string=hai) anos
IGUIImageList.h bff50c751d Spelling fixes. %!s(int64=8) %!d(string=hai) anos
IGUIInOutFader.h 0a2330890a Bump copyright to 2012 %!s(int64=12) %!d(string=hai) anos
IGUIListBox.h bff50c751d Spelling fixes. %!s(int64=8) %!d(string=hai) anos
IGUIMeshViewer.h 0a2330890a Bump copyright to 2012 %!s(int64=12) %!d(string=hai) anos
IGUIProfiler.h 323aea6ab9 IGUIProfiler has now more and better display filters. %!s(int64=10) %!d(string=hai) anos
IGUIScrollBar.h 0a2330890a Bump copyright to 2012 %!s(int64=12) %!d(string=hai) anos
IGUISkin.h 2246895ae1 CGUIComboBox uses now EGDS_SCROLLBAR_SIZE instead of EGDS_WINDOW_BUTTON_WIDTH for the width of the listbox button to allow changing that without changing window topbar height. %!s(int64=6) %!d(string=hai) anos
IGUISpinBox.h cc2b3716b7 Improve speed for finalizing skinned meshes (removal of unnecessary frames after loading) (thx @ichtyander for the testmodel) %!s(int64=11) %!d(string=hai) anos
IGUISpriteBank.h bff50c751d Spelling fixes. %!s(int64=8) %!d(string=hai) anos
IGUIStaticText.h fbda137dcf Add getActiveColor functions to IGUIStaticText and IGUIButton %!s(int64=3) %!d(string=hai) anos
IGUITabControl.h 5cb7f89f43 Avoid warning on gcc/linux. %!s(int64=4) %!d(string=hai) anos
IGUITable.h bff50c751d Spelling fixes. %!s(int64=8) %!d(string=hai) anos
IGUIToolbar.h 0a2330890a Bump copyright to 2012 %!s(int64=12) %!d(string=hai) anos
IGUITreeView.h bff50c751d Spelling fixes. %!s(int64=8) %!d(string=hai) anos
IGUIWindow.h 9f7227b7ad Some whitespace adjustment. %!s(int64=11) %!d(string=hai) anos
IGeometryCreator.h 82d70420d8 Document createCylinderMesh some more. %!s(int64=5) %!d(string=hai) anos
IImage.h 24048e8fb4 Burningsvideo 0.52 %!s(int64=4) %!d(string=hai) anos
IImageLoader.h 42958c233a Move E_TEXTURE_TYPE enum from IImage.h to ITexture.h %!s(int64=7) %!d(string=hai) anos
IImageWriter.h 0a2330890a Bump copyright to 2012 %!s(int64=12) %!d(string=hai) anos
IIndexBuffer.h 0a2330890a Bump copyright to 2012 %!s(int64=12) %!d(string=hai) anos
ILightManager.h 0a2330890a Bump copyright to 2012 %!s(int64=12) %!d(string=hai) anos
ILightSceneNode.h e2cf9130f2 Update documentation to clarify that OpenGL light has no hard radius. %!s(int64=5) %!d(string=hai) anos
ILogger.h 0a2330890a Bump copyright to 2012 %!s(int64=12) %!d(string=hai) anos
IMaterialRenderer.h b3e9af5722 Add IMaterialRenderer::getShaderConstantSetCallBack to allow access to user provided shader callbacks. %!s(int64=6) %!d(string=hai) anos
IMaterialRendererServices.h 03ac0aaed8 Added 'uint' GLSL uniform support. %!s(int64=4) %!d(string=hai) anos
IMemoryReadFile.h 6b7b5204d1 Sorry, forgot to add new header IMemoryReadFile.h in last check-in. %!s(int64=5) %!d(string=hai) anos
IMesh.h cb1d2f7706 Fix typos. Thanks @ greenya %!s(int64=5) %!d(string=hai) anos
IMeshBuffer.h 32585c5ed0 Cleanup: Make some variables const. %!s(int64=5) %!d(string=hai) anos
IMeshCache.h 9f7227b7ad Some whitespace adjustment. %!s(int64=11) %!d(string=hai) anos
IMeshLoader.h bff50c751d Spelling fixes. %!s(int64=8) %!d(string=hai) anos
IMeshManipulator.h 8c5b6241b7 Add a normalsUpdate parameter to IMeshManipulator::transform. %!s(int64=5) %!d(string=hai) anos
IMeshSceneNode.h 6eac3229c5 Add documentation to addShadowVolumeSceneNode functions. %!s(int64=5) %!d(string=hai) anos
IMeshTextureLoader.h 4d45ef2ec7 IMeshTextureLoader could be simplified further with the recent ITexture addition. %!s(int64=10) %!d(string=hai) anos
IMeshWriter.h bff50c751d Spelling fixes. %!s(int64=8) %!d(string=hai) anos
IMetaTriangleSelector.h 0a2330890a Bump copyright to 2012 %!s(int64=12) %!d(string=hai) anos
IOSOperator.h 49cc0f54ad Merge branch releases/1.8 revisions r5369:r5387 into trunk. %!s(int64=7) %!d(string=hai) anos
IOctreeSceneNode.h 08890b942f Remove IOctreeSceneNode::setUseVBO again and disable VBO's in octreescenenode due to crash. %!s(int64=5) %!d(string=hai) anos
IParticleAffector.h 0a2330890a Bump copyright to 2012 %!s(int64=12) %!d(string=hai) anos
IParticleAnimatedMeshSceneNodeEmitter.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. %!s(int64=5) %!d(string=hai) anos
IParticleAttractionAffector.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. %!s(int64=5) %!d(string=hai) anos
IParticleBoxEmitter.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. %!s(int64=5) %!d(string=hai) anos
IParticleCylinderEmitter.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. %!s(int64=5) %!d(string=hai) anos
IParticleEmitter.h bff50c751d Spelling fixes. %!s(int64=8) %!d(string=hai) anos
IParticleFadeOutAffector.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. %!s(int64=5) %!d(string=hai) anos
IParticleGravityAffector.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. %!s(int64=5) %!d(string=hai) anos
IParticleMeshEmitter.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. %!s(int64=5) %!d(string=hai) anos
IParticleRingEmitter.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. %!s(int64=5) %!d(string=hai) anos
IParticleRotationAffector.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. %!s(int64=5) %!d(string=hai) anos
IParticleSphereEmitter.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. %!s(int64=5) %!d(string=hai) anos
IParticleSystemSceneNode.h bff50c751d Spelling fixes. %!s(int64=8) %!d(string=hai) anos
IProfiler.h 323aea6ab9 IGUIProfiler has now more and better display filters. %!s(int64=10) %!d(string=hai) anos
IQ3LevelMesh.h 0a2330890a Bump copyright to 2012 %!s(int64=12) %!d(string=hai) anos
IQ3Shader.h 004d250e8f Adding a few const's and relaxing the Irrlicht.ruleset. %!s(int64=5) %!d(string=hai) anos
IRandomizer.h 0a2330890a Bump copyright to 2012 %!s(int64=12) %!d(string=hai) anos
IReadFile.h 0408c9eb52 Add IReadFile::getType() interface to all users to find out what kind of class implements that interface. %!s(int64=5) %!d(string=hai) anos
IReferenceCounted.h 9f7227b7ad Some whitespace adjustment. %!s(int64=11) %!d(string=hai) anos
IRenderTarget.h b795ba324b Add support for cubemap rendertarget textures on D3D9. %!s(int64=6) %!d(string=hai) anos
ISceneCollisionManager.h 543e70dc34 CTriangleSelector can now be created for a single meshbuffer. %!s(int64=8) %!d(string=hai) anos
ISceneLoader.h 0a2330890a Bump copyright to 2012 %!s(int64=12) %!d(string=hai) anos
ISceneManager.h e9b75d2623 Add another render pass ESNRP_GUI which is drawn last and is p.E. useful for rendering gui nodes in the scenemanager. %!s(int64=4) %!d(string=hai) anos
ISceneNode.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. %!s(int64=5) %!d(string=hai) anos
ISceneNodeAnimator.h bff50c751d Spelling fixes. %!s(int64=8) %!d(string=hai) anos
ISceneNodeAnimatorCameraFPS.h fabd6cda44 - FPS camera now supports keyboard rotation. %!s(int64=7) %!d(string=hai) anos
ISceneNodeAnimatorCameraMaya.h bff50c751d Spelling fixes. %!s(int64=8) %!d(string=hai) anos
ISceneNodeAnimatorCollisionResponse.h bff50c751d Spelling fixes. %!s(int64=8) %!d(string=hai) anos
ISceneNodeAnimatorFactory.h bff50c751d Spelling fixes. %!s(int64=8) %!d(string=hai) anos
ISceneNodeFactory.h bff50c751d Spelling fixes. %!s(int64=8) %!d(string=hai) anos
ISceneUserDataSerializer.h 9f7227b7ad Some whitespace adjustment. %!s(int64=11) %!d(string=hai) anos
IShaderConstantSetCallBack.h 0a2330890a Bump copyright to 2012 %!s(int64=12) %!d(string=hai) anos
IShadowVolumeSceneNode.h 70ae71b043 Add IShadowVolumeSceneNode::setOptimization to allow disabling optimizations for meshes were contour shadows fail. %!s(int64=5) %!d(string=hai) anos
ISkinnedMesh.h bff50c751d Spelling fixes. %!s(int64=8) %!d(string=hai) anos
ITerrainSceneNode.h a8b9071f96 Add ITerrainSceneNode::setFixedBorderLOD to handle connecting terrain nodes without gaps. Thanks @diho for the bugreport, testcase and a patch proposal. %!s(int64=6) %!d(string=hai) anos
ITextSceneNode.h 2882711b7f Add ITextSceneNode::setFont. %!s(int64=7) %!d(string=hai) anos
ITexture.h 689e88bd5a Rename ETCF_TRY_HARDWARE_MIP_MAPS to ETCF_AUTO_GENERATE_MIP_MAPS and add some more documentation. %!s(int64=5) %!d(string=hai) anos
ITimer.h bff50c751d Spelling fixes. %!s(int64=8) %!d(string=hai) anos
ITriangleSelector.h 99d93a8b16 Comment change. %!s(int64=7) %!d(string=hai) anos
IVertexBuffer.h 0a2330890a Bump copyright to 2012 %!s(int64=12) %!d(string=hai) anos
IVideoDriver.h 1a9014fdf1 Merge branch releases/1.8 revisions r5898 through r6137 into trunk. %!s(int64=4) %!d(string=hai) anos
IVideoModeList.h 9eccabce40 Support for Direct3D 8 removed. %!s(int64=9) %!d(string=hai) anos
IVolumeLightSceneNode.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. %!s(int64=5) %!d(string=hai) anos
IWriteFile.h c6129f81e9 Revert ftell checks from r5532. Add documentation. %!s(int64=7) %!d(string=hai) anos
IXMLReader.h bff50c751d Spelling fixes. %!s(int64=8) %!d(string=hai) anos
IXMLWriter.h 391dd912bd Add IXMLWriterUTF8 to allow writing utf8/ansi XML's. %!s(int64=5) %!d(string=hai) anos
IrrCompileConfig.h 089db591dd Add optional multitouch support to X11. %!s(int64=3) %!d(string=hai) anos
IrrlichtDevice.h 5bc00390b9 Merge branch releases/1.8 revisions r5797 through r5866 into trunk %!s(int64=5) %!d(string=hai) anos
Keycodes.h 021485e272 Merge branch releases/1.8 revisions r5363:r5367 into trunk: %!s(int64=7) %!d(string=hai) anos
S3DVertex.h ede858d56f Make S3DVertex::getType a static instead of const function. Same for other vertex classes. %!s(int64=5) %!d(string=hai) anos
SAnimatedMesh.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. %!s(int64=5) %!d(string=hai) anos
SColor.h 2ab2d068de Fix OpenGL to no longer switch colors red and blue in 24-bit RGB format. %!s(int64=5) %!d(string=hai) anos
SExposedVideoData.h bff50c751d Spelling fixes. %!s(int64=8) %!d(string=hai) anos
SIrrCreationParameters.h 8f0206ed2f Add flag SIrrlichtCreationParameters.WindowResizable. %!s(int64=5) %!d(string=hai) anos
SKeyMap.h fabd6cda44 - FPS camera now supports keyboard rotation. %!s(int64=7) %!d(string=hai) anos
SLight.h e2cf9130f2 Update documentation to clarify that OpenGL light has no hard radius. %!s(int64=5) %!d(string=hai) anos
SMaterial.h afac8e85fe Use BlendFactor only when MaterialType != EMT_ONETEXTURE_BLEND %!s(int64=4) %!d(string=hai) anos
SMaterialLayer.h abd0fa9dec Fix several problems with SMaterial serialization. %!s(int64=5) %!d(string=hai) anos
SMesh.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. %!s(int64=5) %!d(string=hai) anos
SMeshBuffer.h 0a2330890a Bump copyright to 2012 %!s(int64=12) %!d(string=hai) anos
SMeshBufferLightMap.h 0a2330890a Bump copyright to 2012 %!s(int64=12) %!d(string=hai) anos
SMeshBufferTangents.h 0a2330890a Bump copyright to 2012 %!s(int64=12) %!d(string=hai) anos
SOverrideMaterial.h 092c6b544c Clarify usage of SOverrideMaterial slightly. %!s(int64=5) %!d(string=hai) anos
SParticle.h 0a2330890a Bump copyright to 2012 %!s(int64=12) %!d(string=hai) anos
SSharedMeshBuffer.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. %!s(int64=5) %!d(string=hai) anos
SSkinMeshBuffer.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. %!s(int64=5) %!d(string=hai) anos
SVertexIndex.h 0a2330890a Bump copyright to 2012 %!s(int64=12) %!d(string=hai) anos
SVertexManipulator.h 8c5b6241b7 Add a normalsUpdate parameter to IMeshManipulator::transform. %!s(int64=5) %!d(string=hai) anos
SViewFrustum.h 39e5fdc3e7 Merge branch releases/1.8 revisions r5633 through r5796 into trunk. %!s(int64=5) %!d(string=hai) anos
SceneParameters.h f763315a9b Improve documentation for new texture-loader interface and mention that the old solutions are deprecated. %!s(int64=10) %!d(string=hai) anos
aabbox3d.h 949a1de2f2 Make aabbox3d::isValid const %!s(int64=5) %!d(string=hai) anos
coreutil.h eb02bd0c56 Code cleanup. %!s(int64=5) %!d(string=hai) anos
dimension2d.h 39e5fdc3e7 Merge branch releases/1.8 revisions r5633 through r5796 into trunk. %!s(int64=5) %!d(string=hai) anos
driverChoice.h d476cbe3e9 Fix driverChoiceConsole when allDrivers is set to false. %!s(int64=7) %!d(string=hai) anos
exampleHelper.h 02b49eea1b - Added exampleHelper and updated all examples. This is a base patch for upcoming patches related to iOS and OSX. %!s(int64=9) %!d(string=hai) anos
fast_atof.h 32585c5ed0 Cleanup: Make some variables const. %!s(int64=5) %!d(string=hai) anos
heapsort.h bff50c751d Spelling fixes. %!s(int64=8) %!d(string=hai) anos
irrAllocator.h 5bfba69e9d Simplify ALLOC_STRATEGY_DOUBLE in arrays somewhat. %!s(int64=7) %!d(string=hai) anos
irrArray.h 32585c5ed0 Cleanup: Make some variables const. %!s(int64=5) %!d(string=hai) anos
irrList.h b44b6891a6 Add typedefs like value_type and size_type to array, list and map like std containers have. %!s(int64=6) %!d(string=hai) anos
irrMap.h b44b6891a6 Add typedefs like value_type and size_type to array, list and map like std containers have. %!s(int64=6) %!d(string=hai) anos
irrMath.h b8ff826328 Remove 'register' keyword in all c++ code. %!s(int64=4) %!d(string=hai) anos
irrString.h 29eee783c8 Change string::split once more %!s(int64=4) %!d(string=hai) anos
irrTypes.h ff0f1b4b62 Avoid using the not quite standard _strcmpi function as it can cause troubles on some platforms. %!s(int64=5) %!d(string=hai) anos
irrXML.h 391dd912bd Add IXMLWriterUTF8 to allow writing utf8/ansi XML's. %!s(int64=5) %!d(string=hai) anos
irrlicht.h fc1b290951 Fix a few places which called the driverType a deviceType (variable-names and documentation). %!s(int64=7) %!d(string=hai) anos
irrpack.h acd601edbc Merge branch releases/1.8 revisions 5104:5120 into trunk: %!s(int64=9) %!d(string=hai) anos
irrunpack.h b3ba72ab74 Merge branch releases/1.8 revisions 5129:5140 into trunk: %!s(int64=9) %!d(string=hai) anos
leakHunter.h e7c1f9b6c4 Fix more typos in documentation and add a little more docs (thx @Yoran for reporting). %!s(int64=11) %!d(string=hai) anos
line2d.h 32585c5ed0 Cleanup: Make some variables const. %!s(int64=5) %!d(string=hai) anos
line3d.h bff50c751d Spelling fixes. %!s(int64=8) %!d(string=hai) anos
matrix4.h 56a037ff14 Fix wrong index used in CMatrix4<T>::transformVec4 %!s(int64=5) %!d(string=hai) anos
path.h 0a2330890a Bump copyright to 2012 %!s(int64=12) %!d(string=hai) anos
plane3d.h 9f7227b7ad Some whitespace adjustment. %!s(int64=11) %!d(string=hai) anos
position2d.h 0a2330890a Bump copyright to 2012 %!s(int64=12) %!d(string=hai) anos
quaternion.h 3d66e045fc Use f64 version of reciprocal_squareroot in quaternion::normalize for more precision. %!s(int64=4) %!d(string=hai) anos
rect.h 6011b4c01f Add a new core::rect constructor which takes a dimension parameter and set's left-top to 0. %!s(int64=9) %!d(string=hai) anos
triangle3d.h 5ff51c947e Cleanup: Avoid using identical variable names in outer and inner scopes. %!s(int64=5) %!d(string=hai) anos
vector2d.h 32585c5ed0 Cleanup: Make some variables const. %!s(int64=5) %!d(string=hai) anos
vector3d.h fd155bead0 Add operator[] to vector2d and vector3d %!s(int64=5) %!d(string=hai) anos