CYBERDEViL 48e6c1504e Add event for when the user resized the device window. 3 jaren geleden
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CDynamicMeshBuffer.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 jaren geleden
CIndexBuffer.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 jaren geleden
CMeshBuffer.h ede858d56f Make S3DVertex::getType a static instead of const function. Same for other vertex classes. 5 jaren geleden
CVertexBuffer.h ede858d56f Make S3DVertex::getType a static instead of const function. Same for other vertex classes. 5 jaren geleden
EAttributes.h 0a2330890a Bump copyright to 2012 12 jaren geleden
ECullingTypes.h 9f7227b7ad Some whitespace adjustment. 11 jaren geleden
EDebugSceneTypes.h 0a2330890a Bump copyright to 2012 12 jaren geleden
EDeviceTypes.h cb1d2f7706 Fix typos. Thanks @ greenya 5 jaren geleden
EDriverFeatures.h 338d1cd43a Add EVDF_DEPTH_CLAMP to features we can check from driver. 5 jaren geleden
EDriverTypes.h bff50c751d Spelling fixes. 8 jaren geleden
EFocusFlags.h 4e5075d93c Remove comma at end of enum. 10 jaren geleden
EGUIAlignment.h 0a2330890a Bump copyright to 2012 12 jaren geleden
EGUIElementTypes.h 1fa2ba2b61 Add a code profiler (stop-watch style). 10 jaren geleden
EHardwareBufferFlags.h 0a2330890a Bump copyright to 2012 12 jaren geleden
EMaterialFlags.h 052482cf51 Add comment about EMF_TEXTURE_WRAP in response to Bug #444. 5 jaren geleden
EMaterialTypes.h afac8e85fe Use BlendFactor only when MaterialType != EMT_ONETEXTURE_BLEND 4 jaren geleden
EMeshWriterEnums.h fb39389bb8 STL writer does now also write binary files when EMWF_WRITE_BINARY flag is used. Based on patch from JLouisB. (Forum: http://irrlicht.sourceforge.net/forum/viewtopic.php?f=9&t=52261) 6 jaren geleden
EMessageBoxFlags.h bff50c751d Spelling fixes. 8 jaren geleden
EPrimitiveTypes.h dbd17774d0 Fix patch for meshbuffers with different primitives. 7 jaren geleden
EReadFileType.h 3defd27680 Remove commma at end of enum to avoid pendantic warnings. 5 jaren geleden
ESceneNodeAnimatorTypes.h bff50c751d Spelling fixes. 8 jaren geleden
ESceneNodeTypes.h 2882711b7f Add ITextSceneNode::setFont. 7 jaren geleden
EShaderTypes.h 0d8a27f7e8 Add SVN property and fix eol style 13 jaren geleden
ETerrainElements.h 0a2330890a Bump copyright to 2012 12 jaren geleden
IAnimatedMesh.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 jaren geleden
IAnimatedMeshMD2.h 0a2330890a Bump copyright to 2012 12 jaren geleden
IAnimatedMeshMD3.h bff50c751d Spelling fixes. 8 jaren geleden
IAnimatedMeshSceneNode.h 6eac3229c5 Add documentation to addShadowVolumeSceneNode functions. 5 jaren geleden
IAttributeExchangingObject.h 0a2330890a Bump copyright to 2012 12 jaren geleden
IAttributes.h 391dd912bd Add IXMLWriterUTF8 to allow writing utf8/ansi XML's. 5 jaren geleden
IBillboardSceneNode.h 966712c571 Add alternavive BoundingBox calculation for BillboardSceneNode which can take in a camera node. Thx @Seven and @JacKDuRdEn for bugreports. 7 jaren geleden
IBillboardTextSceneNode.h 83be80032b Add access functions to IBillboardTextSceneNode (getText, getFont). 7 jaren geleden
IBoneSceneNode.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 jaren geleden
ICameraSceneNode.h a0d000be9b Update ICameraSceneNode::setProjectionMatrix documentation. 5 jaren geleden
IColladaMeshWriter.h 917379f453 Collada loader now handles texture-names with escape characters. 5 jaren geleden
IContextManager.h ed6d0d58fc IContextManager::activateContext can now also be used to reset the context. 5 jaren geleden
ICursorControl.h 2549a06f03 ICursorControl::isVisible is now always returning the flag that was set in setVisible. 4 jaren geleden
IDummyTransformationSceneNode.h 0a2330890a Bump copyright to 2012 12 jaren geleden
IDynamicMeshBuffer.h aa16c9435a Fix Bug #451 IDynamicMeshBuffer.h missing some _IRR_OVERRIDE_ 4 jaren geleden
IEventReceiver.h 48e6c1504e Add event for when the user resized the device window. 3 jaren geleden
IFileArchive.h bff50c751d Spelling fixes. 8 jaren geleden
IFileList.h bff50c751d Spelling fixes. 8 jaren geleden
IFileSystem.h 391dd912bd Add IXMLWriterUTF8 to allow writing utf8/ansi XML's. 5 jaren geleden
IGPUProgrammingServices.h 1b4444e044 Remove E_GPU_SHADING_LANGUAGE in IGPUProgrammingServices. 5 jaren geleden
IGUIButton.h fbda137dcf Add getActiveColor functions to IGUIStaticText and IGUIButton 3 jaren geleden
IGUICheckBox.h 9736e456db - In IGUICheckBox add: setDrawBackground, isDrawBackgroundEnabled, setDrawBorder, isDrawBorderEnabled 12 jaren geleden
IGUIColorSelectDialog.h bb3d37794b Second round of override checks 11 jaren geleden
IGUIComboBox.h bff50c751d Spelling fixes. 8 jaren geleden
IGUIContextMenu.h bff50c751d Spelling fixes. 8 jaren geleden
IGUIEditBox.h 9f7227b7ad Some whitespace adjustment. 11 jaren geleden
IGUIElement.h 877feb0207 Add getAlign functions to IGUIElement 3 jaren geleden
IGUIElementFactory.h bff50c751d Spelling fixes. 8 jaren geleden
IGUIEnvironment.h b55ece5173 Add IGUIEnvironment::addToDeletionQueue to allow save removal of gui elements while iterating over them 3 jaren geleden
IGUIFileOpenDialog.h b539e46b5f File-dialog now converts the returned filename from multibyte to widechar when it has to. 9 jaren geleden
IGUIFont.h 0a2330890a Bump copyright to 2012 12 jaren geleden
IGUIFontBitmap.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 jaren geleden
IGUIImage.h a03af926e9 Add IGUIImage::setDrawBackground to allow disabling background drawing even when no texture is set. 7 jaren geleden
IGUIImageList.h bff50c751d Spelling fixes. 8 jaren geleden
IGUIInOutFader.h 0a2330890a Bump copyright to 2012 12 jaren geleden
IGUIListBox.h bff50c751d Spelling fixes. 8 jaren geleden
IGUIMeshViewer.h 0a2330890a Bump copyright to 2012 12 jaren geleden
IGUIProfiler.h 323aea6ab9 IGUIProfiler has now more and better display filters. 10 jaren geleden
IGUIScrollBar.h 0a2330890a Bump copyright to 2012 12 jaren geleden
IGUISkin.h 2246895ae1 CGUIComboBox uses now EGDS_SCROLLBAR_SIZE instead of EGDS_WINDOW_BUTTON_WIDTH for the width of the listbox button to allow changing that without changing window topbar height. 6 jaren geleden
IGUISpinBox.h cc2b3716b7 Improve speed for finalizing skinned meshes (removal of unnecessary frames after loading) (thx @ichtyander for the testmodel) 11 jaren geleden
IGUISpriteBank.h bff50c751d Spelling fixes. 8 jaren geleden
IGUIStaticText.h fbda137dcf Add getActiveColor functions to IGUIStaticText and IGUIButton 3 jaren geleden
IGUITabControl.h 5cb7f89f43 Avoid warning on gcc/linux. 4 jaren geleden
IGUITable.h bff50c751d Spelling fixes. 8 jaren geleden
IGUIToolbar.h 0a2330890a Bump copyright to 2012 12 jaren geleden
IGUITreeView.h bff50c751d Spelling fixes. 8 jaren geleden
IGUIWindow.h 9f7227b7ad Some whitespace adjustment. 11 jaren geleden
IGeometryCreator.h 82d70420d8 Document createCylinderMesh some more. 5 jaren geleden
IImage.h 24048e8fb4 Burningsvideo 0.52 4 jaren geleden
IImageLoader.h 42958c233a Move E_TEXTURE_TYPE enum from IImage.h to ITexture.h 7 jaren geleden
IImageWriter.h 0a2330890a Bump copyright to 2012 12 jaren geleden
IIndexBuffer.h 0a2330890a Bump copyright to 2012 12 jaren geleden
ILightManager.h 0a2330890a Bump copyright to 2012 12 jaren geleden
ILightSceneNode.h e2cf9130f2 Update documentation to clarify that OpenGL light has no hard radius. 5 jaren geleden
ILogger.h 0a2330890a Bump copyright to 2012 12 jaren geleden
IMaterialRenderer.h b3e9af5722 Add IMaterialRenderer::getShaderConstantSetCallBack to allow access to user provided shader callbacks. 6 jaren geleden
IMaterialRendererServices.h 03ac0aaed8 Added 'uint' GLSL uniform support. 4 jaren geleden
IMemoryReadFile.h 6b7b5204d1 Sorry, forgot to add new header IMemoryReadFile.h in last check-in. 5 jaren geleden
IMesh.h cb1d2f7706 Fix typos. Thanks @ greenya 5 jaren geleden
IMeshBuffer.h 32585c5ed0 Cleanup: Make some variables const. 5 jaren geleden
IMeshCache.h 9f7227b7ad Some whitespace adjustment. 11 jaren geleden
IMeshLoader.h bff50c751d Spelling fixes. 8 jaren geleden
IMeshManipulator.h 8c5b6241b7 Add a normalsUpdate parameter to IMeshManipulator::transform. 5 jaren geleden
IMeshSceneNode.h 6eac3229c5 Add documentation to addShadowVolumeSceneNode functions. 5 jaren geleden
IMeshTextureLoader.h 4d45ef2ec7 IMeshTextureLoader could be simplified further with the recent ITexture addition. 10 jaren geleden
IMeshWriter.h bff50c751d Spelling fixes. 8 jaren geleden
IMetaTriangleSelector.h 0a2330890a Bump copyright to 2012 12 jaren geleden
IOSOperator.h 49cc0f54ad Merge branch releases/1.8 revisions r5369:r5387 into trunk. 7 jaren geleden
IOctreeSceneNode.h 08890b942f Remove IOctreeSceneNode::setUseVBO again and disable VBO's in octreescenenode due to crash. 5 jaren geleden
IParticleAffector.h 0a2330890a Bump copyright to 2012 12 jaren geleden
IParticleAnimatedMeshSceneNodeEmitter.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 jaren geleden
IParticleAttractionAffector.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 jaren geleden
IParticleBoxEmitter.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 jaren geleden
IParticleCylinderEmitter.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 jaren geleden
IParticleEmitter.h bff50c751d Spelling fixes. 8 jaren geleden
IParticleFadeOutAffector.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 jaren geleden
IParticleGravityAffector.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 jaren geleden
IParticleMeshEmitter.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 jaren geleden
IParticleRingEmitter.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 jaren geleden
IParticleRotationAffector.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 jaren geleden
IParticleSphereEmitter.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 jaren geleden
IParticleSystemSceneNode.h bff50c751d Spelling fixes. 8 jaren geleden
IProfiler.h 323aea6ab9 IGUIProfiler has now more and better display filters. 10 jaren geleden
IQ3LevelMesh.h 0a2330890a Bump copyright to 2012 12 jaren geleden
IQ3Shader.h 004d250e8f Adding a few const's and relaxing the Irrlicht.ruleset. 5 jaren geleden
IRandomizer.h 0a2330890a Bump copyright to 2012 12 jaren geleden
IReadFile.h 0408c9eb52 Add IReadFile::getType() interface to all users to find out what kind of class implements that interface. 5 jaren geleden
IReferenceCounted.h 9f7227b7ad Some whitespace adjustment. 11 jaren geleden
IRenderTarget.h b795ba324b Add support for cubemap rendertarget textures on D3D9. 6 jaren geleden
ISceneCollisionManager.h 543e70dc34 CTriangleSelector can now be created for a single meshbuffer. 8 jaren geleden
ISceneLoader.h 0a2330890a Bump copyright to 2012 12 jaren geleden
ISceneManager.h e9b75d2623 Add another render pass ESNRP_GUI which is drawn last and is p.E. useful for rendering gui nodes in the scenemanager. 4 jaren geleden
ISceneNode.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 jaren geleden
ISceneNodeAnimator.h bff50c751d Spelling fixes. 8 jaren geleden
ISceneNodeAnimatorCameraFPS.h fabd6cda44 - FPS camera now supports keyboard rotation. 7 jaren geleden
ISceneNodeAnimatorCameraMaya.h bff50c751d Spelling fixes. 8 jaren geleden
ISceneNodeAnimatorCollisionResponse.h bff50c751d Spelling fixes. 8 jaren geleden
ISceneNodeAnimatorFactory.h bff50c751d Spelling fixes. 8 jaren geleden
ISceneNodeFactory.h bff50c751d Spelling fixes. 8 jaren geleden
ISceneUserDataSerializer.h 9f7227b7ad Some whitespace adjustment. 11 jaren geleden
IShaderConstantSetCallBack.h 0a2330890a Bump copyright to 2012 12 jaren geleden
IShadowVolumeSceneNode.h 70ae71b043 Add IShadowVolumeSceneNode::setOptimization to allow disabling optimizations for meshes were contour shadows fail. 5 jaren geleden
ISkinnedMesh.h bff50c751d Spelling fixes. 8 jaren geleden
ITerrainSceneNode.h a8b9071f96 Add ITerrainSceneNode::setFixedBorderLOD to handle connecting terrain nodes without gaps. Thanks @diho for the bugreport, testcase and a patch proposal. 6 jaren geleden
ITextSceneNode.h 2882711b7f Add ITextSceneNode::setFont. 7 jaren geleden
ITexture.h 689e88bd5a Rename ETCF_TRY_HARDWARE_MIP_MAPS to ETCF_AUTO_GENERATE_MIP_MAPS and add some more documentation. 5 jaren geleden
ITimer.h bff50c751d Spelling fixes. 8 jaren geleden
ITriangleSelector.h 99d93a8b16 Comment change. 7 jaren geleden
IVertexBuffer.h 0a2330890a Bump copyright to 2012 12 jaren geleden
IVideoDriver.h 1a9014fdf1 Merge branch releases/1.8 revisions r5898 through r6137 into trunk. 4 jaren geleden
IVideoModeList.h 9eccabce40 Support for Direct3D 8 removed. 9 jaren geleden
IVolumeLightSceneNode.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 jaren geleden
IWriteFile.h c6129f81e9 Revert ftell checks from r5532. Add documentation. 7 jaren geleden
IXMLReader.h bff50c751d Spelling fixes. 8 jaren geleden
IXMLWriter.h 391dd912bd Add IXMLWriterUTF8 to allow writing utf8/ansi XML's. 5 jaren geleden
IrrCompileConfig.h 089db591dd Add optional multitouch support to X11. 3 jaren geleden
IrrlichtDevice.h 5bc00390b9 Merge branch releases/1.8 revisions r5797 through r5866 into trunk 5 jaren geleden
Keycodes.h 021485e272 Merge branch releases/1.8 revisions r5363:r5367 into trunk: 7 jaren geleden
S3DVertex.h ede858d56f Make S3DVertex::getType a static instead of const function. Same for other vertex classes. 5 jaren geleden
SAnimatedMesh.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 jaren geleden
SColor.h 2ab2d068de Fix OpenGL to no longer switch colors red and blue in 24-bit RGB format. 5 jaren geleden
SExposedVideoData.h bff50c751d Spelling fixes. 8 jaren geleden
SIrrCreationParameters.h 8f0206ed2f Add flag SIrrlichtCreationParameters.WindowResizable. 5 jaren geleden
SKeyMap.h fabd6cda44 - FPS camera now supports keyboard rotation. 7 jaren geleden
SLight.h e2cf9130f2 Update documentation to clarify that OpenGL light has no hard radius. 5 jaren geleden
SMaterial.h afac8e85fe Use BlendFactor only when MaterialType != EMT_ONETEXTURE_BLEND 4 jaren geleden
SMaterialLayer.h abd0fa9dec Fix several problems with SMaterial serialization. 5 jaren geleden
SMesh.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 jaren geleden
SMeshBuffer.h 0a2330890a Bump copyright to 2012 12 jaren geleden
SMeshBufferLightMap.h 0a2330890a Bump copyright to 2012 12 jaren geleden
SMeshBufferTangents.h 0a2330890a Bump copyright to 2012 12 jaren geleden
SOverrideMaterial.h 092c6b544c Clarify usage of SOverrideMaterial slightly. 5 jaren geleden
SParticle.h 0a2330890a Bump copyright to 2012 12 jaren geleden
SSharedMeshBuffer.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 jaren geleden
SSkinMeshBuffer.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 jaren geleden
SVertexIndex.h 0a2330890a Bump copyright to 2012 12 jaren geleden
SVertexManipulator.h 8c5b6241b7 Add a normalsUpdate parameter to IMeshManipulator::transform. 5 jaren geleden
SViewFrustum.h 39e5fdc3e7 Merge branch releases/1.8 revisions r5633 through r5796 into trunk. 5 jaren geleden
SceneParameters.h f763315a9b Improve documentation for new texture-loader interface and mention that the old solutions are deprecated. 10 jaren geleden
aabbox3d.h 949a1de2f2 Make aabbox3d::isValid const 5 jaren geleden
coreutil.h eb02bd0c56 Code cleanup. 5 jaren geleden
dimension2d.h 39e5fdc3e7 Merge branch releases/1.8 revisions r5633 through r5796 into trunk. 5 jaren geleden
driverChoice.h d476cbe3e9 Fix driverChoiceConsole when allDrivers is set to false. 7 jaren geleden
exampleHelper.h 02b49eea1b - Added exampleHelper and updated all examples. This is a base patch for upcoming patches related to iOS and OSX. 9 jaren geleden
fast_atof.h 32585c5ed0 Cleanup: Make some variables const. 5 jaren geleden
heapsort.h bff50c751d Spelling fixes. 8 jaren geleden
irrAllocator.h 5bfba69e9d Simplify ALLOC_STRATEGY_DOUBLE in arrays somewhat. 7 jaren geleden
irrArray.h 32585c5ed0 Cleanup: Make some variables const. 5 jaren geleden
irrList.h b44b6891a6 Add typedefs like value_type and size_type to array, list and map like std containers have. 6 jaren geleden
irrMap.h b44b6891a6 Add typedefs like value_type and size_type to array, list and map like std containers have. 6 jaren geleden
irrMath.h b8ff826328 Remove 'register' keyword in all c++ code. 4 jaren geleden
irrString.h 29eee783c8 Change string::split once more 4 jaren geleden
irrTypes.h ff0f1b4b62 Avoid using the not quite standard _strcmpi function as it can cause troubles on some platforms. 5 jaren geleden
irrXML.h 391dd912bd Add IXMLWriterUTF8 to allow writing utf8/ansi XML's. 5 jaren geleden
irrlicht.h fc1b290951 Fix a few places which called the driverType a deviceType (variable-names and documentation). 7 jaren geleden
irrpack.h acd601edbc Merge branch releases/1.8 revisions 5104:5120 into trunk: 9 jaren geleden
irrunpack.h b3ba72ab74 Merge branch releases/1.8 revisions 5129:5140 into trunk: 9 jaren geleden
leakHunter.h e7c1f9b6c4 Fix more typos in documentation and add a little more docs (thx @Yoran for reporting). 11 jaren geleden
line2d.h 32585c5ed0 Cleanup: Make some variables const. 5 jaren geleden
line3d.h bff50c751d Spelling fixes. 8 jaren geleden
matrix4.h 56a037ff14 Fix wrong index used in CMatrix4<T>::transformVec4 5 jaren geleden
path.h 0a2330890a Bump copyright to 2012 12 jaren geleden
plane3d.h 9f7227b7ad Some whitespace adjustment. 11 jaren geleden
position2d.h 0a2330890a Bump copyright to 2012 12 jaren geleden
quaternion.h 3d66e045fc Use f64 version of reciprocal_squareroot in quaternion::normalize for more precision. 4 jaren geleden
rect.h 6011b4c01f Add a new core::rect constructor which takes a dimension parameter and set's left-top to 0. 9 jaren geleden
triangle3d.h 5ff51c947e Cleanup: Avoid using identical variable names in outer and inner scopes. 5 jaren geleden
vector2d.h 32585c5ed0 Cleanup: Make some variables const. 5 jaren geleden
vector3d.h fd155bead0 Add operator[] to vector2d and vector3d 5 jaren geleden