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- // Copyright (C) 2002-2012 Nikolaus Gebhardt
- // This file is part of the "Irrlicht Engine".
- // For conditions of distribution and use, see copyright notice in irrlicht.h
- #ifndef __I_PARTICLE_BOX_EMITTER_H_INCLUDED__
- #define __I_PARTICLE_BOX_EMITTER_H_INCLUDED__
- #include "IParticleEmitter.h"
- #include "aabbox3d.h"
- namespace irr
- {
- namespace scene
- {
- //! A particle emitter which emits particles from a box shaped space
- class IParticleBoxEmitter : public IParticleEmitter
- {
- public:
- //! Set the box shape
- virtual void setBox( const core::aabbox3df& box ) = 0;
- //! Get the box shape set
- virtual const core::aabbox3df& getBox() const = 0;
- //! Get emitter type
- virtual E_PARTICLE_EMITTER_TYPE getType() const _IRR_OVERRIDE_ { return EPET_BOX; }
- };
- } // end namespace scene
- } // end namespace irr
- #endif
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