Rémi Verschelde aae20e5b10 Fix various typos with codespell 1 year ago
..
SCsub cd4e46ee65 SCons: Format buildsystem files with psf/black 4 years ago
a_star.cpp cc0a243ce0 Enchance the performance of AStar by using a LocalVector(2) 1 year ago
a_star.h 5b1df48c6c Convert en_GB spelling to en_US with codespell 1 year ago
a_star_grid_2d.cpp 76ee3d4f31 Allow negative coordinates in `AStarGrid2D` 1 year ago
a_star_grid_2d.h 76ee3d4f31 Allow negative coordinates in `AStarGrid2D` 1 year ago
aabb.cpp d95794ec8a One Copyright Update to rule them all 1 year ago
aabb.h d95794ec8a One Copyright Update to rule them all 1 year ago
audio_frame.h d95794ec8a One Copyright Update to rule them all 1 year ago
basis.cpp 9aa46bf3f5 Fix for SkeletonIK3D interpolation and bone roll 1 year ago
basis.h 5fdc1232ef Add the ability to look-at in model-space. 1 year ago
bvh.h f42a837e92 BVH - fix lockguards for multithread mode 1 year ago
bvh_abb.h 5b1df48c6c Convert en_GB spelling to en_US with codespell 1 year ago
bvh_cull.inc 0d1e3893d9 Merge pull request #57630 from lawnjelly/bvh4_templated_checks 2 years ago
bvh_debug.inc 6b84e258d2 Use String.repeat() in more places 1 year ago
bvh_integrity.inc 3877ed73d0 Dynamic BVH broadphase in 2D & 3D Godot Physics 3 years ago
bvh_logic.inc f8eaab5b47 BVH - Sync BVH with 3.x 2 years ago
bvh_misc.inc f8eaab5b47 BVH - Sync BVH with 3.x 2 years ago
bvh_pair.inc f8eaab5b47 BVH - Sync BVH with 3.x 2 years ago
bvh_public.inc 178405f7cb Fixup BVH debugging statements 2 years ago
bvh_refit.inc bd42de5fea BVH - fix stale current_tree in deactivate function [4.x] 3 years ago
bvh_split.inc 5b1df48c6c Convert en_GB spelling to en_US with codespell 1 year ago
bvh_structs.inc 91d252c697 Fix array-bounds warning in BVH 2 years ago
bvh_tree.h d95794ec8a One Copyright Update to rule them all 1 year ago
color.cpp 283cac859c Make ok_color functions static 1 year ago
color.h f83a90192f Revert "Add API for HSL conversion" 1 year ago
color_names.inc d95794ec8a One Copyright Update to rule them all 1 year ago
convex_hull.cpp e4deaa2727 Merge pull request #76787 from RedworkDE/avoid-localvector-copy 1 year ago
convex_hull.h d95794ec8a One Copyright Update to rule them all 1 year ago
delaunay_2d.h 8b188bda52 Consider all triangles for retention in Delaunay Triangulation 1 year ago
delaunay_3d.h aae20e5b10 Fix various typos with codespell 1 year ago
disjoint_set.h d95794ec8a One Copyright Update to rule them all 1 year ago
dynamic_bvh.cpp 394bb0ee2b Fix various typos with codespell 1 year ago
dynamic_bvh.h 394bb0ee2b Fix various typos with codespell 1 year ago
expression.cpp 86ee5f39c4 Add support for Unicode identifiers in Expression class 1 year ago
expression.h d95794ec8a One Copyright Update to rule them all 1 year ago
face3.cpp c0083e431b Cleanup unused engine code v2 1 year ago
face3.h c0083e431b Cleanup unused engine code v2 1 year ago
geometry_2d.cpp c0083e431b Cleanup unused engine code v2 1 year ago
geometry_2d.h c0083e431b Cleanup unused engine code v2 1 year ago
geometry_3d.cpp 66a8418a2d Remove unnecessary Clipper lib includes 1 year ago
geometry_3d.h c0083e431b Cleanup unused engine code v2 1 year ago
math_defs.h d95794ec8a One Copyright Update to rule them all 1 year ago
math_fieldwise.cpp d95794ec8a One Copyright Update to rule them all 1 year ago
math_fieldwise.h d95794ec8a One Copyright Update to rule them all 1 year ago
math_funcs.cpp d95794ec8a One Copyright Update to rule them all 1 year ago
math_funcs.h 50c5ed4876 Make acos and asin safe 1 year ago
plane.cpp 77b8e0fcb7 Allow setting negative WorldBoundaryShape2D.distance through the editor 1 year ago
plane.h 7560340ef6 Rename `center` method to `get_center` in Plane. 1 year ago
projection.cpp d95794ec8a One Copyright Update to rule them all 1 year ago
projection.h d95794ec8a One Copyright Update to rule them all 1 year ago
quaternion.cpp 50c5ed4876 Make acos and asin safe 1 year ago
quaternion.h d95794ec8a One Copyright Update to rule them all 1 year ago
quick_hull.cpp e52213e2fa More codespell fixes, do more changes from previous ignore list 1 year ago
quick_hull.h d95794ec8a One Copyright Update to rule them all 1 year ago
random_number_generator.cpp d95794ec8a One Copyright Update to rule them all 1 year ago
random_number_generator.h d95794ec8a One Copyright Update to rule them all 1 year ago
random_pcg.cpp d95794ec8a One Copyright Update to rule them all 1 year ago
random_pcg.h d11bb866ff Fix randfn to prevent generating of nan values 1 year ago
rect2.cpp d95794ec8a One Copyright Update to rule them all 1 year ago
rect2.h 491ded1898 Minor typo and docs URL fixes 1 year ago
rect2i.cpp d95794ec8a One Copyright Update to rule them all 1 year ago
rect2i.h 491ded1898 Minor typo and docs URL fixes 1 year ago
static_raycaster.cpp d95794ec8a One Copyright Update to rule them all 1 year ago
static_raycaster.h 71ee65dc57 Enable shadow warnings and fix raised errors 1 year ago
transform_2d.cpp 290b09b36c Expose `determinant` in Transform2D, rename internal method 1 year ago
transform_2d.h 290b09b36c Expose `determinant` in Transform2D, rename internal method 1 year ago
transform_3d.cpp 5fdc1232ef Add the ability to look-at in model-space. 1 year ago
transform_3d.h 5fdc1232ef Add the ability to look-at in model-space. 1 year ago
triangle_mesh.cpp c0083e431b Cleanup unused engine code v2 1 year ago
triangle_mesh.h c0083e431b Cleanup unused engine code v2 1 year ago
triangulate.cpp d95794ec8a One Copyright Update to rule them all 1 year ago
triangulate.h d95794ec8a One Copyright Update to rule them all 1 year ago
vector2.cpp d95794ec8a One Copyright Update to rule them all 1 year ago
vector2.h d95794ec8a One Copyright Update to rule them all 1 year ago
vector2i.cpp d95794ec8a One Copyright Update to rule them all 1 year ago
vector2i.h d95794ec8a One Copyright Update to rule them all 1 year ago
vector3.cpp 5a800e68f1 Bias octahedral tangent y axis to avoid errors around 0 1 year ago
vector3.h a90e151b2a Added component-wise `min` and `max` functions for vectors 1 year ago
vector3i.cpp d95794ec8a One Copyright Update to rule them all 1 year ago
vector3i.h a90e151b2a Added component-wise `min` and `max` functions for vectors 1 year ago
vector4.cpp d95794ec8a One Copyright Update to rule them all 1 year ago
vector4.h a90e151b2a Added component-wise `min` and `max` functions for vectors 1 year ago
vector4i.cpp d95794ec8a One Copyright Update to rule them all 1 year ago
vector4i.h a90e151b2a Added component-wise `min` and `max` functions for vectors 1 year ago