Rémi Verschelde aae20e5b10 Fix various typos with codespell il y a 1 an
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SCsub cd4e46ee65 SCons: Format buildsystem files with psf/black il y a 4 ans
a_star.cpp cc0a243ce0 Enchance the performance of AStar by using a LocalVector(2) il y a 1 an
a_star.h 5b1df48c6c Convert en_GB spelling to en_US with codespell il y a 1 an
a_star_grid_2d.cpp 76ee3d4f31 Allow negative coordinates in `AStarGrid2D` il y a 1 an
a_star_grid_2d.h 76ee3d4f31 Allow negative coordinates in `AStarGrid2D` il y a 1 an
aabb.cpp d95794ec8a One Copyright Update to rule them all il y a 1 an
aabb.h d95794ec8a One Copyright Update to rule them all il y a 1 an
audio_frame.h d95794ec8a One Copyright Update to rule them all il y a 1 an
basis.cpp 9aa46bf3f5 Fix for SkeletonIK3D interpolation and bone roll il y a 1 an
basis.h 5fdc1232ef Add the ability to look-at in model-space. il y a 1 an
bvh.h f42a837e92 BVH - fix lockguards for multithread mode il y a 1 an
bvh_abb.h 5b1df48c6c Convert en_GB spelling to en_US with codespell il y a 1 an
bvh_cull.inc 0d1e3893d9 Merge pull request #57630 from lawnjelly/bvh4_templated_checks il y a 2 ans
bvh_debug.inc 6b84e258d2 Use String.repeat() in more places il y a 1 an
bvh_integrity.inc 3877ed73d0 Dynamic BVH broadphase in 2D & 3D Godot Physics il y a 3 ans
bvh_logic.inc f8eaab5b47 BVH - Sync BVH with 3.x il y a 2 ans
bvh_misc.inc f8eaab5b47 BVH - Sync BVH with 3.x il y a 2 ans
bvh_pair.inc f8eaab5b47 BVH - Sync BVH with 3.x il y a 2 ans
bvh_public.inc 178405f7cb Fixup BVH debugging statements il y a 2 ans
bvh_refit.inc bd42de5fea BVH - fix stale current_tree in deactivate function [4.x] il y a 3 ans
bvh_split.inc 5b1df48c6c Convert en_GB spelling to en_US with codespell il y a 1 an
bvh_structs.inc 91d252c697 Fix array-bounds warning in BVH il y a 2 ans
bvh_tree.h d95794ec8a One Copyright Update to rule them all il y a 1 an
color.cpp 283cac859c Make ok_color functions static il y a 1 an
color.h f83a90192f Revert "Add API for HSL conversion" il y a 1 an
color_names.inc d95794ec8a One Copyright Update to rule them all il y a 1 an
convex_hull.cpp e4deaa2727 Merge pull request #76787 from RedworkDE/avoid-localvector-copy il y a 1 an
convex_hull.h d95794ec8a One Copyright Update to rule them all il y a 1 an
delaunay_2d.h 8b188bda52 Consider all triangles for retention in Delaunay Triangulation il y a 1 an
delaunay_3d.h aae20e5b10 Fix various typos with codespell il y a 1 an
disjoint_set.h d95794ec8a One Copyright Update to rule them all il y a 1 an
dynamic_bvh.cpp 394bb0ee2b Fix various typos with codespell il y a 1 an
dynamic_bvh.h 394bb0ee2b Fix various typos with codespell il y a 1 an
expression.cpp 86ee5f39c4 Add support for Unicode identifiers in Expression class il y a 1 an
expression.h d95794ec8a One Copyright Update to rule them all il y a 1 an
face3.cpp c0083e431b Cleanup unused engine code v2 il y a 1 an
face3.h c0083e431b Cleanup unused engine code v2 il y a 1 an
geometry_2d.cpp c0083e431b Cleanup unused engine code v2 il y a 1 an
geometry_2d.h c0083e431b Cleanup unused engine code v2 il y a 1 an
geometry_3d.cpp 66a8418a2d Remove unnecessary Clipper lib includes il y a 1 an
geometry_3d.h c0083e431b Cleanup unused engine code v2 il y a 1 an
math_defs.h d95794ec8a One Copyright Update to rule them all il y a 1 an
math_fieldwise.cpp d95794ec8a One Copyright Update to rule them all il y a 1 an
math_fieldwise.h d95794ec8a One Copyright Update to rule them all il y a 1 an
math_funcs.cpp d95794ec8a One Copyright Update to rule them all il y a 1 an
math_funcs.h 50c5ed4876 Make acos and asin safe il y a 1 an
plane.cpp 77b8e0fcb7 Allow setting negative WorldBoundaryShape2D.distance through the editor il y a 1 an
plane.h 7560340ef6 Rename `center` method to `get_center` in Plane. il y a 1 an
projection.cpp d95794ec8a One Copyright Update to rule them all il y a 1 an
projection.h d95794ec8a One Copyright Update to rule them all il y a 1 an
quaternion.cpp 50c5ed4876 Make acos and asin safe il y a 1 an
quaternion.h d95794ec8a One Copyright Update to rule them all il y a 1 an
quick_hull.cpp e52213e2fa More codespell fixes, do more changes from previous ignore list il y a 1 an
quick_hull.h d95794ec8a One Copyright Update to rule them all il y a 1 an
random_number_generator.cpp d95794ec8a One Copyright Update to rule them all il y a 1 an
random_number_generator.h d95794ec8a One Copyright Update to rule them all il y a 1 an
random_pcg.cpp d95794ec8a One Copyright Update to rule them all il y a 1 an
random_pcg.h d11bb866ff Fix randfn to prevent generating of nan values il y a 1 an
rect2.cpp d95794ec8a One Copyright Update to rule them all il y a 1 an
rect2.h 491ded1898 Minor typo and docs URL fixes il y a 1 an
rect2i.cpp d95794ec8a One Copyright Update to rule them all il y a 1 an
rect2i.h 491ded1898 Minor typo and docs URL fixes il y a 1 an
static_raycaster.cpp d95794ec8a One Copyright Update to rule them all il y a 1 an
static_raycaster.h 71ee65dc57 Enable shadow warnings and fix raised errors il y a 1 an
transform_2d.cpp 290b09b36c Expose `determinant` in Transform2D, rename internal method il y a 1 an
transform_2d.h 290b09b36c Expose `determinant` in Transform2D, rename internal method il y a 1 an
transform_3d.cpp 5fdc1232ef Add the ability to look-at in model-space. il y a 1 an
transform_3d.h 5fdc1232ef Add the ability to look-at in model-space. il y a 1 an
triangle_mesh.cpp c0083e431b Cleanup unused engine code v2 il y a 1 an
triangle_mesh.h c0083e431b Cleanup unused engine code v2 il y a 1 an
triangulate.cpp d95794ec8a One Copyright Update to rule them all il y a 1 an
triangulate.h d95794ec8a One Copyright Update to rule them all il y a 1 an
vector2.cpp d95794ec8a One Copyright Update to rule them all il y a 1 an
vector2.h d95794ec8a One Copyright Update to rule them all il y a 1 an
vector2i.cpp d95794ec8a One Copyright Update to rule them all il y a 1 an
vector2i.h d95794ec8a One Copyright Update to rule them all il y a 1 an
vector3.cpp 5a800e68f1 Bias octahedral tangent y axis to avoid errors around 0 il y a 1 an
vector3.h a90e151b2a Added component-wise `min` and `max` functions for vectors il y a 1 an
vector3i.cpp d95794ec8a One Copyright Update to rule them all il y a 1 an
vector3i.h a90e151b2a Added component-wise `min` and `max` functions for vectors il y a 1 an
vector4.cpp d95794ec8a One Copyright Update to rule them all il y a 1 an
vector4.h a90e151b2a Added component-wise `min` and `max` functions for vectors il y a 1 an
vector4i.cpp d95794ec8a One Copyright Update to rule them all il y a 1 an
vector4i.h a90e151b2a Added component-wise `min` and `max` functions for vectors il y a 1 an