Thaddeus Crews dcb59f0e7e Merge pull request #99548 from Repiteo/style/clang-format-19-options il y a 2 jours
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dummy 6e9d31f602 Implemented multimesh_get_buffer_rd_rid function into RenderingServer. il y a 1 semaine
environment 836705d7a9 Reset SDFGI when changing editor scene tabs il y a 1 an
renderer_rd dcb59f0e7e Merge pull request #99548 from Repiteo/style/clang-format-19-options il y a 2 jours
storage 6e9d31f602 Implemented multimesh_get_buffer_rd_rid function into RenderingServer. il y a 1 semaine
SCsub 9f9ee0c813 SCons: Add unobtrusive type hints in SCons files il y a 2 mois
renderer_canvas_cull.cpp 3ded11d0bc Merge pull request #85359 from miv391/faster-exit-from-cull_canvas_item il y a 6 jours
renderer_canvas_cull.h c170f1afd2 Don't recalculate final render transforms for Y-sorted canvas items il y a 2 mois
renderer_canvas_render.cpp 34ecfff672 Avoid crashes when engine leaks canvas items and friends il y a 11 mois
renderer_canvas_render.h e2c6daf7ef Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. il y a 1 mois
renderer_compositor.cpp 6adcb1373a fix missing cleanup and null checks for various singletons il y a 5 mois
renderer_compositor.h 0d350e7108 Set clang-format `RemoveSemicolon` rule to `true` il y a 1 mois
renderer_geometry_instance.cpp d95794ec8a One Copyright Update to rule them all il y a 1 an
renderer_geometry_instance.h 6dd47e232b Expose RD::texture_native_handle il y a 1 an
renderer_scene_cull.cpp 7e3d480087 Created static method and moved _particles_set_view_axis over to it to allow calling on render thread. il y a 1 semaine
renderer_scene_cull.h 7e3d480087 Created static method and moved _particles_set_view_axis over to it to allow calling on render thread. il y a 1 semaine
renderer_scene_occlusion_cull.cpp 691854d589 Jitter raster occlusion camera to reduce false positives. il y a 7 mois
renderer_scene_occlusion_cull.h b7a0971ad2 Merge pull request #97934 from adamscott/give-AThousandShips-a-break il y a 3 semaines
renderer_scene_render.cpp 88d9903f6d Merge pull request #86138 from EnlightenedOne/master il y a 2 semaines
renderer_scene_render.h 88d9903f6d Merge pull request #86138 from EnlightenedOne/master il y a 2 semaines
renderer_viewport.cpp 1bd66af54c Apply snap 2D transforms to pixel to viewport il y a 2 mois
renderer_viewport.h 3b9d074fd7 Ensure MovieWriter output is in gamma space when using HDR 2D il y a 6 mois
rendering_context_driver.cpp 59d0422dcd Disable extra memory tracking by default il y a 3 mois
rendering_context_driver.h 59d0422dcd Disable extra memory tracking by default il y a 3 mois
rendering_device.compat.inc 364f916f3f Add debug utilities for Vulkan il y a 3 mois
rendering_device.cpp 288717d7eb Improve dependency detection in render graph for draw lists with partial coverage. il y a 5 jours
rendering_device.h bf8ecd3a9d Give the barrier pool its own mutex to avoid a deadlock with transfer workers. il y a 1 semaine
rendering_device_binds.cpp 2e1fc241f9 fix headless import attempting to load graphics driver il y a 1 mois
rendering_device_binds.h 5a98845655 Implement hooks into renderer il y a 9 mois
rendering_device_commons.cpp e2c6daf7ef Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. il y a 1 mois
rendering_device_commons.h e2c6daf7ef Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. il y a 1 mois
rendering_device_driver.cpp 5216ef5f9c Add dependency detection improvements to the render graph. il y a 3 semaines
rendering_device_driver.h 3cff32a92d Merge pull request #98910 from darksylinc/matias-id_arm32 il y a 2 semaines
rendering_device_graph.cpp 8bfb631afc Do not check for command intersections when not using the write list. il y a 4 jours
rendering_device_graph.h 288717d7eb Improve dependency detection in render graph for draw lists with partial coverage. il y a 5 jours
rendering_light_culler.cpp a76243a549 Tighter light culling - fix directional lights colinear case il y a 6 mois
rendering_light_culler.h 512b0f16a3 Tight shadow culling - increase epsilon to prevent flickering il y a 6 mois
rendering_method.cpp d95794ec8a One Copyright Update to rule them all il y a 1 an
rendering_method.h 6f846eb5c5 Added external camera feed from external plugin on Android il y a 3 semaines
rendering_server_constants.h 2f8ab4a654 Fixed Timestep Interpolation (3D) il y a 4 mois
rendering_server_default.cpp d5d509bbd6 Implement thread ownership change for RenderingDevice il y a 1 mois
rendering_server_default.h 6e9d31f602 Implemented multimesh_get_buffer_rd_rid function into RenderingServer. il y a 1 semaine
rendering_server_globals.cpp d95794ec8a One Copyright Update to rule them all il y a 1 an
rendering_server_globals.h d95794ec8a One Copyright Update to rule them all il y a 1 an
shader_compiler.cpp 5efe8ccdea Add prefix to struct member names in shader compiler il y a 3 semaines
shader_compiler.h 4a16a0d60c Fix broken sky shader il y a 2 mois
shader_language.cpp ff9fb0abea Merge pull request #93590 from Chaosus/shader_custom_func_discard il y a 1 mois
shader_language.h 89a311205f Style: Apply `clang-tidy` fixes il y a 2 semaines
shader_preprocessor.cpp e021076b4c Add renderer state defines to shader preprocessor il y a 4 semaines
shader_preprocessor.h e021076b4c Add renderer state defines to shader preprocessor il y a 4 semaines
shader_types.cpp a64b3fd3f8 Allow `SCREEN_UV` to be used in light function of spatial shader il y a 5 jours
shader_types.h d95794ec8a One Copyright Update to rule them all il y a 1 an
shader_warnings.cpp 2f83b400a8 Warn users when assigning VERTEX directly to POSITION due to compatibility breakage from reverse z changes il y a 7 mois
shader_warnings.h 2f83b400a8 Warn users when assigning VERTEX directly to POSITION due to compatibility breakage from reverse z changes il y a 7 mois