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- /**************************************************************************/
- /* rendering_context_driver.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef RENDERING_CONTEXT_DRIVER_H
- #define RENDERING_CONTEXT_DRIVER_H
- #include "core/object/object.h"
- #include "servers/display_server.h"
- class RenderingDeviceDriver;
- class RenderingContextDriver {
- public:
- typedef uint64_t SurfaceID;
- private:
- HashMap<DisplayServer::WindowID, SurfaceID> window_surface_map;
- public:
- SurfaceID surface_get_from_window(DisplayServer::WindowID p_window) const;
- Error window_create(DisplayServer::WindowID p_window, const void *p_platform_data);
- void window_set_size(DisplayServer::WindowID p_window, uint32_t p_width, uint32_t p_height);
- void window_set_vsync_mode(DisplayServer::WindowID p_window, DisplayServer::VSyncMode p_vsync_mode);
- DisplayServer::VSyncMode window_get_vsync_mode(DisplayServer::WindowID p_window) const;
- void window_destroy(DisplayServer::WindowID p_window);
- public:
- enum Vendor {
- VENDOR_UNKNOWN = 0x0,
- VENDOR_AMD = 0x1002,
- VENDOR_IMGTEC = 0x1010,
- VENDOR_APPLE = 0x106B,
- VENDOR_NVIDIA = 0x10DE,
- VENDOR_ARM = 0x13B5,
- VENDOR_MICROSOFT = 0x1414,
- VENDOR_QUALCOMM = 0x5143,
- VENDOR_INTEL = 0x8086
- };
- enum DeviceType {
- DEVICE_TYPE_OTHER = 0x0,
- DEVICE_TYPE_INTEGRATED_GPU = 0x1,
- DEVICE_TYPE_DISCRETE_GPU = 0x2,
- DEVICE_TYPE_VIRTUAL_GPU = 0x3,
- DEVICE_TYPE_CPU = 0x4,
- DEVICE_TYPE_MAX = 0x5
- };
- struct Workarounds {
- bool avoid_compute_after_draw = false;
- };
- struct Device {
- String name = "Unknown";
- Vendor vendor = VENDOR_UNKNOWN;
- DeviceType type = DEVICE_TYPE_OTHER;
- Workarounds workarounds;
- };
- virtual ~RenderingContextDriver();
- virtual Error initialize() = 0;
- virtual const Device &device_get(uint32_t p_device_index) const = 0;
- virtual uint32_t device_get_count() const = 0;
- virtual bool device_supports_present(uint32_t p_device_index, SurfaceID p_surface) const = 0;
- virtual RenderingDeviceDriver *driver_create() = 0;
- virtual void driver_free(RenderingDeviceDriver *p_driver) = 0;
- virtual SurfaceID surface_create(const void *p_platform_data) = 0;
- virtual void surface_set_size(SurfaceID p_surface, uint32_t p_width, uint32_t p_height) = 0;
- virtual void surface_set_vsync_mode(SurfaceID p_surface, DisplayServer::VSyncMode p_vsync_mode) = 0;
- virtual DisplayServer::VSyncMode surface_get_vsync_mode(SurfaceID p_surface) const = 0;
- virtual uint32_t surface_get_width(SurfaceID p_surface) const = 0;
- virtual uint32_t surface_get_height(SurfaceID p_surface) const = 0;
- virtual void surface_set_needs_resize(SurfaceID p_surface, bool p_needs_resize) = 0;
- virtual bool surface_get_needs_resize(SurfaceID p_surface) const = 0;
- virtual void surface_destroy(SurfaceID p_surface) = 0;
- virtual bool is_debug_utils_enabled() const = 0;
- String get_driver_and_device_memory_report() const;
- virtual const char *get_tracked_object_name(uint32_t p_type_index) const;
- virtual uint64_t get_tracked_object_type_count() const;
- virtual uint64_t get_driver_total_memory() const;
- virtual uint64_t get_driver_allocation_count() const;
- virtual uint64_t get_driver_memory_by_object_type(uint32_t p_type) const;
- virtual uint64_t get_driver_allocs_by_object_type(uint32_t p_type) const;
- virtual uint64_t get_device_total_memory() const;
- virtual uint64_t get_device_allocation_count() const;
- virtual uint64_t get_device_memory_by_object_type(uint32_t p_type) const;
- virtual uint64_t get_device_allocs_by_object_type(uint32_t p_type) const;
- };
- #endif // RENDERING_CONTEXT_DRIVER_H
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