Rémi Verschelde f7d6924afb Merge pull request #100677 from clayjohn/light2d-cull 3 days ago
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dummy e88e30c273 Remove unused headers in servers. 4 days ago
environment 836705d7a9 Reset SDFGI when changing editor scene tabs 1 year ago
renderer_rd f7d6924afb Merge pull request #100677 from clayjohn/light2d-cull 3 days ago
storage b715fabd70 Merge pull request #76371 from ze2j/array_mesh_surface_remove 5 days ago
SCsub 9f9ee0c813 SCons: Add unobtrusive type hints in SCons files 3 months ago
instance_uniforms.cpp ceefc0d38a Implement 2D instance shader parameters 1 week ago
instance_uniforms.h ceefc0d38a Implement 2D instance shader parameters 1 week ago
renderer_canvas_cull.cpp ceefc0d38a Implement 2D instance shader parameters 1 week ago
renderer_canvas_cull.h ceefc0d38a Implement 2D instance shader parameters 1 week ago
renderer_canvas_render.cpp 34ecfff672 Avoid crashes when engine leaks canvas items and friends 1 year ago
renderer_canvas_render.h e88e30c273 Remove unused headers in servers. 4 days ago
renderer_compositor.cpp 6adcb1373a fix missing cleanup and null checks for various singletons 6 months ago
renderer_compositor.h e88e30c273 Remove unused headers in servers. 4 days ago
renderer_geometry_instance.cpp d95794ec8a One Copyright Update to rule them all 1 year ago
renderer_geometry_instance.h e88e30c273 Remove unused headers in servers. 4 days ago
renderer_scene_cull.cpp e88e30c273 Remove unused headers in servers. 4 days ago
renderer_scene_cull.h ceefc0d38a Implement 2D instance shader parameters 1 week ago
renderer_scene_occlusion_cull.cpp 691854d589 Jitter raster occlusion camera to reduce false positives. 8 months ago
renderer_scene_occlusion_cull.h b7a0971ad2 Merge pull request #97934 from adamscott/give-AThousandShips-a-break 1 month ago
renderer_scene_render.cpp 88d9903f6d Merge pull request #86138 from EnlightenedOne/master 1 month ago
renderer_scene_render.h e88e30c273 Remove unused headers in servers. 4 days ago
renderer_viewport.cpp 30801af298 Properly transform light rect and occluder rect to perform light2d culling in canvas space 4 days ago
renderer_viewport.h e88e30c273 Remove unused headers in servers. 4 days ago
rendering_context_driver.cpp 59d0422dcd Disable extra memory tracking by default 4 months ago
rendering_context_driver.h e88e30c273 Remove unused headers in servers. 4 days ago
rendering_device.compat.inc 6d5ac8f7ef Resolve load and store ops automatically for render passes for discardable textures. 4 weeks ago
rendering_device.cpp 062d74bb9c Fix ubsan reported errors in rendering 1 week ago
rendering_device.h e88e30c273 Remove unused headers in servers. 4 days ago
rendering_device_binds.cpp 9ecdeb3723 Merge pull request #98747 from tetrapod00/standardize-renderer-strings 1 week ago
rendering_device_binds.h 6d5ac8f7ef Resolve load and store ops automatically for render passes for discardable textures. 4 weeks ago
rendering_device_commons.cpp e2c6daf7ef Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. 2 months ago
rendering_device_commons.h c77cbf096b Improvements from TheForge (see description) 2 weeks ago
rendering_device_driver.cpp 5216ef5f9c Add dependency detection improvements to the render graph. 1 month ago
rendering_device_driver.h e88e30c273 Remove unused headers in servers. 4 days ago
rendering_device_graph.cpp 0b2596a319 Merge pull request #100399 from Fahien/fahien/resource-usage-to-string 5 days ago
rendering_device_graph.h 0b2596a319 Merge pull request #100399 from Fahien/fahien/resource-usage-to-string 5 days ago
rendering_light_culler.cpp a76243a549 Tighter light culling - fix directional lights colinear case 7 months ago
rendering_light_culler.h 512b0f16a3 Tight shadow culling - increase epsilon to prevent flickering 7 months ago
rendering_method.cpp d95794ec8a One Copyright Update to rule them all 1 year ago
rendering_method.h 6f846eb5c5 Added external camera feed from external plugin on Android 1 month ago
rendering_server_constants.h 2f8ab4a654 Fixed Timestep Interpolation (3D) 5 months ago
rendering_server_default.cpp e88e30c273 Remove unused headers in servers. 4 days ago
rendering_server_default.h e88e30c273 Remove unused headers in servers. 4 days ago
rendering_server_globals.cpp d95794ec8a One Copyright Update to rule them all 1 year ago
rendering_server_globals.h d95794ec8a One Copyright Update to rule them all 1 year ago
shader_compiler.cpp e88e30c273 Remove unused headers in servers. 4 days ago
shader_compiler.h 4a16a0d60c Fix broken sky shader 3 months ago
shader_include_db.cpp 1bffefb346 Adding ability to include build-in include files (precursor to custom shader templates) 1 month ago
shader_include_db.h 1bffefb346 Adding ability to include build-in include files (precursor to custom shader templates) 1 month ago
shader_language.cpp e88e30c273 Remove unused headers in servers. 4 days ago
shader_language.h a7bb85d2b7 Fix shader crash when using varyings with non-`flat` integer type 2 weeks ago
shader_preprocessor.cpp 5a48e527b2 Fix orphan strings in shader preprocessor 3 weeks ago
shader_preprocessor.h e88e30c273 Remove unused headers in servers. 4 days ago
shader_types.cpp e88e30c273 Remove unused headers in servers. 4 days ago
shader_types.h e88e30c273 Remove unused headers in servers. 4 days ago
shader_warnings.cpp 2f83b400a8 Warn users when assigning VERTEX directly to POSITION due to compatibility breakage from reverse z changes 8 months ago
shader_warnings.h e88e30c273 Remove unused headers in servers. 4 days ago