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dummy
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e88e30c273
Remove unused headers in servers.
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4 days ago |
environment
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836705d7a9
Reset SDFGI when changing editor scene tabs
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1 year ago |
renderer_rd
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f7d6924afb
Merge pull request #100677 from clayjohn/light2d-cull
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3 days ago |
storage
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b715fabd70
Merge pull request #76371 from ze2j/array_mesh_surface_remove
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5 days ago |
SCsub
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9f9ee0c813
SCons: Add unobtrusive type hints in SCons files
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3 months ago |
instance_uniforms.cpp
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ceefc0d38a
Implement 2D instance shader parameters
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1 week ago |
instance_uniforms.h
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ceefc0d38a
Implement 2D instance shader parameters
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1 week ago |
renderer_canvas_cull.cpp
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ceefc0d38a
Implement 2D instance shader parameters
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1 week ago |
renderer_canvas_cull.h
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ceefc0d38a
Implement 2D instance shader parameters
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1 week ago |
renderer_canvas_render.cpp
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34ecfff672
Avoid crashes when engine leaks canvas items and friends
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1 year ago |
renderer_canvas_render.h
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e88e30c273
Remove unused headers in servers.
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4 days ago |
renderer_compositor.cpp
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6adcb1373a
fix missing cleanup and null checks for various singletons
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6 months ago |
renderer_compositor.h
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e88e30c273
Remove unused headers in servers.
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4 days ago |
renderer_geometry_instance.cpp
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d95794ec8a
One Copyright Update to rule them all
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1 year ago |
renderer_geometry_instance.h
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e88e30c273
Remove unused headers in servers.
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4 days ago |
renderer_scene_cull.cpp
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e88e30c273
Remove unused headers in servers.
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4 days ago |
renderer_scene_cull.h
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ceefc0d38a
Implement 2D instance shader parameters
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1 week ago |
renderer_scene_occlusion_cull.cpp
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691854d589
Jitter raster occlusion camera to reduce false positives.
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8 months ago |
renderer_scene_occlusion_cull.h
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b7a0971ad2
Merge pull request #97934 from adamscott/give-AThousandShips-a-break
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1 month ago |
renderer_scene_render.cpp
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88d9903f6d
Merge pull request #86138 from EnlightenedOne/master
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1 month ago |
renderer_scene_render.h
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e88e30c273
Remove unused headers in servers.
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4 days ago |
renderer_viewport.cpp
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30801af298
Properly transform light rect and occluder rect to perform light2d culling in canvas space
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4 days ago |
renderer_viewport.h
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e88e30c273
Remove unused headers in servers.
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4 days ago |
rendering_context_driver.cpp
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59d0422dcd
Disable extra memory tracking by default
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4 months ago |
rendering_context_driver.h
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e88e30c273
Remove unused headers in servers.
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4 days ago |
rendering_device.compat.inc
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6d5ac8f7ef
Resolve load and store ops automatically for render passes for discardable textures.
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4 weeks ago |
rendering_device.cpp
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062d74bb9c
Fix ubsan reported errors in rendering
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1 week ago |
rendering_device.h
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e88e30c273
Remove unused headers in servers.
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4 days ago |
rendering_device_binds.cpp
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9ecdeb3723
Merge pull request #98747 from tetrapod00/standardize-renderer-strings
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1 week ago |
rendering_device_binds.h
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6d5ac8f7ef
Resolve load and store ops automatically for render passes for discardable textures.
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4 weeks ago |
rendering_device_commons.cpp
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e2c6daf7ef
Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile.
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2 months ago |
rendering_device_commons.h
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c77cbf096b
Improvements from TheForge (see description)
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2 weeks ago |
rendering_device_driver.cpp
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5216ef5f9c
Add dependency detection improvements to the render graph.
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1 month ago |
rendering_device_driver.h
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e88e30c273
Remove unused headers in servers.
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4 days ago |
rendering_device_graph.cpp
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0b2596a319
Merge pull request #100399 from Fahien/fahien/resource-usage-to-string
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5 days ago |
rendering_device_graph.h
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0b2596a319
Merge pull request #100399 from Fahien/fahien/resource-usage-to-string
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5 days ago |
rendering_light_culler.cpp
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a76243a549
Tighter light culling - fix directional lights colinear case
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7 months ago |
rendering_light_culler.h
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512b0f16a3
Tight shadow culling - increase epsilon to prevent flickering
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7 months ago |
rendering_method.cpp
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d95794ec8a
One Copyright Update to rule them all
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1 year ago |
rendering_method.h
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6f846eb5c5
Added external camera feed from external plugin on Android
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1 month ago |
rendering_server_constants.h
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2f8ab4a654
Fixed Timestep Interpolation (3D)
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5 months ago |
rendering_server_default.cpp
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e88e30c273
Remove unused headers in servers.
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4 days ago |
rendering_server_default.h
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e88e30c273
Remove unused headers in servers.
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4 days ago |
rendering_server_globals.cpp
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d95794ec8a
One Copyright Update to rule them all
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1 year ago |
rendering_server_globals.h
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d95794ec8a
One Copyright Update to rule them all
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1 year ago |
shader_compiler.cpp
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e88e30c273
Remove unused headers in servers.
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4 days ago |
shader_compiler.h
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4a16a0d60c
Fix broken sky shader
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3 months ago |
shader_include_db.cpp
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1bffefb346
Adding ability to include build-in include files (precursor to custom shader templates)
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1 month ago |
shader_include_db.h
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1bffefb346
Adding ability to include build-in include files (precursor to custom shader templates)
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1 month ago |
shader_language.cpp
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e88e30c273
Remove unused headers in servers.
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4 days ago |
shader_language.h
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a7bb85d2b7
Fix shader crash when using varyings with non-`flat` integer type
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2 weeks ago |
shader_preprocessor.cpp
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5a48e527b2
Fix orphan strings in shader preprocessor
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3 weeks ago |
shader_preprocessor.h
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e88e30c273
Remove unused headers in servers.
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4 days ago |
shader_types.cpp
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e88e30c273
Remove unused headers in servers.
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4 days ago |
shader_types.h
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e88e30c273
Remove unused headers in servers.
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4 days ago |
shader_warnings.cpp
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2f83b400a8
Warn users when assigning VERTEX directly to POSITION due to compatibility breakage from reverse z changes
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8 months ago |
shader_warnings.h
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e88e30c273
Remove unused headers in servers.
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4 days ago |