Thaddeus Crews f4f1471b57 Merge pull request #105910 from lawnjelly/global_get_fast4 8 hours ago
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effects 3947cbe3b2 Merge pull request #104386 from Repiteo/core/cpp-math 2 days ago
environment 472090dd88 Fix RendererRD crash on start on Intel Macs. 2 weeks ago
forward_clustered f8f350a32a Add `GLOBAL_GET` cached macros. 8 hours ago
forward_mobile 3947cbe3b2 Merge pull request #104386 from Repiteo/core/cpp-math 2 days ago
shaders 4e68f277c6 add REGION_RECT 13 hours ago
spirv-reflect 9f9ee0c813 SCons: Add unobtrusive type hints in SCons files 7 months ago
storage_rd f8f350a32a Add `GLOBAL_GET` cached macros. 8 hours ago
SCsub 9f9ee0c813 SCons: Add unobtrusive type hints in SCons files 7 months ago
cluster_builder_rd.cpp 6d5ac8f7ef Resolve load and store ops automatically for render passes for discardable textures. 5 months ago
cluster_builder_rd.h 324512e11c Style: Replace header guards with `#pragma once` 1 month ago
framebuffer_cache_rd.cpp 5a98845655 Implement hooks into renderer 1 year ago
framebuffer_cache_rd.h 4f4031a675 Replace size() == 0 with is_empty(). 4 weeks ago
pipeline_cache_rd.cpp e2c6daf7ef Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. 7 months ago
pipeline_cache_rd.h 324512e11c Style: Replace header guards with `#pragma once` 1 month ago
pipeline_hash_map_rd.h 047afb1b1d Fix `Invalid Task ID` error spam in `PipelineHashMapRD`. 1 month ago
renderer_canvas_render_rd.cpp 4e68f277c6 add REGION_RECT 13 hours ago
renderer_canvas_render_rd.h 4cf9d58dce Clean up more dynamic allocations in the RD renderers with a focus on 2D. 1 month ago
renderer_compositor_rd.cpp f8f350a32a Add `GLOBAL_GET` cached macros. 8 hours ago
renderer_compositor_rd.h 5e1fe8040a rendering: compositor has `is_opengl` API; minor optimisations 1 month ago
renderer_scene_render_rd.cpp f8f350a32a Add `GLOBAL_GET` cached macros. 8 hours ago
renderer_scene_render_rd.h bf47c42b21 Detect possible usage of SSS and screen textures at load time to allocate needed resources at load time. 3 weeks ago
shader_rd.cpp 2ffd5a3913 Merge pull request #104738 from YYF233333/cleanup_rid_owner 1 week ago
shader_rd.h 09282c316a Renderer: Reduce scope of mutex locks to prevent common deadlocks 2 weeks ago
uniform_set_cache_rd.cpp d9ef826c54 Optimize RenderForwardClustered::_setup_render_pass_uniform_set by reducing Vector allocations during push_back operations 4 months ago
uniform_set_cache_rd.h 324512e11c Style: Replace header guards with `#pragma once` 1 month ago