.. |
effects
|
3947cbe3b2
Merge pull request #104386 from Repiteo/core/cpp-math
|
2 days ago |
environment
|
472090dd88
Fix RendererRD crash on start on Intel Macs.
|
2 weeks ago |
forward_clustered
|
f8f350a32a
Add `GLOBAL_GET` cached macros.
|
8 hours ago |
forward_mobile
|
3947cbe3b2
Merge pull request #104386 from Repiteo/core/cpp-math
|
2 days ago |
shaders
|
4e68f277c6
add REGION_RECT
|
13 hours ago |
spirv-reflect
|
9f9ee0c813
SCons: Add unobtrusive type hints in SCons files
|
7 months ago |
storage_rd
|
f8f350a32a
Add `GLOBAL_GET` cached macros.
|
8 hours ago |
SCsub
|
9f9ee0c813
SCons: Add unobtrusive type hints in SCons files
|
7 months ago |
cluster_builder_rd.cpp
|
6d5ac8f7ef
Resolve load and store ops automatically for render passes for discardable textures.
|
5 months ago |
cluster_builder_rd.h
|
324512e11c
Style: Replace header guards with `#pragma once`
|
1 month ago |
framebuffer_cache_rd.cpp
|
5a98845655
Implement hooks into renderer
|
1 year ago |
framebuffer_cache_rd.h
|
4f4031a675
Replace size() == 0 with is_empty().
|
4 weeks ago |
pipeline_cache_rd.cpp
|
e2c6daf7ef
Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile.
|
7 months ago |
pipeline_cache_rd.h
|
324512e11c
Style: Replace header guards with `#pragma once`
|
1 month ago |
pipeline_hash_map_rd.h
|
047afb1b1d
Fix `Invalid Task ID` error spam in `PipelineHashMapRD`.
|
1 month ago |
renderer_canvas_render_rd.cpp
|
4e68f277c6
add REGION_RECT
|
13 hours ago |
renderer_canvas_render_rd.h
|
4cf9d58dce
Clean up more dynamic allocations in the RD renderers with a focus on 2D.
|
1 month ago |
renderer_compositor_rd.cpp
|
f8f350a32a
Add `GLOBAL_GET` cached macros.
|
8 hours ago |
renderer_compositor_rd.h
|
5e1fe8040a
rendering: compositor has `is_opengl` API; minor optimisations
|
1 month ago |
renderer_scene_render_rd.cpp
|
f8f350a32a
Add `GLOBAL_GET` cached macros.
|
8 hours ago |
renderer_scene_render_rd.h
|
bf47c42b21
Detect possible usage of SSS and screen textures at load time to allocate needed resources at load time.
|
3 weeks ago |
shader_rd.cpp
|
2ffd5a3913
Merge pull request #104738 from YYF233333/cleanup_rid_owner
|
1 week ago |
shader_rd.h
|
09282c316a
Renderer: Reduce scope of mutex locks to prevent common deadlocks
|
2 weeks ago |
uniform_set_cache_rd.cpp
|
d9ef826c54
Optimize RenderForwardClustered::_setup_render_pass_uniform_set by reducing Vector allocations during push_back operations
|
4 months ago |
uniform_set_cache_rd.h
|
324512e11c
Style: Replace header guards with `#pragma once`
|
1 month ago |