Ryan 4497e2a0d3 Add Meshes to the Video RAM Profiler 2 hónapja
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SCsub 9f9ee0c813 SCons: Add unobtrusive type hints in SCons files 7 hónapja
camera_attributes_storage.cpp 899f5151c3 Standardize terms for renderers in error strings 5 hónapja
camera_attributes_storage.h 324512e11c Style: Replace header guards with `#pragma once` 1 hónapja
compositor_storage.cpp 1a70a06a43 Change RID_Owner::get_owned_list. 6 napja
compositor_storage.h 0d267e7b1e Core: Add dedicated `BitField` template 2 hete
environment_storage.cpp 899f5151c3 Standardize terms for renderers in error strings 5 hónapja
environment_storage.h 324512e11c Style: Replace header guards with `#pragma once` 1 hónapja
light_storage.h 324512e11c Style: Replace header guards with `#pragma once` 1 hónapja
material_storage.h 324512e11c Style: Replace header guards with `#pragma once` 1 hónapja
mesh_storage.cpp e6daec9cf8 Added indirect drawing functionality to MultiMesh 3 hónapja
mesh_storage.h 4497e2a0d3 Add Meshes to the Video RAM Profiler 2 napja
particles_storage.h 324512e11c Style: Replace header guards with `#pragma once` 1 hónapja
render_data.cpp 5a98845655 Implement hooks into renderer 1 éve
render_data.h 324512e11c Style: Replace header guards with `#pragma once` 1 hónapja
render_scene_buffers.cpp 11dc4f2e5e Metal: Add MetalFX upscaling support 3 hónapja
render_scene_buffers.h 324512e11c Style: Replace header guards with `#pragma once` 1 hónapja
render_scene_data.cpp 5a98845655 Implement hooks into renderer 1 éve
render_scene_data.h 324512e11c Style: Replace header guards with `#pragma once` 1 hónapja
texture_storage.h 324512e11c Style: Replace header guards with `#pragma once` 1 hónapja
utilities.cpp d95794ec8a One Copyright Update to rule them all 2 éve
utilities.h 324512e11c Style: Replace header guards with `#pragma once` 1 hónapja
variant_converters.h 324512e11c Style: Replace header guards with `#pragma once` 1 hónapja