Chaosus 946c254cec Fix crash at using increment op for varying in `light` shader function 1 day ago
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dummy 35100396e4 Validate varying count when compiling shaders 2 days ago
environment 836705d7a9 Reset SDFGI when changing editor scene tabs 1 year ago
renderer_rd b607110ad2 Merge pull request #102792 from clayjohn/varying-crash 2 days ago
storage 35100396e4 Validate varying count when compiling shaders 2 days ago
SCsub 9f9ee0c813 SCons: Add unobtrusive type hints in SCons files 4 months ago
instance_uniforms.cpp ceefc0d38a Implement 2D instance shader parameters 2 months ago
instance_uniforms.h ceefc0d38a Implement 2D instance shader parameters 2 months ago
renderer_canvas_cull.cpp b676944dcf Ensure instance uniforms are freed by updating dirty items before freeing. 1 week ago
renderer_canvas_cull.h 56fc0fd175 CPUParticles2D - Add ability to follow physics interpolated target 3 weeks ago
renderer_canvas_render.cpp 34ecfff672 Avoid crashes when engine leaks canvas items and friends 1 year ago
renderer_canvas_render.h 56fc0fd175 CPUParticles2D - Add ability to follow physics interpolated target 3 weeks ago
renderer_compositor.cpp 6adcb1373a fix missing cleanup and null checks for various singletons 8 months ago
renderer_compositor.h e88e30c273 Remove unused headers in servers. 1 month ago
renderer_geometry_instance.cpp d95794ec8a One Copyright Update to rule them all 2 years ago
renderer_geometry_instance.h e88e30c273 Remove unused headers in servers. 1 month ago
renderer_scene_cull.cpp c695eb9159 Merge pull request #101952 from Flarkk/fix_spotlight_peterpanning_regression 1 week ago
renderer_scene_cull.h f134769506 Fix various typos 1 month ago
renderer_scene_occlusion_cull.cpp 691854d589 Jitter raster occlusion camera to reduce false positives. 10 months ago
renderer_scene_occlusion_cull.h b7a0971ad2 Merge pull request #97934 from adamscott/give-AThousandShips-a-break 3 months ago
renderer_scene_render.cpp f134769506 Fix various typos 1 month ago
renderer_scene_render.h e88e30c273 Remove unused headers in servers. 1 month ago
renderer_viewport.cpp 3014eec40d Merge pull request #99407 from devloglogan/rec-resolution 1 month ago
renderer_viewport.h e88e30c273 Remove unused headers in servers. 1 month ago
rendering_context_driver.cpp 59d0422dcd Disable extra memory tracking by default 5 months ago
rendering_context_driver.h e88e30c273 Remove unused headers in servers. 1 month ago
rendering_device.compat.inc af900a5825 Change how device address is requested to avoid future API breakage 4 days ago
rendering_device.cpp 1939e87db1 Merge pull request #101561 from darksylinc/matias-device-address-api 4 days ago
rendering_device.h af900a5825 Change how device address is requested to avoid future API breakage 4 days ago
rendering_device_binds.cpp 9ecdeb3723 Merge pull request #98747 from tetrapod00/standardize-renderer-strings 2 months ago
rendering_device_binds.h c0eae103e2 Don't toast shader code 1 month ago
rendering_device_commons.cpp e2c6daf7ef Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. 4 months ago
rendering_device_commons.h 35100396e4 Validate varying count when compiling shaders 2 days ago
rendering_device_driver.cpp 1af1edf60c Fix duplicated spec constant on SPIR-V reflection. 1 month ago
rendering_device_driver.h 3d92f406b2 Implement Buffer Device Address for Rendering Device Vulkan and DirectX12 1 month ago
rendering_device_graph.cpp 11dc4f2e5e Metal: Add MetalFX upscaling support 1 month ago
rendering_device_graph.h 11dc4f2e5e Metal: Add MetalFX upscaling support 1 month ago
rendering_light_culler.cpp 03c83cea1e Style: Enable clang-format's `InsertBraces` config 1 month ago
rendering_light_culler.h 512b0f16a3 Tight shadow culling - increase epsilon to prevent flickering 9 months ago
rendering_method.cpp d95794ec8a One Copyright Update to rule them all 2 years ago
rendering_method.h 6f846eb5c5 Added external camera feed from external plugin on Android 3 months ago
rendering_server_constants.h 2f8ab4a654 Fixed Timestep Interpolation (3D) 7 months ago
rendering_server_default.cpp e88e30c273 Remove unused headers in servers. 1 month ago
rendering_server_default.h b162c59097 Fix GPUParticlesCollisionHeightField3D adding collisions excluded by its layer_mask 1 week ago
rendering_server_globals.cpp d95794ec8a One Copyright Update to rule them all 2 years ago
rendering_server_globals.h d95794ec8a One Copyright Update to rule them all 2 years ago
shader_compiler.cpp 35100396e4 Validate varying count when compiling shaders 2 days ago
shader_compiler.h 4a16a0d60c Fix broken sky shader 5 months ago
shader_include_db.cpp 1bffefb346 Adding ability to include build-in include files (precursor to custom shader templates) 2 months ago
shader_include_db.h 1bffefb346 Adding ability to include build-in include files (precursor to custom shader templates) 2 months ago
shader_language.cpp 946c254cec Fix crash at using increment op for varying in `light` shader function 1 day ago
shader_language.h 35100396e4 Validate varying count when compiling shaders 2 days ago
shader_preprocessor.cpp 5a48e527b2 Fix orphan strings in shader preprocessor 2 months ago
shader_preprocessor.h e88e30c273 Remove unused headers in servers. 1 month ago
shader_types.cpp e88e30c273 Remove unused headers in servers. 1 month ago
shader_types.h e88e30c273 Remove unused headers in servers. 1 month ago
shader_warnings.cpp 2f83b400a8 Warn users when assigning VERTEX directly to POSITION due to compatibility breakage from reverse z changes 10 months ago
shader_warnings.h e88e30c273 Remove unused headers in servers. 1 month ago