Commit History

Author SHA1 Message Date
  xCrystal 237aeb8fbd Add space between arguments in assembly instructions and remove redundant a in instructions like add a, x 7 years ago
  dannye 7c01509b6b Merge branch 'master' of https://github.com/pret/pokered 8 years ago
  dannye 80bae03975 Clean up text commands 8 years ago
  YamaArashi fd2235e678 sync engine code with pokeyellow 8 years ago
  YamaArashi 7f34e28f24 remove address comments 8 years ago
  dannye 38065a744d No more W_ 9 years ago
  dannye 4aedff0217 Replace hardcoded name lengths with NAME_LENGTH 9 years ago
  dannye f8a9c37a00 Use more lb 9 years ago
  YamaArashi db7d941d22 constants for flag actions 9 years ago
  YamaArashi 02bd91b707 jpab/jpba macros 9 years ago
  YamaArashi bd7d981593 menu stuff 9 years ago
  YamaArashi 01631a2e59 player animations, emotion bubbles, etc. 9 years ago
  YamaArashi 0066e09828 named party menu/naming screen wram variables 9 years ago
  YamaArashi bcfca2e267 movemon and removepokemon wram variables 9 years ago
  U-Daniel-PC\Daniel cd649184f5 Rename/organize part 1 of 4 9 years ago
  YamaArashi 0996a964bd commented trade amim functions 10 years ago
  YamaArashi 3fdb8a0d89 serial/trade/misc 10 years ago
  YamaArashi 2ed65d9c3e Commented/labelled misc functions 10 years ago
  YamaArashi 0c916aea33 Commented more sprite and map code 10 years ago
  YamaArashi 91793015e5 Labelled and commented mostly sprite-related things 10 years ago
  yenatch b36f793667 Use macros for predef calls/jumps instead of static ids. 10 years ago
  yenatch 35f2bb90d4 Rename predef functions so they aren't excessive in length. 10 years ago
  yenatch 53ae0e93fa Use monster struct macros in wram. Rename related labels for consistency. 10 years ago
  yenatch 40c17c906b Remove most static wram addresses. Use labels instead. 10 years ago
  yenatch 64479cd642 Rename random number function and hram labels. 10 years ago
  U-Fish-PC\Daniel 15427f5320 Pull a lot of engine out of main.asm 10 years ago