Historique des commits

Auteur SHA1 Message Date
  xCrystal 237aeb8fbd Add space between arguments in assembly instructions and remove redundant a in instructions like add a, x il y a 7 ans
  dannye 7c01509b6b Merge branch 'master' of https://github.com/pret/pokered il y a 8 ans
  dannye 80bae03975 Clean up text commands il y a 8 ans
  YamaArashi fd2235e678 sync engine code with pokeyellow il y a 8 ans
  YamaArashi 7f34e28f24 remove address comments il y a 8 ans
  dannye 38065a744d No more W_ il y a 9 ans
  dannye 4aedff0217 Replace hardcoded name lengths with NAME_LENGTH il y a 9 ans
  dannye f8a9c37a00 Use more lb il y a 9 ans
  YamaArashi db7d941d22 constants for flag actions il y a 9 ans
  YamaArashi 02bd91b707 jpab/jpba macros il y a 9 ans
  YamaArashi bd7d981593 menu stuff il y a 9 ans
  YamaArashi 01631a2e59 player animations, emotion bubbles, etc. il y a 9 ans
  YamaArashi 0066e09828 named party menu/naming screen wram variables il y a 9 ans
  YamaArashi bcfca2e267 movemon and removepokemon wram variables il y a 9 ans
  U-Daniel-PC\Daniel cd649184f5 Rename/organize part 1 of 4 il y a 9 ans
  YamaArashi 0996a964bd commented trade amim functions il y a 10 ans
  YamaArashi 3fdb8a0d89 serial/trade/misc il y a 10 ans
  YamaArashi 2ed65d9c3e Commented/labelled misc functions il y a 10 ans
  YamaArashi 0c916aea33 Commented more sprite and map code il y a 10 ans
  YamaArashi 91793015e5 Labelled and commented mostly sprite-related things il y a 10 ans
  yenatch b36f793667 Use macros for predef calls/jumps instead of static ids. il y a 10 ans
  yenatch 35f2bb90d4 Rename predef functions so they aren't excessive in length. il y a 10 ans
  yenatch 53ae0e93fa Use monster struct macros in wram. Rename related labels for consistency. il y a 10 ans
  yenatch 40c17c906b Remove most static wram addresses. Use labels instead. il y a 10 ans
  yenatch 64479cd642 Rename random number function and hram labels. il y a 10 ans
  U-Fish-PC\Daniel 15427f5320 Pull a lot of engine out of main.asm il y a 10 ans