تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  xCrystal 237aeb8fbd Add space between arguments in assembly instructions and remove redundant a in instructions like add a, x 7 سال پیش
  dannye 7c01509b6b Merge branch 'master' of https://github.com/pret/pokered 8 سال پیش
  dannye 80bae03975 Clean up text commands 8 سال پیش
  YamaArashi fd2235e678 sync engine code with pokeyellow 8 سال پیش
  YamaArashi 7f34e28f24 remove address comments 8 سال پیش
  dannye 38065a744d No more W_ 9 سال پیش
  dannye 4aedff0217 Replace hardcoded name lengths with NAME_LENGTH 9 سال پیش
  dannye f8a9c37a00 Use more lb 9 سال پیش
  YamaArashi db7d941d22 constants for flag actions 9 سال پیش
  YamaArashi 02bd91b707 jpab/jpba macros 9 سال پیش
  YamaArashi bd7d981593 menu stuff 9 سال پیش
  YamaArashi 01631a2e59 player animations, emotion bubbles, etc. 9 سال پیش
  YamaArashi 0066e09828 named party menu/naming screen wram variables 9 سال پیش
  YamaArashi bcfca2e267 movemon and removepokemon wram variables 9 سال پیش
  U-Daniel-PC\Daniel cd649184f5 Rename/organize part 1 of 4 9 سال پیش
  YamaArashi 0996a964bd commented trade amim functions 10 سال پیش
  YamaArashi 3fdb8a0d89 serial/trade/misc 10 سال پیش
  YamaArashi 2ed65d9c3e Commented/labelled misc functions 10 سال پیش
  YamaArashi 0c916aea33 Commented more sprite and map code 10 سال پیش
  YamaArashi 91793015e5 Labelled and commented mostly sprite-related things 10 سال پیش
  yenatch b36f793667 Use macros for predef calls/jumps instead of static ids. 10 سال پیش
  yenatch 35f2bb90d4 Rename predef functions so they aren't excessive in length. 10 سال پیش
  yenatch 53ae0e93fa Use monster struct macros in wram. Rename related labels for consistency. 10 سال پیش
  yenatch 40c17c906b Remove most static wram addresses. Use labels instead. 10 سال پیش
  yenatch 64479cd642 Rename random number function and hram labels. 10 سال پیش
  U-Fish-PC\Daniel 15427f5320 Pull a lot of engine out of main.asm 10 سال پیش