История коммитов

Автор SHA1 Сообщение Дата
  xCrystal 237aeb8fbd Add space between arguments in assembly instructions and remove redundant a in instructions like add a, x 7 лет назад
  dannye 7c01509b6b Merge branch 'master' of https://github.com/pret/pokered 8 лет назад
  dannye 80bae03975 Clean up text commands 8 лет назад
  YamaArashi fd2235e678 sync engine code with pokeyellow 8 лет назад
  YamaArashi 7f34e28f24 remove address comments 8 лет назад
  dannye 38065a744d No more W_ 9 лет назад
  dannye 4aedff0217 Replace hardcoded name lengths with NAME_LENGTH 9 лет назад
  dannye f8a9c37a00 Use more lb 9 лет назад
  YamaArashi db7d941d22 constants for flag actions 9 лет назад
  YamaArashi 02bd91b707 jpab/jpba macros 9 лет назад
  YamaArashi bd7d981593 menu stuff 9 лет назад
  YamaArashi 01631a2e59 player animations, emotion bubbles, etc. 9 лет назад
  YamaArashi 0066e09828 named party menu/naming screen wram variables 9 лет назад
  YamaArashi bcfca2e267 movemon and removepokemon wram variables 9 лет назад
  U-Daniel-PC\Daniel cd649184f5 Rename/organize part 1 of 4 9 лет назад
  YamaArashi 0996a964bd commented trade amim functions 10 лет назад
  YamaArashi 3fdb8a0d89 serial/trade/misc 10 лет назад
  YamaArashi 2ed65d9c3e Commented/labelled misc functions 10 лет назад
  YamaArashi 0c916aea33 Commented more sprite and map code 10 лет назад
  YamaArashi 91793015e5 Labelled and commented mostly sprite-related things 10 лет назад
  yenatch b36f793667 Use macros for predef calls/jumps instead of static ids. 10 лет назад
  yenatch 35f2bb90d4 Rename predef functions so they aren't excessive in length. 10 лет назад
  yenatch 53ae0e93fa Use monster struct macros in wram. Rename related labels for consistency. 10 лет назад
  yenatch 40c17c906b Remove most static wram addresses. Use labels instead. 10 лет назад
  yenatch 64479cd642 Rename random number function and hram labels. 10 лет назад
  U-Fish-PC\Daniel 15427f5320 Pull a lot of engine out of main.asm 10 лет назад