Commit történet

Szerző SHA1 Üzenet Dátum
  xCrystal 237aeb8fbd Add space between arguments in assembly instructions and remove redundant a in instructions like add a, x 7 éve
  dannye 7c01509b6b Merge branch 'master' of https://github.com/pret/pokered 8 éve
  dannye 80bae03975 Clean up text commands 8 éve
  YamaArashi fd2235e678 sync engine code with pokeyellow 8 éve
  YamaArashi 7f34e28f24 remove address comments 8 éve
  dannye 38065a744d No more W_ 9 éve
  dannye 4aedff0217 Replace hardcoded name lengths with NAME_LENGTH 9 éve
  dannye f8a9c37a00 Use more lb 9 éve
  YamaArashi db7d941d22 constants for flag actions 9 éve
  YamaArashi 02bd91b707 jpab/jpba macros 9 éve
  YamaArashi bd7d981593 menu stuff 9 éve
  YamaArashi 01631a2e59 player animations, emotion bubbles, etc. 9 éve
  YamaArashi 0066e09828 named party menu/naming screen wram variables 9 éve
  YamaArashi bcfca2e267 movemon and removepokemon wram variables 9 éve
  U-Daniel-PC\Daniel cd649184f5 Rename/organize part 1 of 4 9 éve
  YamaArashi 0996a964bd commented trade amim functions 10 éve
  YamaArashi 3fdb8a0d89 serial/trade/misc 10 éve
  YamaArashi 2ed65d9c3e Commented/labelled misc functions 10 éve
  YamaArashi 0c916aea33 Commented more sprite and map code 10 éve
  YamaArashi 91793015e5 Labelled and commented mostly sprite-related things 10 éve
  yenatch b36f793667 Use macros for predef calls/jumps instead of static ids. 10 éve
  yenatch 35f2bb90d4 Rename predef functions so they aren't excessive in length. 10 éve
  yenatch 53ae0e93fa Use monster struct macros in wram. Rename related labels for consistency. 10 éve
  yenatch 40c17c906b Remove most static wram addresses. Use labels instead. 10 éve
  yenatch 64479cd642 Rename random number function and hram labels. 10 éve
  U-Fish-PC\Daniel 15427f5320 Pull a lot of engine out of main.asm 10 éve