.. |
CDynamicMeshBuffer.h
|
b5f139f8a7
Use _IRR_OVERRIDE_throughout.
|
5 years ago |
CIndexBuffer.h
|
b5f139f8a7
Use _IRR_OVERRIDE_throughout.
|
5 years ago |
CMeshBuffer.h
|
ede858d56f
Make S3DVertex::getType a static instead of const function. Same for other vertex classes.
|
5 years ago |
CVertexBuffer.h
|
ede858d56f
Make S3DVertex::getType a static instead of const function. Same for other vertex classes.
|
5 years ago |
EAttributes.h
|
0a2330890a
Bump copyright to 2012
|
12 years ago |
ECullingTypes.h
|
9f7227b7ad
Some whitespace adjustment.
|
11 years ago |
EDebugSceneTypes.h
|
0a2330890a
Bump copyright to 2012
|
12 years ago |
EDeviceTypes.h
|
cb1d2f7706
Fix typos. Thanks @ greenya
|
5 years ago |
EDriverFeatures.h
|
338d1cd43a
Add EVDF_DEPTH_CLAMP to features we can check from driver.
|
5 years ago |
EDriverTypes.h
|
bff50c751d
Spelling fixes.
|
8 years ago |
EFocusFlags.h
|
4e5075d93c
Remove comma at end of enum.
|
10 years ago |
EGUIAlignment.h
|
0a2330890a
Bump copyright to 2012
|
12 years ago |
EGUIElementTypes.h
|
1fa2ba2b61
Add a code profiler (stop-watch style).
|
10 years ago |
EHardwareBufferFlags.h
|
0a2330890a
Bump copyright to 2012
|
12 years ago |
EMaterialFlags.h
|
052482cf51
Add comment about EMF_TEXTURE_WRAP in response to Bug #444.
|
5 years ago |
EMaterialTypes.h
|
afac8e85fe
Use BlendFactor only when MaterialType != EMT_ONETEXTURE_BLEND
|
4 years ago |
EMeshWriterEnums.h
|
fb39389bb8
STL writer does now also write binary files when EMWF_WRITE_BINARY flag is used. Based on patch from JLouisB. (Forum: http://irrlicht.sourceforge.net/forum/viewtopic.php?f=9&t=52261)
|
6 years ago |
EMessageBoxFlags.h
|
bff50c751d
Spelling fixes.
|
8 years ago |
EPrimitiveTypes.h
|
dbd17774d0
Fix patch for meshbuffers with different primitives.
|
7 years ago |
EReadFileType.h
|
3defd27680
Remove commma at end of enum to avoid pendantic warnings.
|
5 years ago |
ESceneNodeAnimatorTypes.h
|
bff50c751d
Spelling fixes.
|
8 years ago |
ESceneNodeTypes.h
|
2882711b7f
Add ITextSceneNode::setFont.
|
7 years ago |
EShaderTypes.h
|
0d8a27f7e8
Add SVN property and fix eol style
|
12 years ago |
ETerrainElements.h
|
0a2330890a
Bump copyright to 2012
|
12 years ago |
IAnimatedMesh.h
|
b5f139f8a7
Use _IRR_OVERRIDE_throughout.
|
5 years ago |
IAnimatedMeshMD2.h
|
0a2330890a
Bump copyright to 2012
|
12 years ago |
IAnimatedMeshMD3.h
|
bff50c751d
Spelling fixes.
|
8 years ago |
IAnimatedMeshSceneNode.h
|
6eac3229c5
Add documentation to addShadowVolumeSceneNode functions.
|
5 years ago |
IAttributeExchangingObject.h
|
0a2330890a
Bump copyright to 2012
|
12 years ago |
IAttributes.h
|
391dd912bd
Add IXMLWriterUTF8 to allow writing utf8/ansi XML's.
|
5 years ago |
IBillboardSceneNode.h
|
966712c571
Add alternavive BoundingBox calculation for BillboardSceneNode which can take in a camera node. Thx @Seven and @JacKDuRdEn for bugreports.
|
7 years ago |
IBillboardTextSceneNode.h
|
83be80032b
Add access functions to IBillboardTextSceneNode (getText, getFont).
|
7 years ago |
IBoneSceneNode.h
|
b5f139f8a7
Use _IRR_OVERRIDE_throughout.
|
5 years ago |
ICameraSceneNode.h
|
a0d000be9b
Update ICameraSceneNode::setProjectionMatrix documentation.
|
5 years ago |
IColladaMeshWriter.h
|
917379f453
Collada loader now handles texture-names with escape characters.
|
5 years ago |
IContextManager.h
|
ed6d0d58fc
IContextManager::activateContext can now also be used to reset the context.
|
5 years ago |
ICursorControl.h
|
2549a06f03
ICursorControl::isVisible is now always returning the flag that was set in setVisible.
|
4 years ago |
IDummyTransformationSceneNode.h
|
0a2330890a
Bump copyright to 2012
|
12 years ago |
IDynamicMeshBuffer.h
|
aa16c9435a
Fix Bug #451 IDynamicMeshBuffer.h missing some _IRR_OVERRIDE_
|
4 years ago |
IEventReceiver.h
|
48e6c1504e
Add event for when the user resized the device window.
|
3 years ago |
IFileArchive.h
|
bff50c751d
Spelling fixes.
|
8 years ago |
IFileList.h
|
bff50c751d
Spelling fixes.
|
8 years ago |
IFileSystem.h
|
391dd912bd
Add IXMLWriterUTF8 to allow writing utf8/ansi XML's.
|
5 years ago |
IGPUProgrammingServices.h
|
1b4444e044
Remove E_GPU_SHADING_LANGUAGE in IGPUProgrammingServices.
|
5 years ago |
IGUIButton.h
|
fbda137dcf
Add getActiveColor functions to IGUIStaticText and IGUIButton
|
3 years ago |
IGUICheckBox.h
|
9736e456db
- In IGUICheckBox add: setDrawBackground, isDrawBackgroundEnabled, setDrawBorder, isDrawBorderEnabled
|
12 years ago |
IGUIColorSelectDialog.h
|
bb3d37794b
Second round of override checks
|
11 years ago |
IGUIComboBox.h
|
bff50c751d
Spelling fixes.
|
8 years ago |
IGUIContextMenu.h
|
bff50c751d
Spelling fixes.
|
8 years ago |
IGUIEditBox.h
|
9f7227b7ad
Some whitespace adjustment.
|
11 years ago |
IGUIElement.h
|
877feb0207
Add getAlign functions to IGUIElement
|
3 years ago |
IGUIElementFactory.h
|
bff50c751d
Spelling fixes.
|
8 years ago |
IGUIEnvironment.h
|
b55ece5173
Add IGUIEnvironment::addToDeletionQueue to allow save removal of gui elements while iterating over them
|
3 years ago |
IGUIFileOpenDialog.h
|
b539e46b5f
File-dialog now converts the returned filename from multibyte to widechar when it has to.
|
9 years ago |
IGUIFont.h
|
0a2330890a
Bump copyright to 2012
|
12 years ago |
IGUIFontBitmap.h
|
b5f139f8a7
Use _IRR_OVERRIDE_throughout.
|
5 years ago |
IGUIImage.h
|
a03af926e9
Add IGUIImage::setDrawBackground to allow disabling background drawing even when no texture is set.
|
7 years ago |
IGUIImageList.h
|
bff50c751d
Spelling fixes.
|
8 years ago |
IGUIInOutFader.h
|
0a2330890a
Bump copyright to 2012
|
12 years ago |
IGUIListBox.h
|
bff50c751d
Spelling fixes.
|
8 years ago |
IGUIMeshViewer.h
|
0a2330890a
Bump copyright to 2012
|
12 years ago |
IGUIProfiler.h
|
323aea6ab9
IGUIProfiler has now more and better display filters.
|
10 years ago |
IGUIScrollBar.h
|
0a2330890a
Bump copyright to 2012
|
12 years ago |
IGUISkin.h
|
2246895ae1
CGUIComboBox uses now EGDS_SCROLLBAR_SIZE instead of EGDS_WINDOW_BUTTON_WIDTH for the width of the listbox button to allow changing that without changing window topbar height.
|
6 years ago |
IGUISpinBox.h
|
cc2b3716b7
Improve speed for finalizing skinned meshes (removal of unnecessary frames after loading) (thx @ichtyander for the testmodel)
|
11 years ago |
IGUISpriteBank.h
|
bff50c751d
Spelling fixes.
|
8 years ago |
IGUIStaticText.h
|
fbda137dcf
Add getActiveColor functions to IGUIStaticText and IGUIButton
|
3 years ago |
IGUITabControl.h
|
5cb7f89f43
Avoid warning on gcc/linux.
|
4 years ago |
IGUITable.h
|
bff50c751d
Spelling fixes.
|
8 years ago |
IGUIToolbar.h
|
0a2330890a
Bump copyright to 2012
|
12 years ago |
IGUITreeView.h
|
bff50c751d
Spelling fixes.
|
8 years ago |
IGUIWindow.h
|
9f7227b7ad
Some whitespace adjustment.
|
11 years ago |
IGeometryCreator.h
|
82d70420d8
Document createCylinderMesh some more.
|
5 years ago |
IImage.h
|
24048e8fb4
Burningsvideo 0.52
|
4 years ago |
IImageLoader.h
|
42958c233a
Move E_TEXTURE_TYPE enum from IImage.h to ITexture.h
|
7 years ago |
IImageWriter.h
|
0a2330890a
Bump copyright to 2012
|
12 years ago |
IIndexBuffer.h
|
0a2330890a
Bump copyright to 2012
|
12 years ago |
ILightManager.h
|
0a2330890a
Bump copyright to 2012
|
12 years ago |
ILightSceneNode.h
|
e2cf9130f2
Update documentation to clarify that OpenGL light has no hard radius.
|
5 years ago |
ILogger.h
|
0a2330890a
Bump copyright to 2012
|
12 years ago |
IMaterialRenderer.h
|
b3e9af5722
Add IMaterialRenderer::getShaderConstantSetCallBack to allow access to user provided shader callbacks.
|
6 years ago |
IMaterialRendererServices.h
|
03ac0aaed8
Added 'uint' GLSL uniform support.
|
4 years ago |
IMemoryReadFile.h
|
6b7b5204d1
Sorry, forgot to add new header IMemoryReadFile.h in last check-in.
|
5 years ago |
IMesh.h
|
cb1d2f7706
Fix typos. Thanks @ greenya
|
5 years ago |
IMeshBuffer.h
|
32585c5ed0
Cleanup: Make some variables const.
|
5 years ago |
IMeshCache.h
|
9f7227b7ad
Some whitespace adjustment.
|
11 years ago |
IMeshLoader.h
|
bff50c751d
Spelling fixes.
|
8 years ago |
IMeshManipulator.h
|
8c5b6241b7
Add a normalsUpdate parameter to IMeshManipulator::transform.
|
5 years ago |
IMeshSceneNode.h
|
6eac3229c5
Add documentation to addShadowVolumeSceneNode functions.
|
5 years ago |
IMeshTextureLoader.h
|
4d45ef2ec7
IMeshTextureLoader could be simplified further with the recent ITexture addition.
|
10 years ago |
IMeshWriter.h
|
bff50c751d
Spelling fixes.
|
8 years ago |
IMetaTriangleSelector.h
|
0a2330890a
Bump copyright to 2012
|
12 years ago |
IOSOperator.h
|
49cc0f54ad
Merge branch releases/1.8 revisions r5369:r5387 into trunk.
|
7 years ago |
IOctreeSceneNode.h
|
08890b942f
Remove IOctreeSceneNode::setUseVBO again and disable VBO's in octreescenenode due to crash.
|
5 years ago |
IParticleAffector.h
|
0a2330890a
Bump copyright to 2012
|
12 years ago |
IParticleAnimatedMeshSceneNodeEmitter.h
|
b5f139f8a7
Use _IRR_OVERRIDE_throughout.
|
5 years ago |
IParticleAttractionAffector.h
|
b5f139f8a7
Use _IRR_OVERRIDE_throughout.
|
5 years ago |
IParticleBoxEmitter.h
|
b5f139f8a7
Use _IRR_OVERRIDE_throughout.
|
5 years ago |
IParticleCylinderEmitter.h
|
b5f139f8a7
Use _IRR_OVERRIDE_throughout.
|
5 years ago |
IParticleEmitter.h
|
bff50c751d
Spelling fixes.
|
8 years ago |
IParticleFadeOutAffector.h
|
b5f139f8a7
Use _IRR_OVERRIDE_throughout.
|
5 years ago |
IParticleGravityAffector.h
|
b5f139f8a7
Use _IRR_OVERRIDE_throughout.
|
5 years ago |
IParticleMeshEmitter.h
|
b5f139f8a7
Use _IRR_OVERRIDE_throughout.
|
5 years ago |
IParticleRingEmitter.h
|
b5f139f8a7
Use _IRR_OVERRIDE_throughout.
|
5 years ago |
IParticleRotationAffector.h
|
b5f139f8a7
Use _IRR_OVERRIDE_throughout.
|
5 years ago |
IParticleSphereEmitter.h
|
b5f139f8a7
Use _IRR_OVERRIDE_throughout.
|
5 years ago |
IParticleSystemSceneNode.h
|
bff50c751d
Spelling fixes.
|
8 years ago |
IProfiler.h
|
323aea6ab9
IGUIProfiler has now more and better display filters.
|
10 years ago |
IQ3LevelMesh.h
|
0a2330890a
Bump copyright to 2012
|
12 years ago |
IQ3Shader.h
|
004d250e8f
Adding a few const's and relaxing the Irrlicht.ruleset.
|
5 years ago |
IRandomizer.h
|
0a2330890a
Bump copyright to 2012
|
12 years ago |
IReadFile.h
|
0408c9eb52
Add IReadFile::getType() interface to all users to find out what kind of class implements that interface.
|
5 years ago |
IReferenceCounted.h
|
9f7227b7ad
Some whitespace adjustment.
|
11 years ago |
IRenderTarget.h
|
b795ba324b
Add support for cubemap rendertarget textures on D3D9.
|
6 years ago |
ISceneCollisionManager.h
|
543e70dc34
CTriangleSelector can now be created for a single meshbuffer.
|
8 years ago |
ISceneLoader.h
|
0a2330890a
Bump copyright to 2012
|
12 years ago |
ISceneManager.h
|
e9b75d2623
Add another render pass ESNRP_GUI which is drawn last and is p.E. useful for rendering gui nodes in the scenemanager.
|
4 years ago |
ISceneNode.h
|
b5f139f8a7
Use _IRR_OVERRIDE_throughout.
|
5 years ago |
ISceneNodeAnimator.h
|
bff50c751d
Spelling fixes.
|
8 years ago |
ISceneNodeAnimatorCameraFPS.h
|
fabd6cda44
- FPS camera now supports keyboard rotation.
|
7 years ago |
ISceneNodeAnimatorCameraMaya.h
|
bff50c751d
Spelling fixes.
|
8 years ago |
ISceneNodeAnimatorCollisionResponse.h
|
bff50c751d
Spelling fixes.
|
8 years ago |
ISceneNodeAnimatorFactory.h
|
bff50c751d
Spelling fixes.
|
8 years ago |
ISceneNodeFactory.h
|
bff50c751d
Spelling fixes.
|
8 years ago |
ISceneUserDataSerializer.h
|
9f7227b7ad
Some whitespace adjustment.
|
11 years ago |
IShaderConstantSetCallBack.h
|
0a2330890a
Bump copyright to 2012
|
12 years ago |
IShadowVolumeSceneNode.h
|
70ae71b043
Add IShadowVolumeSceneNode::setOptimization to allow disabling optimizations for meshes were contour shadows fail.
|
5 years ago |
ISkinnedMesh.h
|
bff50c751d
Spelling fixes.
|
8 years ago |
ITerrainSceneNode.h
|
a8b9071f96
Add ITerrainSceneNode::setFixedBorderLOD to handle connecting terrain nodes without gaps. Thanks @diho for the bugreport, testcase and a patch proposal.
|
6 years ago |
ITextSceneNode.h
|
2882711b7f
Add ITextSceneNode::setFont.
|
7 years ago |
ITexture.h
|
689e88bd5a
Rename ETCF_TRY_HARDWARE_MIP_MAPS to ETCF_AUTO_GENERATE_MIP_MAPS and add some more documentation.
|
5 years ago |
ITimer.h
|
bff50c751d
Spelling fixes.
|
8 years ago |
ITriangleSelector.h
|
99d93a8b16
Comment change.
|
7 years ago |
IVertexBuffer.h
|
0a2330890a
Bump copyright to 2012
|
12 years ago |
IVideoDriver.h
|
1a9014fdf1
Merge branch releases/1.8 revisions r5898 through r6137 into trunk.
|
4 years ago |
IVideoModeList.h
|
9eccabce40
Support for Direct3D 8 removed.
|
9 years ago |
IVolumeLightSceneNode.h
|
b5f139f8a7
Use _IRR_OVERRIDE_throughout.
|
5 years ago |
IWriteFile.h
|
c6129f81e9
Revert ftell checks from r5532. Add documentation.
|
7 years ago |
IXMLReader.h
|
bff50c751d
Spelling fixes.
|
8 years ago |
IXMLWriter.h
|
391dd912bd
Add IXMLWriterUTF8 to allow writing utf8/ansi XML's.
|
5 years ago |
IrrCompileConfig.h
|
089db591dd
Add optional multitouch support to X11.
|
3 years ago |
IrrlichtDevice.h
|
5bc00390b9
Merge branch releases/1.8 revisions r5797 through r5866 into trunk
|
5 years ago |
Keycodes.h
|
021485e272
Merge branch releases/1.8 revisions r5363:r5367 into trunk:
|
7 years ago |
S3DVertex.h
|
ede858d56f
Make S3DVertex::getType a static instead of const function. Same for other vertex classes.
|
5 years ago |
SAnimatedMesh.h
|
b5f139f8a7
Use _IRR_OVERRIDE_throughout.
|
5 years ago |
SColor.h
|
2ab2d068de
Fix OpenGL to no longer switch colors red and blue in 24-bit RGB format.
|
5 years ago |
SExposedVideoData.h
|
bff50c751d
Spelling fixes.
|
8 years ago |
SIrrCreationParameters.h
|
8f0206ed2f
Add flag SIrrlichtCreationParameters.WindowResizable.
|
5 years ago |
SKeyMap.h
|
fabd6cda44
- FPS camera now supports keyboard rotation.
|
7 years ago |
SLight.h
|
e2cf9130f2
Update documentation to clarify that OpenGL light has no hard radius.
|
5 years ago |
SMaterial.h
|
afac8e85fe
Use BlendFactor only when MaterialType != EMT_ONETEXTURE_BLEND
|
4 years ago |
SMaterialLayer.h
|
abd0fa9dec
Fix several problems with SMaterial serialization.
|
5 years ago |
SMesh.h
|
b5f139f8a7
Use _IRR_OVERRIDE_throughout.
|
5 years ago |
SMeshBuffer.h
|
0a2330890a
Bump copyright to 2012
|
12 years ago |
SMeshBufferLightMap.h
|
0a2330890a
Bump copyright to 2012
|
12 years ago |
SMeshBufferTangents.h
|
0a2330890a
Bump copyright to 2012
|
12 years ago |
SOverrideMaterial.h
|
092c6b544c
Clarify usage of SOverrideMaterial slightly.
|
5 years ago |
SParticle.h
|
0a2330890a
Bump copyright to 2012
|
12 years ago |
SSharedMeshBuffer.h
|
b5f139f8a7
Use _IRR_OVERRIDE_throughout.
|
5 years ago |
SSkinMeshBuffer.h
|
b5f139f8a7
Use _IRR_OVERRIDE_throughout.
|
5 years ago |
SVertexIndex.h
|
0a2330890a
Bump copyright to 2012
|
12 years ago |
SVertexManipulator.h
|
8c5b6241b7
Add a normalsUpdate parameter to IMeshManipulator::transform.
|
5 years ago |
SViewFrustum.h
|
39e5fdc3e7
Merge branch releases/1.8 revisions r5633 through r5796 into trunk.
|
5 years ago |
SceneParameters.h
|
f763315a9b
Improve documentation for new texture-loader interface and mention that the old solutions are deprecated.
|
10 years ago |
aabbox3d.h
|
949a1de2f2
Make aabbox3d::isValid const
|
5 years ago |
coreutil.h
|
eb02bd0c56
Code cleanup.
|
5 years ago |
dimension2d.h
|
39e5fdc3e7
Merge branch releases/1.8 revisions r5633 through r5796 into trunk.
|
5 years ago |
driverChoice.h
|
d476cbe3e9
Fix driverChoiceConsole when allDrivers is set to false.
|
7 years ago |
exampleHelper.h
|
02b49eea1b
- Added exampleHelper and updated all examples. This is a base patch for upcoming patches related to iOS and OSX.
|
9 years ago |
fast_atof.h
|
32585c5ed0
Cleanup: Make some variables const.
|
5 years ago |
heapsort.h
|
bff50c751d
Spelling fixes.
|
8 years ago |
irrAllocator.h
|
5bfba69e9d
Simplify ALLOC_STRATEGY_DOUBLE in arrays somewhat.
|
7 years ago |
irrArray.h
|
32585c5ed0
Cleanup: Make some variables const.
|
5 years ago |
irrList.h
|
b44b6891a6
Add typedefs like value_type and size_type to array, list and map like std containers have.
|
6 years ago |
irrMap.h
|
b44b6891a6
Add typedefs like value_type and size_type to array, list and map like std containers have.
|
6 years ago |
irrMath.h
|
b8ff826328
Remove 'register' keyword in all c++ code.
|
4 years ago |
irrString.h
|
29eee783c8
Change string::split once more
|
4 years ago |
irrTypes.h
|
ff0f1b4b62
Avoid using the not quite standard _strcmpi function as it can cause troubles on some platforms.
|
5 years ago |
irrXML.h
|
391dd912bd
Add IXMLWriterUTF8 to allow writing utf8/ansi XML's.
|
5 years ago |
irrlicht.h
|
fc1b290951
Fix a few places which called the driverType a deviceType (variable-names and documentation).
|
7 years ago |
irrpack.h
|
acd601edbc
Merge branch releases/1.8 revisions 5104:5120 into trunk:
|
9 years ago |
irrunpack.h
|
b3ba72ab74
Merge branch releases/1.8 revisions 5129:5140 into trunk:
|
9 years ago |
leakHunter.h
|
e7c1f9b6c4
Fix more typos in documentation and add a little more docs (thx @Yoran for reporting).
|
11 years ago |
line2d.h
|
32585c5ed0
Cleanup: Make some variables const.
|
5 years ago |
line3d.h
|
bff50c751d
Spelling fixes.
|
8 years ago |
matrix4.h
|
56a037ff14
Fix wrong index used in CMatrix4<T>::transformVec4
|
5 years ago |
path.h
|
0a2330890a
Bump copyright to 2012
|
12 years ago |
plane3d.h
|
9f7227b7ad
Some whitespace adjustment.
|
11 years ago |
position2d.h
|
0a2330890a
Bump copyright to 2012
|
12 years ago |
quaternion.h
|
3d66e045fc
Use f64 version of reciprocal_squareroot in quaternion::normalize for more precision.
|
4 years ago |
rect.h
|
6011b4c01f
Add a new core::rect constructor which takes a dimension parameter and set's left-top to 0.
|
9 years ago |
triangle3d.h
|
5ff51c947e
Cleanup: Avoid using identical variable names in outer and inner scopes.
|
5 years ago |
vector2d.h
|
32585c5ed0
Cleanup: Make some variables const.
|
5 years ago |
vector3d.h
|
fd155bead0
Add operator[] to vector2d and vector3d
|
5 years ago |