CYBERDEViL 48e6c1504e Add event for when the user resized the device window. 3 years ago
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CDynamicMeshBuffer.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 years ago
CIndexBuffer.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 years ago
CMeshBuffer.h ede858d56f Make S3DVertex::getType a static instead of const function. Same for other vertex classes. 5 years ago
CVertexBuffer.h ede858d56f Make S3DVertex::getType a static instead of const function. Same for other vertex classes. 5 years ago
EAttributes.h 0a2330890a Bump copyright to 2012 12 years ago
ECullingTypes.h 9f7227b7ad Some whitespace adjustment. 11 years ago
EDebugSceneTypes.h 0a2330890a Bump copyright to 2012 12 years ago
EDeviceTypes.h cb1d2f7706 Fix typos. Thanks @ greenya 5 years ago
EDriverFeatures.h 338d1cd43a Add EVDF_DEPTH_CLAMP to features we can check from driver. 5 years ago
EDriverTypes.h bff50c751d Spelling fixes. 8 years ago
EFocusFlags.h 4e5075d93c Remove comma at end of enum. 10 years ago
EGUIAlignment.h 0a2330890a Bump copyright to 2012 12 years ago
EGUIElementTypes.h 1fa2ba2b61 Add a code profiler (stop-watch style). 10 years ago
EHardwareBufferFlags.h 0a2330890a Bump copyright to 2012 12 years ago
EMaterialFlags.h 052482cf51 Add comment about EMF_TEXTURE_WRAP in response to Bug #444. 5 years ago
EMaterialTypes.h afac8e85fe Use BlendFactor only when MaterialType != EMT_ONETEXTURE_BLEND 4 years ago
EMeshWriterEnums.h fb39389bb8 STL writer does now also write binary files when EMWF_WRITE_BINARY flag is used. Based on patch from JLouisB. (Forum: http://irrlicht.sourceforge.net/forum/viewtopic.php?f=9&t=52261) 6 years ago
EMessageBoxFlags.h bff50c751d Spelling fixes. 8 years ago
EPrimitiveTypes.h dbd17774d0 Fix patch for meshbuffers with different primitives. 7 years ago
EReadFileType.h 3defd27680 Remove commma at end of enum to avoid pendantic warnings. 5 years ago
ESceneNodeAnimatorTypes.h bff50c751d Spelling fixes. 8 years ago
ESceneNodeTypes.h 2882711b7f Add ITextSceneNode::setFont. 7 years ago
EShaderTypes.h 0d8a27f7e8 Add SVN property and fix eol style 12 years ago
ETerrainElements.h 0a2330890a Bump copyright to 2012 12 years ago
IAnimatedMesh.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 years ago
IAnimatedMeshMD2.h 0a2330890a Bump copyright to 2012 12 years ago
IAnimatedMeshMD3.h bff50c751d Spelling fixes. 8 years ago
IAnimatedMeshSceneNode.h 6eac3229c5 Add documentation to addShadowVolumeSceneNode functions. 5 years ago
IAttributeExchangingObject.h 0a2330890a Bump copyright to 2012 12 years ago
IAttributes.h 391dd912bd Add IXMLWriterUTF8 to allow writing utf8/ansi XML's. 5 years ago
IBillboardSceneNode.h 966712c571 Add alternavive BoundingBox calculation for BillboardSceneNode which can take in a camera node. Thx @Seven and @JacKDuRdEn for bugreports. 7 years ago
IBillboardTextSceneNode.h 83be80032b Add access functions to IBillboardTextSceneNode (getText, getFont). 7 years ago
IBoneSceneNode.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 years ago
ICameraSceneNode.h a0d000be9b Update ICameraSceneNode::setProjectionMatrix documentation. 5 years ago
IColladaMeshWriter.h 917379f453 Collada loader now handles texture-names with escape characters. 5 years ago
IContextManager.h ed6d0d58fc IContextManager::activateContext can now also be used to reset the context. 5 years ago
ICursorControl.h 2549a06f03 ICursorControl::isVisible is now always returning the flag that was set in setVisible. 4 years ago
IDummyTransformationSceneNode.h 0a2330890a Bump copyright to 2012 12 years ago
IDynamicMeshBuffer.h aa16c9435a Fix Bug #451 IDynamicMeshBuffer.h missing some _IRR_OVERRIDE_ 4 years ago
IEventReceiver.h 48e6c1504e Add event for when the user resized the device window. 3 years ago
IFileArchive.h bff50c751d Spelling fixes. 8 years ago
IFileList.h bff50c751d Spelling fixes. 8 years ago
IFileSystem.h 391dd912bd Add IXMLWriterUTF8 to allow writing utf8/ansi XML's. 5 years ago
IGPUProgrammingServices.h 1b4444e044 Remove E_GPU_SHADING_LANGUAGE in IGPUProgrammingServices. 5 years ago
IGUIButton.h fbda137dcf Add getActiveColor functions to IGUIStaticText and IGUIButton 3 years ago
IGUICheckBox.h 9736e456db - In IGUICheckBox add: setDrawBackground, isDrawBackgroundEnabled, setDrawBorder, isDrawBorderEnabled 12 years ago
IGUIColorSelectDialog.h bb3d37794b Second round of override checks 11 years ago
IGUIComboBox.h bff50c751d Spelling fixes. 8 years ago
IGUIContextMenu.h bff50c751d Spelling fixes. 8 years ago
IGUIEditBox.h 9f7227b7ad Some whitespace adjustment. 11 years ago
IGUIElement.h 877feb0207 Add getAlign functions to IGUIElement 3 years ago
IGUIElementFactory.h bff50c751d Spelling fixes. 8 years ago
IGUIEnvironment.h b55ece5173 Add IGUIEnvironment::addToDeletionQueue to allow save removal of gui elements while iterating over them 3 years ago
IGUIFileOpenDialog.h b539e46b5f File-dialog now converts the returned filename from multibyte to widechar when it has to. 9 years ago
IGUIFont.h 0a2330890a Bump copyright to 2012 12 years ago
IGUIFontBitmap.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 years ago
IGUIImage.h a03af926e9 Add IGUIImage::setDrawBackground to allow disabling background drawing even when no texture is set. 7 years ago
IGUIImageList.h bff50c751d Spelling fixes. 8 years ago
IGUIInOutFader.h 0a2330890a Bump copyright to 2012 12 years ago
IGUIListBox.h bff50c751d Spelling fixes. 8 years ago
IGUIMeshViewer.h 0a2330890a Bump copyright to 2012 12 years ago
IGUIProfiler.h 323aea6ab9 IGUIProfiler has now more and better display filters. 10 years ago
IGUIScrollBar.h 0a2330890a Bump copyright to 2012 12 years ago
IGUISkin.h 2246895ae1 CGUIComboBox uses now EGDS_SCROLLBAR_SIZE instead of EGDS_WINDOW_BUTTON_WIDTH for the width of the listbox button to allow changing that without changing window topbar height. 6 years ago
IGUISpinBox.h cc2b3716b7 Improve speed for finalizing skinned meshes (removal of unnecessary frames after loading) (thx @ichtyander for the testmodel) 11 years ago
IGUISpriteBank.h bff50c751d Spelling fixes. 8 years ago
IGUIStaticText.h fbda137dcf Add getActiveColor functions to IGUIStaticText and IGUIButton 3 years ago
IGUITabControl.h 5cb7f89f43 Avoid warning on gcc/linux. 4 years ago
IGUITable.h bff50c751d Spelling fixes. 8 years ago
IGUIToolbar.h 0a2330890a Bump copyright to 2012 12 years ago
IGUITreeView.h bff50c751d Spelling fixes. 8 years ago
IGUIWindow.h 9f7227b7ad Some whitespace adjustment. 11 years ago
IGeometryCreator.h 82d70420d8 Document createCylinderMesh some more. 5 years ago
IImage.h 24048e8fb4 Burningsvideo 0.52 4 years ago
IImageLoader.h 42958c233a Move E_TEXTURE_TYPE enum from IImage.h to ITexture.h 7 years ago
IImageWriter.h 0a2330890a Bump copyright to 2012 12 years ago
IIndexBuffer.h 0a2330890a Bump copyright to 2012 12 years ago
ILightManager.h 0a2330890a Bump copyright to 2012 12 years ago
ILightSceneNode.h e2cf9130f2 Update documentation to clarify that OpenGL light has no hard radius. 5 years ago
ILogger.h 0a2330890a Bump copyright to 2012 12 years ago
IMaterialRenderer.h b3e9af5722 Add IMaterialRenderer::getShaderConstantSetCallBack to allow access to user provided shader callbacks. 6 years ago
IMaterialRendererServices.h 03ac0aaed8 Added 'uint' GLSL uniform support. 4 years ago
IMemoryReadFile.h 6b7b5204d1 Sorry, forgot to add new header IMemoryReadFile.h in last check-in. 5 years ago
IMesh.h cb1d2f7706 Fix typos. Thanks @ greenya 5 years ago
IMeshBuffer.h 32585c5ed0 Cleanup: Make some variables const. 5 years ago
IMeshCache.h 9f7227b7ad Some whitespace adjustment. 11 years ago
IMeshLoader.h bff50c751d Spelling fixes. 8 years ago
IMeshManipulator.h 8c5b6241b7 Add a normalsUpdate parameter to IMeshManipulator::transform. 5 years ago
IMeshSceneNode.h 6eac3229c5 Add documentation to addShadowVolumeSceneNode functions. 5 years ago
IMeshTextureLoader.h 4d45ef2ec7 IMeshTextureLoader could be simplified further with the recent ITexture addition. 10 years ago
IMeshWriter.h bff50c751d Spelling fixes. 8 years ago
IMetaTriangleSelector.h 0a2330890a Bump copyright to 2012 12 years ago
IOSOperator.h 49cc0f54ad Merge branch releases/1.8 revisions r5369:r5387 into trunk. 7 years ago
IOctreeSceneNode.h 08890b942f Remove IOctreeSceneNode::setUseVBO again and disable VBO's in octreescenenode due to crash. 5 years ago
IParticleAffector.h 0a2330890a Bump copyright to 2012 12 years ago
IParticleAnimatedMeshSceneNodeEmitter.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 years ago
IParticleAttractionAffector.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 years ago
IParticleBoxEmitter.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 years ago
IParticleCylinderEmitter.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 years ago
IParticleEmitter.h bff50c751d Spelling fixes. 8 years ago
IParticleFadeOutAffector.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 years ago
IParticleGravityAffector.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 years ago
IParticleMeshEmitter.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 years ago
IParticleRingEmitter.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 years ago
IParticleRotationAffector.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 years ago
IParticleSphereEmitter.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 years ago
IParticleSystemSceneNode.h bff50c751d Spelling fixes. 8 years ago
IProfiler.h 323aea6ab9 IGUIProfiler has now more and better display filters. 10 years ago
IQ3LevelMesh.h 0a2330890a Bump copyright to 2012 12 years ago
IQ3Shader.h 004d250e8f Adding a few const's and relaxing the Irrlicht.ruleset. 5 years ago
IRandomizer.h 0a2330890a Bump copyright to 2012 12 years ago
IReadFile.h 0408c9eb52 Add IReadFile::getType() interface to all users to find out what kind of class implements that interface. 5 years ago
IReferenceCounted.h 9f7227b7ad Some whitespace adjustment. 11 years ago
IRenderTarget.h b795ba324b Add support for cubemap rendertarget textures on D3D9. 6 years ago
ISceneCollisionManager.h 543e70dc34 CTriangleSelector can now be created for a single meshbuffer. 8 years ago
ISceneLoader.h 0a2330890a Bump copyright to 2012 12 years ago
ISceneManager.h e9b75d2623 Add another render pass ESNRP_GUI which is drawn last and is p.E. useful for rendering gui nodes in the scenemanager. 4 years ago
ISceneNode.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 years ago
ISceneNodeAnimator.h bff50c751d Spelling fixes. 8 years ago
ISceneNodeAnimatorCameraFPS.h fabd6cda44 - FPS camera now supports keyboard rotation. 7 years ago
ISceneNodeAnimatorCameraMaya.h bff50c751d Spelling fixes. 8 years ago
ISceneNodeAnimatorCollisionResponse.h bff50c751d Spelling fixes. 8 years ago
ISceneNodeAnimatorFactory.h bff50c751d Spelling fixes. 8 years ago
ISceneNodeFactory.h bff50c751d Spelling fixes. 8 years ago
ISceneUserDataSerializer.h 9f7227b7ad Some whitespace adjustment. 11 years ago
IShaderConstantSetCallBack.h 0a2330890a Bump copyright to 2012 12 years ago
IShadowVolumeSceneNode.h 70ae71b043 Add IShadowVolumeSceneNode::setOptimization to allow disabling optimizations for meshes were contour shadows fail. 5 years ago
ISkinnedMesh.h bff50c751d Spelling fixes. 8 years ago
ITerrainSceneNode.h a8b9071f96 Add ITerrainSceneNode::setFixedBorderLOD to handle connecting terrain nodes without gaps. Thanks @diho for the bugreport, testcase and a patch proposal. 6 years ago
ITextSceneNode.h 2882711b7f Add ITextSceneNode::setFont. 7 years ago
ITexture.h 689e88bd5a Rename ETCF_TRY_HARDWARE_MIP_MAPS to ETCF_AUTO_GENERATE_MIP_MAPS and add some more documentation. 5 years ago
ITimer.h bff50c751d Spelling fixes. 8 years ago
ITriangleSelector.h 99d93a8b16 Comment change. 7 years ago
IVertexBuffer.h 0a2330890a Bump copyright to 2012 12 years ago
IVideoDriver.h 1a9014fdf1 Merge branch releases/1.8 revisions r5898 through r6137 into trunk. 4 years ago
IVideoModeList.h 9eccabce40 Support for Direct3D 8 removed. 9 years ago
IVolumeLightSceneNode.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 years ago
IWriteFile.h c6129f81e9 Revert ftell checks from r5532. Add documentation. 7 years ago
IXMLReader.h bff50c751d Spelling fixes. 8 years ago
IXMLWriter.h 391dd912bd Add IXMLWriterUTF8 to allow writing utf8/ansi XML's. 5 years ago
IrrCompileConfig.h 089db591dd Add optional multitouch support to X11. 3 years ago
IrrlichtDevice.h 5bc00390b9 Merge branch releases/1.8 revisions r5797 through r5866 into trunk 5 years ago
Keycodes.h 021485e272 Merge branch releases/1.8 revisions r5363:r5367 into trunk: 7 years ago
S3DVertex.h ede858d56f Make S3DVertex::getType a static instead of const function. Same for other vertex classes. 5 years ago
SAnimatedMesh.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 years ago
SColor.h 2ab2d068de Fix OpenGL to no longer switch colors red and blue in 24-bit RGB format. 5 years ago
SExposedVideoData.h bff50c751d Spelling fixes. 8 years ago
SIrrCreationParameters.h 8f0206ed2f Add flag SIrrlichtCreationParameters.WindowResizable. 5 years ago
SKeyMap.h fabd6cda44 - FPS camera now supports keyboard rotation. 7 years ago
SLight.h e2cf9130f2 Update documentation to clarify that OpenGL light has no hard radius. 5 years ago
SMaterial.h afac8e85fe Use BlendFactor only when MaterialType != EMT_ONETEXTURE_BLEND 4 years ago
SMaterialLayer.h abd0fa9dec Fix several problems with SMaterial serialization. 5 years ago
SMesh.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 years ago
SMeshBuffer.h 0a2330890a Bump copyright to 2012 12 years ago
SMeshBufferLightMap.h 0a2330890a Bump copyright to 2012 12 years ago
SMeshBufferTangents.h 0a2330890a Bump copyright to 2012 12 years ago
SOverrideMaterial.h 092c6b544c Clarify usage of SOverrideMaterial slightly. 5 years ago
SParticle.h 0a2330890a Bump copyright to 2012 12 years ago
SSharedMeshBuffer.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 years ago
SSkinMeshBuffer.h b5f139f8a7 Use _IRR_OVERRIDE_throughout. 5 years ago
SVertexIndex.h 0a2330890a Bump copyright to 2012 12 years ago
SVertexManipulator.h 8c5b6241b7 Add a normalsUpdate parameter to IMeshManipulator::transform. 5 years ago
SViewFrustum.h 39e5fdc3e7 Merge branch releases/1.8 revisions r5633 through r5796 into trunk. 5 years ago
SceneParameters.h f763315a9b Improve documentation for new texture-loader interface and mention that the old solutions are deprecated. 10 years ago
aabbox3d.h 949a1de2f2 Make aabbox3d::isValid const 5 years ago
coreutil.h eb02bd0c56 Code cleanup. 5 years ago
dimension2d.h 39e5fdc3e7 Merge branch releases/1.8 revisions r5633 through r5796 into trunk. 5 years ago
driverChoice.h d476cbe3e9 Fix driverChoiceConsole when allDrivers is set to false. 7 years ago
exampleHelper.h 02b49eea1b - Added exampleHelper and updated all examples. This is a base patch for upcoming patches related to iOS and OSX. 9 years ago
fast_atof.h 32585c5ed0 Cleanup: Make some variables const. 5 years ago
heapsort.h bff50c751d Spelling fixes. 8 years ago
irrAllocator.h 5bfba69e9d Simplify ALLOC_STRATEGY_DOUBLE in arrays somewhat. 7 years ago
irrArray.h 32585c5ed0 Cleanup: Make some variables const. 5 years ago
irrList.h b44b6891a6 Add typedefs like value_type and size_type to array, list and map like std containers have. 6 years ago
irrMap.h b44b6891a6 Add typedefs like value_type and size_type to array, list and map like std containers have. 6 years ago
irrMath.h b8ff826328 Remove 'register' keyword in all c++ code. 4 years ago
irrString.h 29eee783c8 Change string::split once more 4 years ago
irrTypes.h ff0f1b4b62 Avoid using the not quite standard _strcmpi function as it can cause troubles on some platforms. 5 years ago
irrXML.h 391dd912bd Add IXMLWriterUTF8 to allow writing utf8/ansi XML's. 5 years ago
irrlicht.h fc1b290951 Fix a few places which called the driverType a deviceType (variable-names and documentation). 7 years ago
irrpack.h acd601edbc Merge branch releases/1.8 revisions 5104:5120 into trunk: 9 years ago
irrunpack.h b3ba72ab74 Merge branch releases/1.8 revisions 5129:5140 into trunk: 9 years ago
leakHunter.h e7c1f9b6c4 Fix more typos in documentation and add a little more docs (thx @Yoran for reporting). 11 years ago
line2d.h 32585c5ed0 Cleanup: Make some variables const. 5 years ago
line3d.h bff50c751d Spelling fixes. 8 years ago
matrix4.h 56a037ff14 Fix wrong index used in CMatrix4<T>::transformVec4 5 years ago
path.h 0a2330890a Bump copyright to 2012 12 years ago
plane3d.h 9f7227b7ad Some whitespace adjustment. 11 years ago
position2d.h 0a2330890a Bump copyright to 2012 12 years ago
quaternion.h 3d66e045fc Use f64 version of reciprocal_squareroot in quaternion::normalize for more precision. 4 years ago
rect.h 6011b4c01f Add a new core::rect constructor which takes a dimension parameter and set's left-top to 0. 9 years ago
triangle3d.h 5ff51c947e Cleanup: Avoid using identical variable names in outer and inner scopes. 5 years ago
vector2d.h 32585c5ed0 Cleanup: Make some variables const. 5 years ago
vector3d.h fd155bead0 Add operator[] to vector2d and vector3d 5 years ago