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- // Copyright (C) 2002-2012 Nikolaus Gebhardt
- // This file is part of the "Irrlicht Engine".
- // For conditions of distribution and use, see copyright notice in irrlicht.h
- #ifndef __I_GUI_MESH_VIEWER_H_INCLUDED__
- #define __I_GUI_MESH_VIEWER_H_INCLUDED__
- #include "IGUIElement.h"
- namespace irr
- {
- namespace video
- {
- class SMaterial;
- } // end namespace video
- namespace scene
- {
- class IAnimatedMesh;
- } // end namespace scene
- namespace gui
- {
- //! 3d mesh viewing GUI element.
- class IGUIMeshViewer : public IGUIElement
- {
- public:
- //! constructor
- IGUIMeshViewer(IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect<s32> rectangle)
- : IGUIElement(EGUIET_MESH_VIEWER, environment, parent, id, rectangle) {}
- //! Sets the mesh to be shown
- virtual void setMesh(scene::IAnimatedMesh* mesh) = 0;
- //! Gets the displayed mesh
- virtual scene::IAnimatedMesh* getMesh() const = 0;
- //! Sets the material
- virtual void setMaterial(const video::SMaterial& material) = 0;
- //! Gets the material
- virtual const video::SMaterial& getMaterial() const = 0;
- };
- } // end namespace gui
- } // end namespace irr
- #endif
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