Thaddeus Crews c5cd7c66ee Merge pull request #85443 from smix8/gridmap_castshadows hai 23 horas
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2d 07b7f76896 Improve `NavMeshGenerator2D::generator_bake_from_source_geometry_data` performance hai 2 semanas
3d 612981c1ea Add ShadowCastingSetting to MeshLibrary / GridMap items hai 1 día
SCsub 9f9ee0c813 SCons: Add unobtrusive type hints in SCons files hai 2 meses
animated_texture.cpp e6d930b31f AnimatedTexture: Fix crash when loaded from a thread hai 5 meses
animated_texture.h e6d930b31f AnimatedTexture: Fix crash when loaded from a thread hai 5 meses
animation.compat.inc bea47d877b Fix seeking Animation immediate after playback for Discrete track hai 5 meses
animation.cpp 0d350e7108 Set clang-format `RemoveSemicolon` rule to `true` hai 1 mes
animation.h ed13a840fa Add markers to animation hai 2 meses
animation_library.cpp f5b49af99f Add RetargetModifier3D for realtime retarget to keep original rest hai 1 semana
animation_library.h f5b49af99f Add RetargetModifier3D for realtime retarget to keep original rest hai 1 semana
atlas_texture.cpp 10da06a32c Fix empty region in AtlasTexture hai 4 meses
atlas_texture.h 10da06a32c Fix empty region in AtlasTexture hai 4 meses
audio_stream_polyphonic.compat.inc 52fa4f05f3 Add samples playback support hai 5 meses
audio_stream_polyphonic.cpp d3ddce6b88 Fix leak when using audio samples instead of streams hai 2 meses
audio_stream_polyphonic.h 67ece3dc63 Fix polyphonic audio streams with id > 1 cannot be stopped or changed (MSVC mis-optimization) hai 4 meses
audio_stream_wav.cpp 08db8edbff fix save to wav hai 3 semanas
audio_stream_wav.h d5ad6dd699 AudioStream(Playback)WAV: Use LocalVectors instead of pointers hai 2 meses
bit_map.cpp 293cc2126e Avoid expensive sqrt operation in hot loop of BitMap.grow_mask hai 2 meses
bit_map.h d95794ec8a One Copyright Update to rule them all hai 1 ano
bone_map.cpp 96a95cb974 Add const lvalue ref to container parameters hai 10 meses
bone_map.h 96a95cb974 Add const lvalue ref to container parameters hai 10 meses
camera_attributes.cpp 0d350e7108 Set clang-format `RemoveSemicolon` rule to `true` hai 1 mes
camera_attributes.h b37fc1014a Style: Apply new `clang-format` changes hai 2 meses
camera_texture.cpp b88585abfc Add linux camera support hai 2 meses
camera_texture.h b88585abfc Add linux camera support hai 2 meses
canvas_item_material.cpp e2c6daf7ef Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. hai 1 mes
canvas_item_material.h 187e5ef258 Let materials' shaders update happen on loader threads hai 6 meses
compositor.cpp 5a98845655 Implement hooks into renderer hai 9 meses
compositor.h 5a98845655 Implement hooks into renderer hai 9 meses
compressed_texture.cpp 1b2a838e21 Add check in `CompressedTextureLayered::get_layer_data` to prevent crash hai 9 meses
compressed_texture.h d4e1a74efb Add 'override' mark to ResourceFormat class hai 8 meses
curve.cpp 8e324c4589 Merge pull request #86195 from GreenCrowDev/curve3d_close hai 1 semana
curve.h 790efbb783 Implement closed path for Curve3d hai 1 semana
curve_texture.cpp 413c11357d Use Core/Scene stringnames consistently hai 6 meses
curve_texture.h 7e21eb7e00 Extract and reorganize texture resource classes hai 1 ano
environment.cpp 6f846eb5c5 Added external camera feed from external plugin on Android hai 4 semanas
environment.h 08f4560e69 Add optional depth fog hai 9 meses
external_texture.cpp 98b8beddc5 ExternalTexture: Avoid error when destroyed without having been used hai 1 mes
external_texture.h 98b8beddc5 ExternalTexture: Avoid error when destroyed without having been used hai 1 mes
font.compat.inc 85df221610 [TextServer / Font] Add support for customizable baseline offset. hai 10 meses
font.cpp 68f638cf02 Use `(r)find_char` instead of `(r)find` for single characters hai 1 semana
font.h 5c8a8c57be [Font] Add check for cyclic base font dependencies. hai 3 meses
gradient.cpp fe0ee24533 Merge pull request #77779 from KoBeWi/emit_changed() hai 1 ano
gradient.h 7b86969719 Overhaul the Gradient Editor hai 1 ano
gradient_texture.cpp 3e0d3c433b Fix pink GradientTexture2D hai 2 meses
gradient_texture.h 3e0d3c433b Fix pink GradientTexture2D hai 2 meses
image_texture.cpp d9d2bb3219 Add support for ImageTexture3D serialization hai 1 ano
image_texture.h d9d2bb3219 Add support for ImageTexture3D serialization hai 1 ano
immediate_mesh.cpp 47f75547ce Fix immediate mesh modifications that don't call set_mesh hai 1 mes
immediate_mesh.h 1df50c78df Fix a few cases where surface format is still 32 bits hai 1 ano
label_settings.cpp de4a3fa151 Unify and streamline connecting to Resource changes hai 1 ano
label_settings.h d95794ec8a One Copyright Update to rule them all hai 1 ano
material.cpp 9e34e45480 Use Vector4 for texture mask in BaseMaterial to avoid converting to and from Plane hai 1 día
material.h e2c6daf7ef Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. hai 1 mes
mesh.cpp 68f638cf02 Use `(r)find_char` instead of `(r)find` for single characters hai 1 semana
mesh.h c2af6bcb59 GDExtension: Mark virtual function as `is_required` in `extension_api.json` hai 2 meses
mesh_data_tool.compat.inc 51ed3aef63 Vertex and attribute compression to reduce the size of the vertex format. hai 1 ano
mesh_data_tool.cpp 51ed3aef63 Vertex and attribute compression to reduce the size of the vertex format. hai 1 ano
mesh_data_tool.h 51ed3aef63 Vertex and attribute compression to reduce the size of the vertex format. hai 1 ano
mesh_texture.cpp 7e21eb7e00 Extract and reorganize texture resource classes hai 1 ano
mesh_texture.h 7e21eb7e00 Extract and reorganize texture resource classes hai 1 ano
multimesh.cpp 1728f80e7c Fixed Timestep Interpolation: MultiMesh hai 3 meses
multimesh.h 1728f80e7c Fixed Timestep Interpolation: MultiMesh hai 3 meses
navigation_mesh.cpp 925b690c98 Core: Integrate `Ref::instantiate` where possible hai 2 semanas
navigation_mesh.h c3f1bfd5cb Extract navigation-related defaults to separate header hai 3 meses
packed_scene.cpp 68f638cf02 Use `(r)find_char` instead of `(r)find` for single characters hai 1 semana
packed_scene.h 9853a69144 Implement typed dictionaries hai 2 meses
particle_process_material.cpp e2c6daf7ef Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. hai 1 mes
particle_process_material.h 40b9516724 Add cone angle control to particle emission ring shape hai 2 meses
physics_material.cpp d95794ec8a One Copyright Update to rule them all hai 1 ano
physics_material.h d95794ec8a One Copyright Update to rule them all hai 1 ano
placeholder_textures.cpp e896fbb638 Support immediately update ui after resizing placeholder* texture hai 10 meses
placeholder_textures.h d61d498632 Lazily allocate RIDs for PlaceholderTextures to avoid allocating GPU resources unless used hai 1 ano
portable_compressed_texture.cpp 925b690c98 Core: Integrate `Ref::instantiate` where possible hai 2 semanas
portable_compressed_texture.h e72ccc2080 Fix lossless formats in PortableCompressedTexture2D (fix data format storing) hai 10 meses
resource_format_text.cpp 68f638cf02 Use `(r)find_char` instead of `(r)find` for single characters hai 1 semana
resource_format_text.h d57846087b Universalize UID support in all resource types hai 2 semanas
shader.compat.inc db251a3f99 Allow setting a cubemap as default parameter to shader hai 3 meses
shader.cpp 7a438dc72e Merge pull request #97205 from tetrapod00/inspect-native-shader-code hai 1 mes
shader.h 7a438dc72e Merge pull request #97205 from tetrapod00/inspect-native-shader-code hai 1 mes
shader_include.cpp 15eec2450a Fix empty shader resource loading hai 1 ano
shader_include.h d4e1a74efb Add 'override' mark to ResourceFormat class hai 8 meses
skeleton_profile.cpp f5b49af99f Add RetargetModifier3D for realtime retarget to keep original rest hai 1 semana
skeleton_profile.h f5b49af99f Add RetargetModifier3D for realtime retarget to keep original rest hai 1 semana
sky.cpp 93be97e6a7 Make ShaderMaterial always the last option in inspector resource dropdowns hai 9 meses
sky.h d95794ec8a One Copyright Update to rule them all hai 1 ano
sprite_frames.cpp 57bc1d7574 Add duplicate animation hai 2 meses
sprite_frames.h 57bc1d7574 Add duplicate animation hai 2 meses
style_box.cpp c2af6bcb59 GDExtension: Mark virtual function as `is_required` in `extension_api.json` hai 2 meses
style_box.h c2af6bcb59 GDExtension: Mark virtual function as `is_required` in `extension_api.json` hai 2 meses
style_box_flat.cpp ad24dd4ba2 Increase range hint for StyleBoxFlat `border_width`, `corner_radius` and `expand_margin` hai 1 mes
style_box_flat.h a29a680920 Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file hai 1 ano
style_box_line.cpp a29a680920 Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file hai 1 ano
style_box_line.h a29a680920 Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file hai 1 ano
style_box_texture.cpp a29a680920 Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file hai 1 ano
style_box_texture.h a29a680920 Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file hai 1 ano
surface_tool.cpp 260287b3a1 Rewrite index optimization code for maximum efficiency hai 3 semanas
surface_tool.h 260287b3a1 Rewrite index optimization code for maximum efficiency hai 3 semanas
syntax_highlighter.cpp 68f638cf02 Use `(r)find_char` instead of `(r)find` for single characters hai 1 semana
syntax_highlighter.h cff1111359 Make native shader source visualizer can highlight uint suffix hai 6 meses
text_file.cpp 64edc7a5c2 Fix internal editor not updating when using external editor via LSP hai 1 ano
text_file.h bb98843b61 Fixed: TextFile's not reloading when changed from external editors hai 1 ano
text_line.cpp 56579f397d [Text Overrun] Add option to set custom ellipsis character, add support for system font fallback. hai 1 ano
text_line.h 56579f397d [Text Overrun] Add option to set custom ellipsis character, add support for system font fallback. hai 1 ano
text_paragraph.cpp 6bbc1cb6a9 Merge pull request #98036 from bruvzg/para_btn_spacing hai 2 semanas
text_paragraph.h 6bbc1cb6a9 Merge pull request #98036 from bruvzg/para_btn_spacing hai 2 semanas
texture.cpp c2af6bcb59 GDExtension: Mark virtual function as `is_required` in `extension_api.json` hai 2 meses
texture.h c2af6bcb59 GDExtension: Mark virtual function as `is_required` in `extension_api.json` hai 2 meses
texture_rd.cpp a4d1d36c85 Fix inability to set TextureLayeredRD as TEXTURE_TYPE_CUBE or TEXTURE_TYPE_CUBE_ARRAY hai 2 semanas
texture_rd.h 83241ab139 Enforce calling RenderingDevice code from rendering thread in TextureRD classes hai 10 meses
theme.cpp 7593e55527 Improve Editor Inspector/Theme item lookup performance hai 3 meses
theme.h 7593e55527 Improve Editor Inspector/Theme item lookup performance hai 3 meses
video_stream.cpp c2af6bcb59 GDExtension: Mark virtual function as `is_required` in `extension_api.json` hai 2 meses
video_stream.h c2af6bcb59 GDExtension: Mark virtual function as `is_required` in `extension_api.json` hai 2 meses
visual_shader.cpp a64b3fd3f8 Allow `SCREEN_UV` to be used in light function of spatial shader hai 1 semana
visual_shader.h db251a3f99 Allow setting a cubemap as default parameter to shader hai 3 meses
visual_shader_nodes.compat.inc db251a3f99 Allow setting a cubemap as default parameter to shader hai 3 meses
visual_shader_nodes.cpp 2191df0cea VisualShader: Add LinearToSRGB and SRGBToLinear to ColorFunc node hai 1 mes
visual_shader_nodes.h 2191df0cea VisualShader: Add LinearToSRGB and SRGBToLinear to ColorFunc node hai 1 mes
visual_shader_particle_nodes.cpp 955d5affa8 Reduce and prevent unnecessary random-access to `List` hai 6 meses
visual_shader_particle_nodes.h e5d2b6d50f Fix some missing categories in visual shader nodes hai 8 meses
visual_shader_sdf_nodes.cpp f248420a2b made visual shader ports expandable by default if there is only one output port and it's of any vector type hai 1 ano
visual_shader_sdf_nodes.h e5d2b6d50f Fix some missing categories in visual shader nodes hai 8 meses
world_2d.cpp 6dd4a68797 Reorganize some code to have 2D things grouped together hai 7 meses
world_2d.h e2f1af8742 Remove self includes in some files hai 9 meses