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SCsub
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9f9ee0c813
SCons: Add unobtrusive type hints in SCons files
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il y a 5 mois |
box_shape_3d.cpp
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0fc082e1ee
Add CollisionShape3D custom debug colours
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il y a 2 mois |
box_shape_3d.h
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0fc082e1ee
Add CollisionShape3D custom debug colours
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il y a 2 mois |
capsule_shape_3d.cpp
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0fc082e1ee
Add CollisionShape3D custom debug colours
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il y a 2 mois |
capsule_shape_3d.h
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0fc082e1ee
Add CollisionShape3D custom debug colours
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il y a 2 mois |
concave_polygon_shape_3d.cpp
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0fc082e1ee
Add CollisionShape3D custom debug colours
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il y a 2 mois |
concave_polygon_shape_3d.h
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0fc082e1ee
Add CollisionShape3D custom debug colours
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il y a 2 mois |
convex_polygon_shape_3d.cpp
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0fc082e1ee
Add CollisionShape3D custom debug colours
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il y a 2 mois |
convex_polygon_shape_3d.h
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0fc082e1ee
Add CollisionShape3D custom debug colours
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il y a 2 mois |
cylinder_shape_3d.cpp
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0fc082e1ee
Add CollisionShape3D custom debug colours
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il y a 2 mois |
cylinder_shape_3d.h
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0fc082e1ee
Add CollisionShape3D custom debug colours
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il y a 2 mois |
fog_material.cpp
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e2c6daf7ef
Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile.
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il y a 4 mois |
fog_material.h
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c399424db9
Move 3D-only resources to their own folder
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il y a 1 an |
height_map_shape_3d.cpp
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ab08876e5c
Merge pull request #89566 from AThousandShips/range_val_fix
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il y a 2 mois |
height_map_shape_3d.h
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0fc082e1ee
Add CollisionShape3D custom debug colours
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il y a 2 mois |
importer_mesh.cpp
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260287b3a1
Rewrite index optimization code for maximum efficiency
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il y a 3 mois |
importer_mesh.h
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73d85f46c9
Remove unused headers in scene.
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il y a 2 mois |
mesh_library.cpp
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612981c1ea
Add ShadowCastingSetting to MeshLibrary / GridMap items
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il y a 2 mois |
mesh_library.h
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73d85f46c9
Remove unused headers in scene.
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il y a 2 mois |
navigation_mesh_source_geometry_data_3d.cpp
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a1846b27ea
Improve use of `Ref.is_null/valid`
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il y a 2 mois |
navigation_mesh_source_geometry_data_3d.h
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2e1f6b50fb
Add bounds function to NavigationMeshSourceGeometryData
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il y a 6 mois |
primitive_meshes.cpp
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f134769506
Fix various typos
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il y a 1 mois |
primitive_meshes.h
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0d350e7108
Set clang-format `RemoveSemicolon` rule to `true`
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il y a 4 mois |
separation_ray_shape_3d.cpp
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0fc082e1ee
Add CollisionShape3D custom debug colours
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il y a 2 mois |
separation_ray_shape_3d.h
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0fc082e1ee
Add CollisionShape3D custom debug colours
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il y a 2 mois |
shape_3d.cpp
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6dc6ad2b86
Prevent errors when drawing debug meshes when surface count is zero.
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il y a 1 mois |
shape_3d.h
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f0c077deb8
fix collision shape debug color breaking gdextension
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il y a 2 mois |
skin.cpp
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c399424db9
Move 3D-only resources to their own folder
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il y a 1 an |
skin.h
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c399424db9
Move 3D-only resources to their own folder
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il y a 1 an |
sky_material.cpp
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e2c6daf7ef
Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile.
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il y a 4 mois |
sky_material.h
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c399424db9
Move 3D-only resources to their own folder
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il y a 1 an |
sphere_shape_3d.cpp
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73d85f46c9
Remove unused headers in scene.
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il y a 2 mois |
sphere_shape_3d.h
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0fc082e1ee
Add CollisionShape3D custom debug colours
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il y a 2 mois |
world_3d.cpp
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73d85f46c9
Remove unused headers in scene.
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il y a 2 mois |
world_3d.h
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c399424db9
Move 3D-only resources to their own folder
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il y a 1 an |
world_boundary_shape_3d.cpp
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0fc082e1ee
Add CollisionShape3D custom debug colours
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il y a 2 mois |
world_boundary_shape_3d.h
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0fc082e1ee
Add CollisionShape3D custom debug colours
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il y a 2 mois |