Thaddeus Crews bacf8d198d Merge pull request #101014 from BattyBovine/cs3d-separation-ray-fix-2 1 month ago
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SCsub 9f9ee0c813 SCons: Add unobtrusive type hints in SCons files 5 months ago
box_shape_3d.cpp 0fc082e1ee Add CollisionShape3D custom debug colours 2 months ago
box_shape_3d.h 0fc082e1ee Add CollisionShape3D custom debug colours 2 months ago
capsule_shape_3d.cpp 0fc082e1ee Add CollisionShape3D custom debug colours 2 months ago
capsule_shape_3d.h 0fc082e1ee Add CollisionShape3D custom debug colours 2 months ago
concave_polygon_shape_3d.cpp 0fc082e1ee Add CollisionShape3D custom debug colours 2 months ago
concave_polygon_shape_3d.h 0fc082e1ee Add CollisionShape3D custom debug colours 2 months ago
convex_polygon_shape_3d.cpp 0fc082e1ee Add CollisionShape3D custom debug colours 2 months ago
convex_polygon_shape_3d.h 0fc082e1ee Add CollisionShape3D custom debug colours 2 months ago
cylinder_shape_3d.cpp 0fc082e1ee Add CollisionShape3D custom debug colours 2 months ago
cylinder_shape_3d.h 0fc082e1ee Add CollisionShape3D custom debug colours 2 months ago
fog_material.cpp e2c6daf7ef Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. 4 months ago
fog_material.h c399424db9 Move 3D-only resources to their own folder 1 year ago
height_map_shape_3d.cpp ab08876e5c Merge pull request #89566 from AThousandShips/range_val_fix 2 months ago
height_map_shape_3d.h 0fc082e1ee Add CollisionShape3D custom debug colours 2 months ago
importer_mesh.cpp 260287b3a1 Rewrite index optimization code for maximum efficiency 3 months ago
importer_mesh.h 73d85f46c9 Remove unused headers in scene. 2 months ago
mesh_library.cpp 612981c1ea Add ShadowCastingSetting to MeshLibrary / GridMap items 2 months ago
mesh_library.h 73d85f46c9 Remove unused headers in scene. 2 months ago
navigation_mesh_source_geometry_data_3d.cpp a1846b27ea Improve use of `Ref.is_null/valid` 2 months ago
navigation_mesh_source_geometry_data_3d.h 2e1f6b50fb Add bounds function to NavigationMeshSourceGeometryData 6 months ago
primitive_meshes.cpp f134769506 Fix various typos 1 month ago
primitive_meshes.h 0d350e7108 Set clang-format `RemoveSemicolon` rule to `true` 4 months ago
separation_ray_shape_3d.cpp 0fc082e1ee Add CollisionShape3D custom debug colours 2 months ago
separation_ray_shape_3d.h 0fc082e1ee Add CollisionShape3D custom debug colours 2 months ago
shape_3d.cpp 6dc6ad2b86 Prevent errors when drawing debug meshes when surface count is zero. 1 month ago
shape_3d.h f0c077deb8 fix collision shape debug color breaking gdextension 2 months ago
skin.cpp c399424db9 Move 3D-only resources to their own folder 1 year ago
skin.h c399424db9 Move 3D-only resources to their own folder 1 year ago
sky_material.cpp e2c6daf7ef Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. 4 months ago
sky_material.h c399424db9 Move 3D-only resources to their own folder 1 year ago
sphere_shape_3d.cpp 73d85f46c9 Remove unused headers in scene. 2 months ago
sphere_shape_3d.h 0fc082e1ee Add CollisionShape3D custom debug colours 2 months ago
world_3d.cpp 73d85f46c9 Remove unused headers in scene. 2 months ago
world_3d.h c399424db9 Move 3D-only resources to their own folder 1 year ago
world_boundary_shape_3d.cpp 0fc082e1ee Add CollisionShape3D custom debug colours 2 months ago
world_boundary_shape_3d.h 0fc082e1ee Add CollisionShape3D custom debug colours 2 months ago