Hume2 417ac2806d Implemented Mr. Candle 9 rokov pred
..
BackGround.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 rokov pred
bicycle_platform.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 rokov pred
bonusblock.stl 4f0d26aa59 New BonusBlock content: 'explode' - a coin explosion. 11 rokov pred
bonusblocksprite.stl 00123f5e1f Added a test level for the new bonus block sprites 9 rokov pred
burnnmelt.stl 6317df7901 Burning now uses an extra animation 9 rokov pred
candle.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 rokov pred
captainsnowball.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 rokov pred
castletiles.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 rokov pred
chain.stl 4ef5f86753 castle/chain.png: Added tiles for chains. 14 rokov pred
crystalcave.stl 6a0f07b63d tiles.strf: Make Crystal cave tiles non-solid. 14 rokov pred
crystallo.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 rokov pred
darksnow.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 rokov pred
decal.stl c195429efc * Make it compile again 15 rokov pred
default.nut c627115678 - Avoid some expensive SDL_GetTicks() calls 18 rokov pred
doortest.stl 2e04de67d9 Doors can run scripts now. 15 rokov pred
forestkeep.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 rokov pred
freezetest.stl a45e651d8d Frozen Mr.Tree no longer spawn PoisonIvys when squished 9 rokov pred
glow_effects.stl e328f97c4f Renamed walkingflame to livefire including sleeping and dormant versions 11 rokov pred
gradient_dir.stl 5070dfdc8f Added gradient direction test level 9 rokov pred
haywire.stl ff63fa347a Clean up test levels a bit. 14 rokov pred
icecrusher.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 rokov pred
icefreezetest.stl 7a3701217e Rename ice freeze level due to crash 9 rokov pred
icetest.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 rokov pred
info 50f66df663 rename basest back to data 19 rokov pred
intro2.stl 73320c3896 #318: Automatically run default.nut for each level/sector and worldmap. We may want to consider moving world.nut functionality into default.nut. 16 rokov pred
kugelblitz.stl 7d4827c822 Standardlized author names, so the same name is used everywhere. 17 rokov pred
light.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 rokov pred
lightmap.stl 23666dc6dc Added Halloween decal and fog 10 rokov pred
magicblocks.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 rokov pred
menutest.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 rokov pred
mrcandle.stl 417ac2806d Implemented Mr. Candle 9 rokov pred
nb.po 1be16eea7f New and updated Norwegian (Nynorsk and Bokmål) translations. 11 rokov pred
newice.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 rokov pred
nightcave.stl 84cecbf4a2 Nightcave test level: Restore decals that have been broken by an editor bug in revision 6392. 14 rokov pred
nn.po 1be16eea7f New and updated Norwegian (Nynorsk and Bokmål) translations. 11 rokov pred
oddbug.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 rokov pred
owl.stl ec7a10120d levels/test/owl.stl: Rename "bombfish" to "skydive". 14 rokov pred
pneumatic_platform.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 rokov pred
rusty_trampoline.stl 5f828224f5 New Object: rusty trampoline code by rgcjonas, graphics by ctdabomb, see test level for use (bug 833) 13 rokov pred
scoretest.stl 9880f787f0 Added a "Restart level" button to pause menu. Fixes the annoyonce of restarting the level manually. 9 rokov pred
scripttrigger.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 rokov pred
short_fuse.stl 94c343fe00 Short Fuse: Make badguy shootable with the fireflower. 14 rokov pred
snowair.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 rokov pred
snowmountain.stl 5dc31be3ea Fixed snowmountain tiles 9 rokov pred
snowslope.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 rokov pred
spike.stl fef1d2150f Reimplemented old spikes for compatibility reasons 9 rokov pred
stacking.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 rokov pred
tileplatforms.stl 2e21327705 Coins follow tilemaps or can be given paths 14 rokov pred
tileset2.strf b7e9c1b1c1 forgot to add some files, actually merge 2 tilesets in testlevel 17 rokov pred
totem.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 rokov pred
transition.nut 982b069b86 play around with scripted willos 17 rokov pred
transition.stl 73320c3896 #318: Automatically run default.nut for each level/sector and worldmap. We may want to consider moving world.nut functionality into default.nut. 16 rokov pred
treeboss.stl 0dec1b31eb Added a dead_script to ghosttree so that issue #34 could be closed 11 rokov pred
unisolid.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 rokov pred
unstable_tile.stl 0f017cd609 Added test level for "unstable tiles". 14 rokov pred
weakblock.stl 0e7aa8cb8f weakblock: ice-themed sprite/behavior added, fire bullets absorbed, iceflower no longer destroys, test level added (bug 819) 13 rokov pred