Hume2 417ac2806d Implemented Mr. Candle 9 years ago
..
BackGround.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 years ago
bicycle_platform.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 years ago
bonusblock.stl 4f0d26aa59 New BonusBlock content: 'explode' - a coin explosion. 11 years ago
bonusblocksprite.stl 00123f5e1f Added a test level for the new bonus block sprites 9 years ago
burnnmelt.stl 6317df7901 Burning now uses an extra animation 9 years ago
candle.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 years ago
captainsnowball.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 years ago
castletiles.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 years ago
chain.stl 4ef5f86753 castle/chain.png: Added tiles for chains. 14 years ago
crystalcave.stl 6a0f07b63d tiles.strf: Make Crystal cave tiles non-solid. 14 years ago
crystallo.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 years ago
darksnow.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 years ago
decal.stl c195429efc * Make it compile again 15 years ago
default.nut c627115678 - Avoid some expensive SDL_GetTicks() calls 18 years ago
doortest.stl 2e04de67d9 Doors can run scripts now. 15 years ago
forestkeep.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 years ago
freezetest.stl a45e651d8d Frozen Mr.Tree no longer spawn PoisonIvys when squished 9 years ago
glow_effects.stl e328f97c4f Renamed walkingflame to livefire including sleeping and dormant versions 11 years ago
gradient_dir.stl 5070dfdc8f Added gradient direction test level 9 years ago
haywire.stl ff63fa347a Clean up test levels a bit. 14 years ago
icecrusher.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 years ago
icefreezetest.stl 7a3701217e Rename ice freeze level due to crash 9 years ago
icetest.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 years ago
info 50f66df663 rename basest back to data 19 years ago
intro2.stl 73320c3896 #318: Automatically run default.nut for each level/sector and worldmap. We may want to consider moving world.nut functionality into default.nut. 16 years ago
kugelblitz.stl 7d4827c822 Standardlized author names, so the same name is used everywhere. 17 years ago
light.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 years ago
lightmap.stl 23666dc6dc Added Halloween decal and fog 10 years ago
magicblocks.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 years ago
menutest.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 years ago
mrcandle.stl 417ac2806d Implemented Mr. Candle 9 years ago
nb.po 1be16eea7f New and updated Norwegian (Nynorsk and Bokmål) translations. 11 years ago
newice.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 years ago
nightcave.stl 84cecbf4a2 Nightcave test level: Restore decals that have been broken by an editor bug in revision 6392. 14 years ago
nn.po 1be16eea7f New and updated Norwegian (Nynorsk and Bokmål) translations. 11 years ago
oddbug.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 years ago
owl.stl ec7a10120d levels/test/owl.stl: Rename "bombfish" to "skydive". 14 years ago
pneumatic_platform.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 years ago
rusty_trampoline.stl 5f828224f5 New Object: rusty trampoline code by rgcjonas, graphics by ctdabomb, see test level for use (bug 833) 13 years ago
scoretest.stl 9880f787f0 Added a "Restart level" button to pause menu. Fixes the annoyonce of restarting the level manually. 9 years ago
scripttrigger.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 years ago
short_fuse.stl 94c343fe00 Short Fuse: Make badguy shootable with the fireflower. 14 years ago
snowair.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 years ago
snowmountain.stl 5dc31be3ea Fixed snowmountain tiles 9 years ago
snowslope.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 years ago
spike.stl fef1d2150f Reimplemented old spikes for compatibility reasons 9 years ago
stacking.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 years ago
tileplatforms.stl 2e21327705 Coins follow tilemaps or can be given paths 14 years ago
tileset2.strf b7e9c1b1c1 forgot to add some files, actually merge 2 tilesets in testlevel 17 years ago
totem.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 years ago
transition.nut 982b069b86 play around with scripted willos 17 years ago
transition.stl 73320c3896 #318: Automatically run default.nut for each level/sector and worldmap. We may want to consider moving world.nut functionality into default.nut. 16 years ago
treeboss.stl 0dec1b31eb Added a dead_script to ghosttree so that issue #34 could be closed 11 years ago
unisolid.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 years ago
unstable_tile.stl 0f017cd609 Added test level for "unstable tiles". 14 years ago
weakblock.stl 0e7aa8cb8f weakblock: ice-themed sprite/behavior added, fire bullets absorbed, iceflower no longer destroys, test level added (bug 819) 13 years ago