Hume2 417ac2806d Implemented Mr. Candle 9 anni fa
..
BackGround.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 anni fa
bicycle_platform.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 anni fa
bonusblock.stl 4f0d26aa59 New BonusBlock content: 'explode' - a coin explosion. 11 anni fa
bonusblocksprite.stl 00123f5e1f Added a test level for the new bonus block sprites 9 anni fa
burnnmelt.stl 6317df7901 Burning now uses an extra animation 9 anni fa
candle.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 anni fa
captainsnowball.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 anni fa
castletiles.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 anni fa
chain.stl 4ef5f86753 castle/chain.png: Added tiles for chains. 14 anni fa
crystalcave.stl 6a0f07b63d tiles.strf: Make Crystal cave tiles non-solid. 14 anni fa
crystallo.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 anni fa
darksnow.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 anni fa
decal.stl c195429efc * Make it compile again 15 anni fa
default.nut c627115678 - Avoid some expensive SDL_GetTicks() calls 18 anni fa
doortest.stl 2e04de67d9 Doors can run scripts now. 15 anni fa
forestkeep.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 anni fa
freezetest.stl a45e651d8d Frozen Mr.Tree no longer spawn PoisonIvys when squished 9 anni fa
glow_effects.stl e328f97c4f Renamed walkingflame to livefire including sleeping and dormant versions 11 anni fa
gradient_dir.stl 5070dfdc8f Added gradient direction test level 9 anni fa
haywire.stl ff63fa347a Clean up test levels a bit. 14 anni fa
icecrusher.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 anni fa
icefreezetest.stl 7a3701217e Rename ice freeze level due to crash 9 anni fa
icetest.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 anni fa
info 50f66df663 rename basest back to data 19 anni fa
intro2.stl 73320c3896 #318: Automatically run default.nut for each level/sector and worldmap. We may want to consider moving world.nut functionality into default.nut. 16 anni fa
kugelblitz.stl 7d4827c822 Standardlized author names, so the same name is used everywhere. 17 anni fa
light.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 anni fa
lightmap.stl 23666dc6dc Added Halloween decal and fog 10 anni fa
magicblocks.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 anni fa
menutest.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 anni fa
mrcandle.stl 417ac2806d Implemented Mr. Candle 9 anni fa
nb.po 1be16eea7f New and updated Norwegian (Nynorsk and Bokmål) translations. 11 anni fa
newice.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 anni fa
nightcave.stl 84cecbf4a2 Nightcave test level: Restore decals that have been broken by an editor bug in revision 6392. 14 anni fa
nn.po 1be16eea7f New and updated Norwegian (Nynorsk and Bokmål) translations. 11 anni fa
oddbug.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 anni fa
owl.stl ec7a10120d levels/test/owl.stl: Rename "bombfish" to "skydive". 14 anni fa
pneumatic_platform.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 anni fa
rusty_trampoline.stl 5f828224f5 New Object: rusty trampoline code by rgcjonas, graphics by ctdabomb, see test level for use (bug 833) 13 anni fa
scoretest.stl 9880f787f0 Added a "Restart level" button to pause menu. Fixes the annoyonce of restarting the level manually. 9 anni fa
scripttrigger.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 anni fa
short_fuse.stl 94c343fe00 Short Fuse: Make badguy shootable with the fireflower. 14 anni fa
snowair.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 anni fa
snowmountain.stl 5dc31be3ea Fixed snowmountain tiles 9 anni fa
snowslope.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 anni fa
spike.stl fef1d2150f Reimplemented old spikes for compatibility reasons 9 anni fa
stacking.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 anni fa
tileplatforms.stl 2e21327705 Coins follow tilemaps or can be given paths 14 anni fa
tileset2.strf b7e9c1b1c1 forgot to add some files, actually merge 2 tilesets in testlevel 17 anni fa
totem.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 anni fa
transition.nut 982b069b86 play around with scripted willos 17 anni fa
transition.stl 73320c3896 #318: Automatically run default.nut for each level/sector and worldmap. We may want to consider moving world.nut functionality into default.nut. 16 anni fa
treeboss.stl 0dec1b31eb Added a dead_script to ghosttree so that issue #34 could be closed 11 anni fa
unisolid.stl 058e2f6298 Random stuff that I should have committed ages ago. 15 anni fa
unstable_tile.stl 0f017cd609 Added test level for "unstable tiles". 14 anni fa
weakblock.stl 0e7aa8cb8f weakblock: ice-themed sprite/behavior added, fire bullets absorbed, iceflower no longer destroys, test level added (bug 819) 13 anni fa