Hume2 417ac2806d Implemented Mr. Candle vor 9 Jahren
..
BackGround.stl 058e2f6298 Random stuff that I should have committed ages ago. vor 15 Jahren
bicycle_platform.stl 058e2f6298 Random stuff that I should have committed ages ago. vor 15 Jahren
bonusblock.stl 4f0d26aa59 New BonusBlock content: 'explode' - a coin explosion. vor 11 Jahren
bonusblocksprite.stl 00123f5e1f Added a test level for the new bonus block sprites vor 9 Jahren
burnnmelt.stl 6317df7901 Burning now uses an extra animation vor 9 Jahren
candle.stl 058e2f6298 Random stuff that I should have committed ages ago. vor 15 Jahren
captainsnowball.stl 058e2f6298 Random stuff that I should have committed ages ago. vor 15 Jahren
castletiles.stl 058e2f6298 Random stuff that I should have committed ages ago. vor 15 Jahren
chain.stl 4ef5f86753 castle/chain.png: Added tiles for chains. vor 14 Jahren
crystalcave.stl 6a0f07b63d tiles.strf: Make Crystal cave tiles non-solid. vor 14 Jahren
crystallo.stl 058e2f6298 Random stuff that I should have committed ages ago. vor 15 Jahren
darksnow.stl 058e2f6298 Random stuff that I should have committed ages ago. vor 15 Jahren
decal.stl c195429efc * Make it compile again vor 15 Jahren
default.nut c627115678 - Avoid some expensive SDL_GetTicks() calls vor 18 Jahren
doortest.stl 2e04de67d9 Doors can run scripts now. vor 15 Jahren
forestkeep.stl 058e2f6298 Random stuff that I should have committed ages ago. vor 15 Jahren
freezetest.stl a45e651d8d Frozen Mr.Tree no longer spawn PoisonIvys when squished vor 9 Jahren
glow_effects.stl e328f97c4f Renamed walkingflame to livefire including sleeping and dormant versions vor 11 Jahren
gradient_dir.stl 5070dfdc8f Added gradient direction test level vor 9 Jahren
haywire.stl ff63fa347a Clean up test levels a bit. vor 14 Jahren
icecrusher.stl 058e2f6298 Random stuff that I should have committed ages ago. vor 15 Jahren
icefreezetest.stl 7a3701217e Rename ice freeze level due to crash vor 9 Jahren
icetest.stl 058e2f6298 Random stuff that I should have committed ages ago. vor 15 Jahren
info 50f66df663 rename basest back to data vor 19 Jahren
intro2.stl 73320c3896 #318: Automatically run default.nut for each level/sector and worldmap. We may want to consider moving world.nut functionality into default.nut. vor 16 Jahren
kugelblitz.stl 7d4827c822 Standardlized author names, so the same name is used everywhere. vor 17 Jahren
light.stl 058e2f6298 Random stuff that I should have committed ages ago. vor 15 Jahren
lightmap.stl 23666dc6dc Added Halloween decal and fog vor 10 Jahren
magicblocks.stl 058e2f6298 Random stuff that I should have committed ages ago. vor 15 Jahren
menutest.stl 058e2f6298 Random stuff that I should have committed ages ago. vor 15 Jahren
mrcandle.stl 417ac2806d Implemented Mr. Candle vor 9 Jahren
nb.po 1be16eea7f New and updated Norwegian (Nynorsk and Bokmål) translations. vor 11 Jahren
newice.stl 058e2f6298 Random stuff that I should have committed ages ago. vor 15 Jahren
nightcave.stl 84cecbf4a2 Nightcave test level: Restore decals that have been broken by an editor bug in revision 6392. vor 14 Jahren
nn.po 1be16eea7f New and updated Norwegian (Nynorsk and Bokmål) translations. vor 11 Jahren
oddbug.stl 058e2f6298 Random stuff that I should have committed ages ago. vor 15 Jahren
owl.stl ec7a10120d levels/test/owl.stl: Rename "bombfish" to "skydive". vor 14 Jahren
pneumatic_platform.stl 058e2f6298 Random stuff that I should have committed ages ago. vor 15 Jahren
rusty_trampoline.stl 5f828224f5 New Object: rusty trampoline code by rgcjonas, graphics by ctdabomb, see test level for use (bug 833) vor 13 Jahren
scoretest.stl 9880f787f0 Added a "Restart level" button to pause menu. Fixes the annoyonce of restarting the level manually. vor 9 Jahren
scripttrigger.stl 058e2f6298 Random stuff that I should have committed ages ago. vor 15 Jahren
short_fuse.stl 94c343fe00 Short Fuse: Make badguy shootable with the fireflower. vor 14 Jahren
snowair.stl 058e2f6298 Random stuff that I should have committed ages ago. vor 15 Jahren
snowmountain.stl 5dc31be3ea Fixed snowmountain tiles vor 9 Jahren
snowslope.stl 058e2f6298 Random stuff that I should have committed ages ago. vor 15 Jahren
spike.stl fef1d2150f Reimplemented old spikes for compatibility reasons vor 9 Jahren
stacking.stl 058e2f6298 Random stuff that I should have committed ages ago. vor 15 Jahren
tileplatforms.stl 2e21327705 Coins follow tilemaps or can be given paths vor 14 Jahren
tileset2.strf b7e9c1b1c1 forgot to add some files, actually merge 2 tilesets in testlevel vor 17 Jahren
totem.stl 058e2f6298 Random stuff that I should have committed ages ago. vor 15 Jahren
transition.nut 982b069b86 play around with scripted willos vor 17 Jahren
transition.stl 73320c3896 #318: Automatically run default.nut for each level/sector and worldmap. We may want to consider moving world.nut functionality into default.nut. vor 16 Jahren
treeboss.stl 0dec1b31eb Added a dead_script to ghosttree so that issue #34 could be closed vor 11 Jahren
unisolid.stl 058e2f6298 Random stuff that I should have committed ages ago. vor 15 Jahren
unstable_tile.stl 0f017cd609 Added test level for "unstable tiles". vor 14 Jahren
weakblock.stl 0e7aa8cb8f weakblock: ice-themed sprite/behavior added, fire bullets absorbed, iceflower no longer destroys, test level added (bug 819) vor 13 Jahren