.. |
CDynamicMeshBuffer.h
|
6a7c09d6be
Add updateBoundingBox parameter to IMeshBuffer::append and some fixes and optimizations
|
il y a 1 an |
CIndexBuffer.h
|
16b8c2360c
Fix bad cast in CIndexBuffer. Modify IIndexBuffer interface for cleanup and safety.
|
il y a 2 ans |
CMeshBuffer.h
|
6a7c09d6be
Add updateBoundingBox parameter to IMeshBuffer::append and some fixes and optimizations
|
il y a 1 an |
CVertexBuffer.h
|
036c974845
Use qualifed id instead of virtual function calls in CVertexBuffer constructors
|
il y a 1 an |
EAttributes.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
ECullingTypes.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
EDebugSceneTypes.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
EDeviceTypes.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
EDriverFeatures.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
EDriverTypes.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
EFocusFlags.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
EGUIAlignment.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
EGUIElementTypes.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
EHardwareBufferFlags.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
EMaterialFlags.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
EMaterialTypes.h
|
0f4c201580
typo
|
il y a 2 ans |
EMeshBufferTypes.h
|
7263a1e6f0
Adding comments.
|
il y a 2 ans |
EMeshWriterEnums.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
EMessageBoxFlags.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
EPrimitiveTypes.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
EReadFileType.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
ESceneNodeAnimatorTypes.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
ESceneNodeTypes.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
ESceneNodeUpdateAbs.h
|
92631b7913
Allow nodes ignoring parent transformations with ESNUA_RELATIVE
|
il y a 1 an |
EShaderTypes.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
ETerrainElements.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IAnimatedMesh.h
|
12e92e9180
Clean up include dependencies in public headers
|
il y a 1 an |
IAnimatedMeshMD2.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IAnimatedMeshMD3.h
|
046f889bc7
Spelling fixes
|
il y a 1 an |
IAnimatedMeshSceneNode.h
|
046f889bc7
Spelling fixes
|
il y a 1 an |
IAttributeExchangingObject.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IAttributes.h
|
046f889bc7
Spelling fixes
|
il y a 1 an |
IBillboardSceneNode.h
|
409ed6ffc2
IBillboardSceneNode got functions to access meshbuffers.
|
il y a 2 ans |
IBillboardTextSceneNode.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IBoneSceneNode.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
ICameraSceneNode.h
|
e1921a21b0
Add lens shift support for the camera and the perspective projection functions
|
il y a 11 mois |
IColladaMeshWriter.h
|
12e92e9180
Clean up include dependencies in public headers
|
il y a 1 an |
IContextManager.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
ICursorControl.h
|
046f889bc7
Spelling fixes
|
il y a 1 an |
IDummyTransformationSceneNode.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IDynamicMeshBuffer.h
|
d207a64429
Add IMeshBuffer::getColor functions
|
il y a 2 ans |
IEventReceiver.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IFileArchive.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IFileList.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IFileSystem.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IGPUProgrammingServices.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IGUIButton.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IGUICheckBox.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IGUIColorSelectDialog.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IGUIComboBox.h
|
0bd714315d
Fix spelling of enums in header comments
|
il y a 1 an |
IGUIContextMenu.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IGUIEditBox.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IGUIElement.h
|
c4bb9297c0
Fix IGUIElements not getting a tab order because of invisible or disabled parents.
|
il y a 2 ans |
IGUIElementFactory.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IGUIEnvironment.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IGUIFileOpenDialog.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IGUIFont.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IGUIFontBitmap.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IGUIImage.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IGUIImageList.h
|
12e92e9180
Clean up include dependencies in public headers
|
il y a 1 an |
IGUIInOutFader.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IGUIListBox.h
|
83771d8b11
Listbox items can now change individual background colors
|
il y a 1 an |
IGUIMeshViewer.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IGUIProfiler.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IGUIScrollBar.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IGUISkin.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IGUISpinBox.h
|
0cf10baf87
Add IGUISpinBox functions getValueFor and getOldValue
|
il y a 2 ans |
IGUISpriteBank.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IGUIStaticText.h
|
0bd714315d
Fix spelling of enums in header comments
|
il y a 1 an |
IGUITabControl.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IGUITable.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IGUIToolbar.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IGUITreeView.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IGUIWindow.h
|
12e92e9180
Clean up include dependencies in public headers
|
il y a 1 an |
IGeometryCreator.h
|
b5bc32a363
Fix tessellation numbers in createCylinderMesh, createConeMesh, createArrowMesh
|
il y a 8 mois |
IImage.h
|
12e92e9180
Clean up include dependencies in public headers
|
il y a 1 an |
IImageLoader.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IImageWriter.h
|
12e92e9180
Clean up include dependencies in public headers
|
il y a 1 an |
IIndexBuffer.h
|
12e92e9180
Clean up include dependencies in public headers
|
il y a 1 an |
ILightManager.h
|
a5fe92dd45
ILightManager now uses empty instead of pure virtual functions
|
il y a 2 ans |
ILightSceneNode.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
ILogger.h
|
046f889bc7
Spelling fixes
|
il y a 1 an |
IMaterialRenderer.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IMaterialRendererServices.h
|
60bc9f8b45
Improve documentation
|
il y a 1 an |
IMemoryReadFile.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IMesh.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IMeshBuffer.h
|
6a7c09d6be
Add updateBoundingBox parameter to IMeshBuffer::append and some fixes and optimizations
|
il y a 1 an |
IMeshCache.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IMeshLoader.h
|
12e92e9180
Clean up include dependencies in public headers
|
il y a 1 an |
IMeshManipulator.h
|
7d0484f303
Fix documentation of IMeshManipulator::transform
|
il y a 2 ans |
IMeshSceneNode.h
|
1a67fce6cb
Add IMeshSceneNode::setNodeRegistration to allow registering MeshSceneNodes to the SceneManager per buffer instead of per node
|
il y a 1 an |
IMeshTextureLoader.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IMeshWriter.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IMetaTriangleSelector.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IOSOperator.h
|
823c7cd341
COSOperator::getSystemMemory now returns some value on OSX. Also it's kb not bytes.
|
il y a 2 ans |
IOctreeSceneNode.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IParticleAffector.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IParticleAnimatedMeshSceneNodeEmitter.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IParticleAttractionAffector.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IParticleBoxEmitter.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IParticleCylinderEmitter.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IParticleEmitter.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IParticleFadeOutAffector.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IParticleGravityAffector.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IParticleMeshEmitter.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IParticleRingEmitter.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IParticleRotationAffector.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IParticleSphereEmitter.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IParticleSystemSceneNode.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IProfiler.h
|
3824b91b2c
Minor code cleanup
|
il y a 8 mois |
IQ3LevelMesh.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IQ3Shader.h
|
046f889bc7
Spelling fixes
|
il y a 1 an |
IRandomizer.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IReadFile.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IReferenceCounted.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IRenderTarget.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
ISceneCollisionManager.h
|
982e537c7b
Make SCollisionHit::TriangleSelector and SCollisionTriangleRange::Selector both const.
|
il y a 2 ans |
ISceneLoader.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
ISceneManager.h
|
0d5be91494
Switch default transparency sorting back from ETNS_PLANE_CENTER to ETNS_CENTER
|
il y a 10 mois |
ISceneNode.h
|
875d4b6777
Use ConstIterator instead of Iterator in a few places
|
il y a 1 an |
ISceneNodeAnimator.h
|
12e92e9180
Clean up include dependencies in public headers
|
il y a 1 an |
ISceneNodeAnimatorCameraFPS.h
|
12e92e9180
Clean up include dependencies in public headers
|
il y a 1 an |
ISceneNodeAnimatorCameraMaya.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
ISceneNodeAnimatorCollisionResponse.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
ISceneNodeAnimatorFactory.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
ISceneNodeFactory.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
ISceneUserDataSerializer.h
|
12e92e9180
Clean up include dependencies in public headers
|
il y a 1 an |
IShaderConstantSetCallBack.h
|
dac0cd833a
Add IShaderConstantSetCallBack::OnCreate to allow earlier access to IMaterialRendererServices
|
il y a 1 an |
IShadowVolumeSceneNode.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
ISkinnedMesh.h
|
12e92e9180
Clean up include dependencies in public headers
|
il y a 1 an |
ITerrainSceneNode.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
ITextSceneNode.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
ITexture.h
|
9ef60a94f3
CSoftwareTexture::lock no longer returns image data when a mipmapLevel is requested
|
il y a 11 mois |
ITimer.h
|
046f889bc7
Spelling fixes
|
il y a 1 an |
ITriangleSelector.h
|
982e537c7b
Make SCollisionHit::TriangleSelector and SCollisionTriangleRange::Selector both const.
|
il y a 2 ans |
IUserData.h
|
a032da9afe
Remove serialization again from IUserData
|
il y a 10 mois |
IVertexBuffer.h
|
aa43f5acb5
Fix CVertexBuffer::setType when switching no empty vertex arrays. IVertexBuffer interface changes.
|
il y a 2 ans |
IVideoDriver.h
|
8b24ee339e
writeImageToFile param now used by CImageWriterPNG for compression level
|
il y a 10 mois |
IVideoModeList.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IVolumeLightSceneNode.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IWriteFile.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IXMLReader.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IXMLWriter.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
IrrCompileConfig.h
|
046f889bc7
Spelling fixes
|
il y a 1 an |
IrrlichtDevice.h
|
491f9768d0
CIrrDeviceWin32::yield() now uses Sleep(0) instead of Sleep(1).
|
il y a 1 an |
Keycodes.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
S3DVertex.h
|
d6fee48e97
Avoid ambigious conversions when compiling with c++20
|
il y a 2 ans |
SAnimatedMesh.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
SColor.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
SExposedVideoData.h
|
13b42fa41d
Separate GLX window from X11 window.
|
il y a 2 ans |
SIrrCreationParameters.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
SKeyMap.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
SLight.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
SMaterial.h
|
faa3814cf4
Change how SMaterial handles equality for UserData for more flexibility
|
il y a 10 mois |
SMaterialLayer.h
|
30cce38b8a
Fix SMaterialLayer operator!= and optimize operator=
|
il y a 1 an |
SMesh.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
SMeshBuffer.h
|
0a2330890a
Bump copyright to 2012
|
il y a 12 ans |
SMeshBufferLightMap.h
|
0a2330890a
Bump copyright to 2012
|
il y a 12 ans |
SMeshBufferTangents.h
|
0a2330890a
Bump copyright to 2012
|
il y a 12 ans |
SOverrideMaterial.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
SParticle.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
SSharedMeshBuffer.h
|
6a7c09d6be
Add updateBoundingBox parameter to IMeshBuffer::append and some fixes and optimizations
|
il y a 1 an |
SSkinMeshBuffer.h
|
6a7c09d6be
Add updateBoundingBox parameter to IMeshBuffer::append and some fixes and optimizations
|
il y a 1 an |
SVertexIndex.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
SVertexManipulator.h
|
1e4cafc3c6
IMeshManipulator::transform can now also normalize normals
|
il y a 2 ans |
SViewFrustum.h
|
09fa4ac3ba
Remove several copy-constructors and assignment operators which did nothing special.
|
il y a 2 ans |
SceneParameters.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
aabbox3d.h
|
3824b91b2c
Minor code cleanup
|
il y a 8 mois |
coreutil.h
|
d0943cade7
Make some local variables in public headers const
|
il y a 2 ans |
dimension2d.h
|
3824b91b2c
Minor code cleanup
|
il y a 8 mois |
driverChoice.h
|
a960283ac3
a) debug Camera Matrices. enable with _IRR_COMPILE_WITH_90_DEGREE_CAMERA.
|
il y a 2 ans |
exampleHelper.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
fast_atof.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
heapsort.h
|
3824b91b2c
Minor code cleanup
|
il y a 8 mois |
irrAllocator.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
irrArray.h
|
221c8913b0
Partly revert previous commit. Works only for linear search functions, binary_search changes were wrong.
|
il y a 2 ans |
irrLegacyDefines.h
|
244d0b2df9
Unify VS project files some more.
|
il y a 3 ans |
irrList.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
irrMap.h
|
3824b91b2c
Minor code cleanup
|
il y a 8 mois |
irrMath.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
irrString.h
|
12e92e9180
Clean up include dependencies in public headers
|
il y a 1 an |
irrTypes.h
|
e77c30f178
Fix: 64 bit integer typedefs have different definitions in different compilation units Mac OS
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il y a 2 ans |
irrXML.h
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3974a8133b
Add comment that xml reader returns EXN_UNKNOWN for xml header nodes
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il y a 1 an |
irrlicht.h
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2182ca2e52
Add SMaterial::IUserData to make it easier passing additional values to shaders
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il y a 10 mois |
irrpack.h
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acd601edbc
Merge branch releases/1.8 revisions 5104:5120 into trunk:
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il y a 9 ans |
irrunpack.h
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b3ba72ab74
Merge branch releases/1.8 revisions 5129:5140 into trunk:
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il y a 9 ans |
leakHunter.h
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e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
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il y a 3 ans |
line2d.h
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046f889bc7
Spelling fixes
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il y a 1 an |
line3d.h
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e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
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il y a 3 ans |
matrix4.h
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3824b91b2c
Minor code cleanup
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il y a 8 mois |
path.h
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e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
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il y a 3 ans |
plane3d.h
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3824b91b2c
Minor code cleanup
|
il y a 8 mois |
position2d.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
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il y a 3 ans |
quaternion.h
|
d8b17e1497
Optimization in quaternion::rotationFromTo from Robert Eisele
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il y a 1 an |
rect.h
|
e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
|
il y a 3 ans |
triangle3d.h
|
3824b91b2c
Minor code cleanup
|
il y a 8 mois |
vector2d.h
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046f889bc7
Spelling fixes
|
il y a 1 an |
vector3d.h
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3824b91b2c
Minor code cleanup
|
il y a 8 mois |