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- // Copyright (C) 2002-2012 Nikolaus Gebhardt
- // This file is part of the "Irrlicht Engine".
- // For conditions of distribution and use, see copyright notice in irrlicht.h
- #ifndef IRR_E_TERRAIN_ELEMENTS_H
- #define IRR_E_TERRAIN_ELEMENTS_H
- namespace irr
- {
- namespace scene
- {
- //! enumeration for patch sizes specifying the size of patches in the TerrainSceneNode
- enum E_TERRAIN_PATCH_SIZE
- {
- //! patch size of 9, at most, use 4 levels of detail with this patch size.
- ETPS_9 = 9,
- //! patch size of 17, at most, use 5 levels of detail with this patch size.
- ETPS_17 = 17,
- //! patch size of 33, at most, use 6 levels of detail with this patch size.
- ETPS_33 = 33,
- //! patch size of 65, at most, use 7 levels of detail with this patch size.
- ETPS_65 = 65,
- //! patch size of 129, at most, use 8 levels of detail with this patch size.
- ETPS_129 = 129
- };
- } // end namespace scene
- } // end namespace irr
- #endif
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