提交歷史

作者 SHA1 備註 提交日期
  D15C0DE c5d21a4f04 Upgrade shaders to GLSL 3.30 5 年之前
  m9710797 d5d482831e Use glDrawArrays() in scalers algorithms 10 年之前
  wouter d089095d55 Various text-processing stuff 11 年之前
  Wouter Vermaelen e714a9244f Support superimpose in SDLGL-PP 'ScaleNx' scaler 15 年之前
  Wouter Vermaelen 8893666451 Make openGL scalers take the alpha channel into account. 15 年之前
  Wouter Vermaelen 02af18a272 switched to non_power_of_two textures instead of texture_rectangle in SDLGL-PP renderer 18 年之前
  Wouter Vermaelen 915eda81ce use texture_rectangle for SDLGL-PP shader 18 年之前
  Maarten ter Huurne dfa018bf07 Removed invalid "const" declarations. Fixes shader compilation on ATI drivers. 19 年之前
  Maarten ter Huurne df7972e2ca Speed up scaler using dot product. 19 年之前
  Maarten ter Huurne c33bbc6031 Renamed scaler.frag to scale2x.frag, because I plan to introduce other scalers soon. 19 年之前