D15C0DE
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c5d21a4f04
Upgrade shaders to GLSL 3.30
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4 yıl önce |
m9710797
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d5d482831e
Use glDrawArrays() in scalers algorithms
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10 yıl önce |
wouter
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d089095d55
Various text-processing stuff
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11 yıl önce |
Wouter Vermaelen
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e714a9244f
Support superimpose in SDLGL-PP 'ScaleNx' scaler
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15 yıl önce |
Wouter Vermaelen
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8893666451
Make openGL scalers take the alpha channel into account.
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15 yıl önce |
Wouter Vermaelen
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02af18a272
switched to non_power_of_two textures instead of texture_rectangle in SDLGL-PP renderer
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18 yıl önce |
Wouter Vermaelen
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915eda81ce
use texture_rectangle for SDLGL-PP shader
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18 yıl önce |
Maarten ter Huurne
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dfa018bf07
Removed invalid "const" declarations. Fixes shader compilation on ATI drivers.
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18 yıl önce |
Maarten ter Huurne
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df7972e2ca
Speed up scaler using dot product.
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18 yıl önce |
Maarten ter Huurne
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c33bbc6031
Renamed scaler.frag to scale2x.frag, because I plan to introduce other scalers soon.
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18 yıl önce |