Commit History

Author SHA1 Message Date
  D15C0DE c5d21a4f04 Upgrade shaders to GLSL 3.30 5 years ago
  m9710797 d5d482831e Use glDrawArrays() in scalers algorithms 10 years ago
  wouter d089095d55 Various text-processing stuff 11 years ago
  Wouter Vermaelen e714a9244f Support superimpose in SDLGL-PP 'ScaleNx' scaler 15 years ago
  Wouter Vermaelen 8893666451 Make openGL scalers take the alpha channel into account. 15 years ago
  Wouter Vermaelen 02af18a272 switched to non_power_of_two textures instead of texture_rectangle in SDLGL-PP renderer 18 years ago
  Wouter Vermaelen 915eda81ce use texture_rectangle for SDLGL-PP shader 18 years ago
  Maarten ter Huurne dfa018bf07 Removed invalid "const" declarations. Fixes shader compilation on ATI drivers. 19 years ago
  Maarten ter Huurne df7972e2ca Speed up scaler using dot product. 19 years ago
  Maarten ter Huurne c33bbc6031 Renamed scaler.frag to scale2x.frag, because I plan to introduce other scalers soon. 19 years ago