Max Piepenbrink f2d733d48d Fix stale VoxelGI warnings. 2 天之前
..
physics a3ef9de6a8 Add debug colours and fills to CollisionPolygon3D. 3 周之前
SCsub 9f9ee0c813 SCons: Add unobtrusive type hints in SCons files 4 月之前
audio_listener_3d.cpp 0b877a9962 Expose is_part_of_edited_scene() 9 月之前
audio_listener_3d.h d95794ec8a One Copyright Update to rule them all 2 年之前
audio_stream_player_3d.compat.inc 35c99bbcc1 Change AudioStreamPlayer autoplay and GLTFBufferView getters to be const 1 年之前
audio_stream_player_3d.cpp 2f5b97c7f9 Add `volume_linear` property and methods for audio-related classes 1 月之前
audio_stream_player_3d.h 73d85f46c9 Remove unused headers in scene. 1 月之前
bone_attachment_3d.compat.inc 78a5ef4158 replace bone_pose_updated to skeleton_updated signal 10 月之前
bone_attachment_3d.cpp 0df7ee31d2 Add BoneAttachment3D::get_skeleton() method 6 月之前
bone_attachment_3d.h 73d85f46c9 Remove unused headers in scene. 1 月之前
camera_3d.cpp e46993f0db Physics Interpolation - Auto-reset on `set_physics_interpolation_mode()` 6 天之前
camera_3d.h 2f8ab4a654 Fixed Timestep Interpolation (3D) 7 月之前
cpu_particles_3d.compat.inc e9eb0b6082 Implemented tools around particles seed randomization. 1 月之前
cpu_particles_3d.cpp 2f3f6f69d9 Fix seed not randomizing for particles. Fix seed being stored when fixed seed is off 1 周之前
cpu_particles_3d.h c8b0509b7c Fixed cpuparticles randomness regression caused by #92089 3 周之前
decal.cpp 90a0c06631 Fix crash when duplicating Decal or Light3D nodes 1 月之前
decal.h 21f0529aa9 Revert "Update Node::get_configuration_warnings signature" 1 年之前
fog_volume.cpp 73d85f46c9 Remove unused headers in scene. 1 月之前
fog_volume.h 73d85f46c9 Remove unused headers in scene. 1 月之前
gpu_particles_3d.compat.inc e9eb0b6082 Implemented tools around particles seed randomization. 1 月之前
gpu_particles_3d.cpp 2f3f6f69d9 Fix seed not randomizing for particles. Fix seed being stored when fixed seed is off 1 周之前
gpu_particles_3d.h e9eb0b6082 Implemented tools around particles seed randomization. 1 月之前
gpu_particles_collision_3d.cpp b162c59097 Fix GPUParticlesCollisionHeightField3D adding collisions excluded by its layer_mask 1 周之前
gpu_particles_collision_3d.h b162c59097 Fix GPUParticlesCollisionHeightField3D adding collisions excluded by its layer_mask 1 周之前
importer_mesh_instance_3d.cpp c399424db9 Move 3D-only resources to their own folder 11 月之前
importer_mesh_instance_3d.h 73d85f46c9 Remove unused headers in scene. 1 月之前
label_3d.cpp caf235718e Ensure albedo texture size is available for Label3D and Sprite3D 2 周之前
label_3d.h 055b418e4d Fix Selection Game View 1 月之前
light_3d.cpp 90a0c06631 Fix crash when duplicating Decal or Light3D nodes 1 月之前
light_3d.h a54b71bbdf Add `shadow_caster_mask` to Light3D. 6 月之前
lightmap_gi.cpp 80096e9e62 Fix a crash bug in LightmapGI::_assign_lightmaps triggered after reparenting 1 周之前
lightmap_gi.h 80096e9e62 Fix a crash bug in LightmapGI::_assign_lightmaps triggered after reparenting 1 周之前
lightmap_probe.cpp d95794ec8a One Copyright Update to rule them all 2 年之前
lightmap_probe.h d95794ec8a One Copyright Update to rule them all 2 年之前
lightmapper.cpp d95794ec8a One Copyright Update to rule them all 2 年之前
lightmapper.h 054340bb6b Add a supersampling option to LightmapGI 1 月之前
look_at_modifier_3d.cpp 08a2f0ae39 Fix LookAtModifier rest space rotation 1 月之前
look_at_modifier_3d.h f1f152ea5a Move enum BoneAxis to SkeletonModifier from LookAtModifier 1 月之前
marker_3d.cpp d95794ec8a One Copyright Update to rule them all 2 年之前
marker_3d.h d95794ec8a One Copyright Update to rule them all 2 年之前
mesh_instance_3d.cpp 0ed2cb0439 Make nodes handle their respective navigation source geometry 1 月之前
mesh_instance_3d.h 0ed2cb0439 Make nodes handle their respective navigation source geometry 1 月之前
multimesh_instance_3d.cpp 0ed2cb0439 Make nodes handle their respective navigation source geometry 1 月之前
multimesh_instance_3d.h 0ed2cb0439 Make nodes handle their respective navigation source geometry 1 月之前
navigation_agent_3d.cpp a1846b27ea Improve use of `Ref.is_null/valid` 1 月之前
navigation_agent_3d.h 23521635d2 Fix physics tick counter 7 月之前
navigation_link_3d.cpp 8dd0579bcd Add NavigationLink debug direction indicator 1 月之前
navigation_link_3d.h e6ff4e56e3 Add NavigationLink function to change navigation map 6 月之前
navigation_obstacle_3d.cpp 4fb4f05b48 Merge pull request #101728 from smix8/obstacle_exit 3 周之前
navigation_obstacle_3d.h 4fb4f05b48 Merge pull request #101728 from smix8/obstacle_exit 3 周之前
navigation_region_3d.cpp a7520fca6a Add functions to get axis-aligned bounds of navigation regions 1 月之前
navigation_region_3d.h a7520fca6a Add functions to get axis-aligned bounds of navigation regions 1 月之前
node_3d.cpp 194894d937 Merge pull request #100597 from Zshandi/position-follow-editor-default-float-step 1 月之前
node_3d.h 0d350e7108 Set clang-format `RemoveSemicolon` rule to `true` 3 月之前
occluder_instance_3d.cpp 9dc231366d Fix super call in various `get_configuration_warnings` methods 5 月之前
occluder_instance_3d.h 065dd099dd Remove empty bind_methods() 6 月之前
path_3d.cpp 13a1391e73 Draw fewer fishbones to improve Path gizmo readability and performance 1 月之前
path_3d.h 51b8b74d4b Do not defer PathFollow3D transform updates 5 月之前
physical_bone_simulator_3d.cpp 73d85f46c9 Remove unused headers in scene. 1 月之前
physical_bone_simulator_3d.h 73d85f46c9 Remove unused headers in scene. 1 月之前
reflection_probe.cpp 05010180ce ReflectionProbe add Blend Distance 2 月之前
reflection_probe.h 05010180ce ReflectionProbe add Blend Distance 2 月之前
remote_transform_3d.cpp 9dc231366d Fix super call in various `get_configuration_warnings` methods 5 月之前
remote_transform_3d.h 21f0529aa9 Revert "Update Node::get_configuration_warnings signature" 1 年之前
retarget_modifier_3d.cpp cb7085340e Add saving flag hack to Skeleton and revert reset timing of animation 2 周之前
retarget_modifier_3d.h cb7085340e Add saving flag hack to Skeleton and revert reset timing of animation 2 周之前
skeleton_3d.compat.inc 995bc8d049 Make Skeleton3D::add_bone return the new bone index right away, instead of requiring an additional call to get_bone_count. 11 月之前
skeleton_3d.cpp cb7085340e Add saving flag hack to Skeleton and revert reset timing of animation 2 周之前
skeleton_3d.h cb7085340e Add saving flag hack to Skeleton and revert reset timing of animation 2 周之前
skeleton_ik_3d.cpp 2f8ab4a654 Fixed Timestep Interpolation (3D) 7 月之前
skeleton_ik_3d.h 89a311205f Style: Apply `clang-tidy` fixes 3 月之前
skeleton_modifier_3d.cpp f1f152ea5a Move enum BoneAxis to SkeletonModifier from LookAtModifier 1 月之前
skeleton_modifier_3d.h cb7085340e Add saving flag hack to Skeleton and revert reset timing of animation 2 周之前
soft_body_3d.compat.inc a58ae8e1c6 Fixed SoftBody3D handles not being clickable in 3D Editor Viewport 5 月之前
soft_body_3d.cpp a58ae8e1c6 Fixed SoftBody3D handles not being clickable in 3D Editor Viewport 5 月之前
soft_body_3d.h 73d85f46c9 Remove unused headers in scene. 1 月之前
spring_bone_collision_3d.cpp cb7085340e Add saving flag hack to Skeleton and revert reset timing of animation 2 周之前
spring_bone_collision_3d.h cb7085340e Add saving flag hack to Skeleton and revert reset timing of animation 2 周之前
spring_bone_collision_capsule_3d.cpp 5472558a98 Implement SpringBoneSimulator3D to wiggle chained bones 1 月之前
spring_bone_collision_capsule_3d.h 5472558a98 Implement SpringBoneSimulator3D to wiggle chained bones 1 月之前
spring_bone_collision_plane_3d.cpp 5472558a98 Implement SpringBoneSimulator3D to wiggle chained bones 1 月之前
spring_bone_collision_plane_3d.h 5472558a98 Implement SpringBoneSimulator3D to wiggle chained bones 1 月之前
spring_bone_collision_sphere_3d.cpp 5472558a98 Implement SpringBoneSimulator3D to wiggle chained bones 1 月之前
spring_bone_collision_sphere_3d.h 5472558a98 Implement SpringBoneSimulator3D to wiggle chained bones 1 月之前
spring_bone_simulator_3d.cpp 97c472e43f Merge pull request #102026 from TokageItLab/fix-save-reset 2 周之前
spring_bone_simulator_3d.h 97c472e43f Merge pull request #102026 from TokageItLab/fix-save-reset 2 周之前
sprite_3d.cpp caf235718e Ensure albedo texture size is available for Label3D and Sprite3D 2 周之前
sprite_3d.h 055b418e4d Fix Selection Game View 1 月之前
velocity_tracker_3d.cpp 73d85f46c9 Remove unused headers in scene. 1 月之前
velocity_tracker_3d.h 73d85f46c9 Remove unused headers in scene. 1 月之前
visible_on_screen_notifier_3d.cpp 413c11357d Use Core/Scene stringnames consistently 9 月之前
visible_on_screen_notifier_3d.h 73d85f46c9 Remove unused headers in scene. 1 月之前
visual_instance_3d.cpp 4aba15eec3 Fixed Timestep Interpolation (3D): Fix warning spam 4 周之前
visual_instance_3d.h 055b418e4d Fix Selection Game View 1 月之前
voxel_gi.cpp f2d733d48d Fix stale VoxelGI warnings. 2 天之前
voxel_gi.h da191168fe Add VoxelGI bake cancelling and progress UI improvement 2 月之前
voxelizer.cpp 393a13a74b Ensure voxelizer sdf generation considers the correct level 1 月之前
voxelizer.h 7b2f1e1d09 Fix union order to simplify empty initializers 1 月之前
world_environment.cpp a1846b27ea Improve use of `Ref.is_null/valid` 1 月之前
world_environment.h 5a98845655 Implement hooks into renderer 1 年之前
xr_body_modifier_3d.cpp a1846b27ea Improve use of `Ref.is_null/valid` 1 月之前
xr_body_modifier_3d.h 00f3dd0337 Subscribe to correct tracker signals 9 月之前
xr_face_modifier_3d.cpp a1846b27ea Improve use of `Ref.is_null/valid` 1 月之前
xr_face_modifier_3d.h 823ae7b3fa Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility. 10 月之前
xr_hand_modifier_3d.cpp 73d85f46c9 Remove unused headers in scene. 1 月之前
xr_hand_modifier_3d.h 7c300d8408 Add warning if XRHandModifier3D used with OpenXR and hand-tracking isn't enabled. 5 月之前
xr_nodes.cpp a1846b27ea Improve use of `Ref.is_null/valid` 1 月之前
xr_nodes.h af56d6e8e8 Use `SceneStringName` in more places 2 月之前