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- /**************************************************************************/
- /* multimesh_instance_3d.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef MULTIMESH_INSTANCE_3D_H
- #define MULTIMESH_INSTANCE_3D_H
- #include "scene/3d/visual_instance_3d.h"
- #include "scene/resources/multimesh.h"
- class NavigationMesh;
- class NavigationMeshSourceGeometryData3D;
- class MultiMeshInstance3D : public GeometryInstance3D {
- GDCLASS(MultiMeshInstance3D, GeometryInstance3D);
- Ref<MultiMesh> multimesh;
- void _refresh_interpolated();
- protected:
- virtual void _physics_interpolated_changed() override;
- static void _bind_methods();
- void _notification(int p_what);
- public:
- void set_multimesh(const Ref<MultiMesh> &p_multimesh);
- Ref<MultiMesh> get_multimesh() const;
- Array get_meshes() const;
- virtual AABB get_aabb() const override;
- private:
- static Callable _navmesh_source_geometry_parsing_callback;
- static RID _navmesh_source_geometry_parser;
- public:
- static void navmesh_parse_init();
- static void navmesh_parse_source_geometry(const Ref<NavigationMesh> &p_navigation_mesh, Ref<NavigationMeshSourceGeometryData3D> p_source_geometry_data, Node *p_node);
- MultiMeshInstance3D();
- ~MultiMeshInstance3D();
- };
- #endif // MULTIMESH_INSTANCE_3D_H
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