Max Piepenbrink f2d733d48d Fix stale VoxelGI warnings. hace 4 días
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physics a3ef9de6a8 Add debug colours and fills to CollisionPolygon3D. hace 4 semanas
SCsub 9f9ee0c813 SCons: Add unobtrusive type hints in SCons files hace 4 meses
audio_listener_3d.cpp 0b877a9962 Expose is_part_of_edited_scene() hace 9 meses
audio_listener_3d.h d95794ec8a One Copyright Update to rule them all hace 2 años
audio_stream_player_3d.compat.inc 35c99bbcc1 Change AudioStreamPlayer autoplay and GLTFBufferView getters to be const hace 1 año
audio_stream_player_3d.cpp 2f5b97c7f9 Add `volume_linear` property and methods for audio-related classes hace 2 meses
audio_stream_player_3d.h 73d85f46c9 Remove unused headers in scene. hace 1 mes
bone_attachment_3d.compat.inc 78a5ef4158 replace bone_pose_updated to skeleton_updated signal hace 10 meses
bone_attachment_3d.cpp 0df7ee31d2 Add BoneAttachment3D::get_skeleton() method hace 6 meses
bone_attachment_3d.h 73d85f46c9 Remove unused headers in scene. hace 1 mes
camera_3d.cpp e46993f0db Physics Interpolation - Auto-reset on `set_physics_interpolation_mode()` hace 1 semana
camera_3d.h 2f8ab4a654 Fixed Timestep Interpolation (3D) hace 7 meses
cpu_particles_3d.compat.inc e9eb0b6082 Implemented tools around particles seed randomization. hace 1 mes
cpu_particles_3d.cpp 2f3f6f69d9 Fix seed not randomizing for particles. Fix seed being stored when fixed seed is off hace 2 semanas
cpu_particles_3d.h c8b0509b7c Fixed cpuparticles randomness regression caused by #92089 hace 4 semanas
decal.cpp 90a0c06631 Fix crash when duplicating Decal or Light3D nodes hace 1 mes
decal.h 21f0529aa9 Revert "Update Node::get_configuration_warnings signature" hace 1 año
fog_volume.cpp 73d85f46c9 Remove unused headers in scene. hace 1 mes
fog_volume.h 73d85f46c9 Remove unused headers in scene. hace 1 mes
gpu_particles_3d.compat.inc e9eb0b6082 Implemented tools around particles seed randomization. hace 1 mes
gpu_particles_3d.cpp 2f3f6f69d9 Fix seed not randomizing for particles. Fix seed being stored when fixed seed is off hace 2 semanas
gpu_particles_3d.h e9eb0b6082 Implemented tools around particles seed randomization. hace 1 mes
gpu_particles_collision_3d.cpp b162c59097 Fix GPUParticlesCollisionHeightField3D adding collisions excluded by its layer_mask hace 2 semanas
gpu_particles_collision_3d.h b162c59097 Fix GPUParticlesCollisionHeightField3D adding collisions excluded by its layer_mask hace 2 semanas
importer_mesh_instance_3d.cpp c399424db9 Move 3D-only resources to their own folder hace 11 meses
importer_mesh_instance_3d.h 73d85f46c9 Remove unused headers in scene. hace 1 mes
label_3d.cpp caf235718e Ensure albedo texture size is available for Label3D and Sprite3D hace 2 semanas
label_3d.h 055b418e4d Fix Selection Game View hace 1 mes
light_3d.cpp 90a0c06631 Fix crash when duplicating Decal or Light3D nodes hace 1 mes
light_3d.h a54b71bbdf Add `shadow_caster_mask` to Light3D. hace 6 meses
lightmap_gi.cpp 80096e9e62 Fix a crash bug in LightmapGI::_assign_lightmaps triggered after reparenting hace 1 semana
lightmap_gi.h 80096e9e62 Fix a crash bug in LightmapGI::_assign_lightmaps triggered after reparenting hace 1 semana
lightmap_probe.cpp d95794ec8a One Copyright Update to rule them all hace 2 años
lightmap_probe.h d95794ec8a One Copyright Update to rule them all hace 2 años
lightmapper.cpp d95794ec8a One Copyright Update to rule them all hace 2 años
lightmapper.h 054340bb6b Add a supersampling option to LightmapGI hace 1 mes
look_at_modifier_3d.cpp 08a2f0ae39 Fix LookAtModifier rest space rotation hace 1 mes
look_at_modifier_3d.h f1f152ea5a Move enum BoneAxis to SkeletonModifier from LookAtModifier hace 1 mes
marker_3d.cpp d95794ec8a One Copyright Update to rule them all hace 2 años
marker_3d.h d95794ec8a One Copyright Update to rule them all hace 2 años
mesh_instance_3d.cpp 0ed2cb0439 Make nodes handle their respective navigation source geometry hace 1 mes
mesh_instance_3d.h 0ed2cb0439 Make nodes handle their respective navigation source geometry hace 1 mes
multimesh_instance_3d.cpp 0ed2cb0439 Make nodes handle their respective navigation source geometry hace 1 mes
multimesh_instance_3d.h 0ed2cb0439 Make nodes handle their respective navigation source geometry hace 1 mes
navigation_agent_3d.cpp a1846b27ea Improve use of `Ref.is_null/valid` hace 1 mes
navigation_agent_3d.h 23521635d2 Fix physics tick counter hace 7 meses
navigation_link_3d.cpp 8dd0579bcd Add NavigationLink debug direction indicator hace 1 mes
navigation_link_3d.h e6ff4e56e3 Add NavigationLink function to change navigation map hace 6 meses
navigation_obstacle_3d.cpp 4fb4f05b48 Merge pull request #101728 from smix8/obstacle_exit hace 4 semanas
navigation_obstacle_3d.h 4fb4f05b48 Merge pull request #101728 from smix8/obstacle_exit hace 4 semanas
navigation_region_3d.cpp a7520fca6a Add functions to get axis-aligned bounds of navigation regions hace 1 mes
navigation_region_3d.h a7520fca6a Add functions to get axis-aligned bounds of navigation regions hace 1 mes
node_3d.cpp 194894d937 Merge pull request #100597 from Zshandi/position-follow-editor-default-float-step hace 1 mes
node_3d.h 0d350e7108 Set clang-format `RemoveSemicolon` rule to `true` hace 3 meses
occluder_instance_3d.cpp 9dc231366d Fix super call in various `get_configuration_warnings` methods hace 5 meses
occluder_instance_3d.h 065dd099dd Remove empty bind_methods() hace 6 meses
path_3d.cpp 13a1391e73 Draw fewer fishbones to improve Path gizmo readability and performance hace 1 mes
path_3d.h 51b8b74d4b Do not defer PathFollow3D transform updates hace 5 meses
physical_bone_simulator_3d.cpp 73d85f46c9 Remove unused headers in scene. hace 1 mes
physical_bone_simulator_3d.h 73d85f46c9 Remove unused headers in scene. hace 1 mes
reflection_probe.cpp 05010180ce ReflectionProbe add Blend Distance hace 2 meses
reflection_probe.h 05010180ce ReflectionProbe add Blend Distance hace 2 meses
remote_transform_3d.cpp 9dc231366d Fix super call in various `get_configuration_warnings` methods hace 5 meses
remote_transform_3d.h 21f0529aa9 Revert "Update Node::get_configuration_warnings signature" hace 1 año
retarget_modifier_3d.cpp cb7085340e Add saving flag hack to Skeleton and revert reset timing of animation hace 3 semanas
retarget_modifier_3d.h cb7085340e Add saving flag hack to Skeleton and revert reset timing of animation hace 3 semanas
skeleton_3d.compat.inc 995bc8d049 Make Skeleton3D::add_bone return the new bone index right away, instead of requiring an additional call to get_bone_count. hace 11 meses
skeleton_3d.cpp cb7085340e Add saving flag hack to Skeleton and revert reset timing of animation hace 3 semanas
skeleton_3d.h cb7085340e Add saving flag hack to Skeleton and revert reset timing of animation hace 3 semanas
skeleton_ik_3d.cpp 2f8ab4a654 Fixed Timestep Interpolation (3D) hace 7 meses
skeleton_ik_3d.h 89a311205f Style: Apply `clang-tidy` fixes hace 3 meses
skeleton_modifier_3d.cpp f1f152ea5a Move enum BoneAxis to SkeletonModifier from LookAtModifier hace 1 mes
skeleton_modifier_3d.h cb7085340e Add saving flag hack to Skeleton and revert reset timing of animation hace 3 semanas
soft_body_3d.compat.inc a58ae8e1c6 Fixed SoftBody3D handles not being clickable in 3D Editor Viewport hace 5 meses
soft_body_3d.cpp a58ae8e1c6 Fixed SoftBody3D handles not being clickable in 3D Editor Viewport hace 5 meses
soft_body_3d.h 73d85f46c9 Remove unused headers in scene. hace 1 mes
spring_bone_collision_3d.cpp cb7085340e Add saving flag hack to Skeleton and revert reset timing of animation hace 3 semanas
spring_bone_collision_3d.h cb7085340e Add saving flag hack to Skeleton and revert reset timing of animation hace 3 semanas
spring_bone_collision_capsule_3d.cpp 5472558a98 Implement SpringBoneSimulator3D to wiggle chained bones hace 1 mes
spring_bone_collision_capsule_3d.h 5472558a98 Implement SpringBoneSimulator3D to wiggle chained bones hace 1 mes
spring_bone_collision_plane_3d.cpp 5472558a98 Implement SpringBoneSimulator3D to wiggle chained bones hace 1 mes
spring_bone_collision_plane_3d.h 5472558a98 Implement SpringBoneSimulator3D to wiggle chained bones hace 1 mes
spring_bone_collision_sphere_3d.cpp 5472558a98 Implement SpringBoneSimulator3D to wiggle chained bones hace 1 mes
spring_bone_collision_sphere_3d.h 5472558a98 Implement SpringBoneSimulator3D to wiggle chained bones hace 1 mes
spring_bone_simulator_3d.cpp 97c472e43f Merge pull request #102026 from TokageItLab/fix-save-reset hace 2 semanas
spring_bone_simulator_3d.h 97c472e43f Merge pull request #102026 from TokageItLab/fix-save-reset hace 2 semanas
sprite_3d.cpp caf235718e Ensure albedo texture size is available for Label3D and Sprite3D hace 2 semanas
sprite_3d.h 055b418e4d Fix Selection Game View hace 1 mes
velocity_tracker_3d.cpp 73d85f46c9 Remove unused headers in scene. hace 1 mes
velocity_tracker_3d.h 73d85f46c9 Remove unused headers in scene. hace 1 mes
visible_on_screen_notifier_3d.cpp 413c11357d Use Core/Scene stringnames consistently hace 9 meses
visible_on_screen_notifier_3d.h 73d85f46c9 Remove unused headers in scene. hace 1 mes
visual_instance_3d.cpp 4aba15eec3 Fixed Timestep Interpolation (3D): Fix warning spam hace 1 mes
visual_instance_3d.h 055b418e4d Fix Selection Game View hace 1 mes
voxel_gi.cpp f2d733d48d Fix stale VoxelGI warnings. hace 4 días
voxel_gi.h da191168fe Add VoxelGI bake cancelling and progress UI improvement hace 2 meses
voxelizer.cpp 393a13a74b Ensure voxelizer sdf generation considers the correct level hace 1 mes
voxelizer.h 7b2f1e1d09 Fix union order to simplify empty initializers hace 1 mes
world_environment.cpp a1846b27ea Improve use of `Ref.is_null/valid` hace 1 mes
world_environment.h 5a98845655 Implement hooks into renderer hace 1 año
xr_body_modifier_3d.cpp a1846b27ea Improve use of `Ref.is_null/valid` hace 1 mes
xr_body_modifier_3d.h 00f3dd0337 Subscribe to correct tracker signals hace 10 meses
xr_face_modifier_3d.cpp a1846b27ea Improve use of `Ref.is_null/valid` hace 1 mes
xr_face_modifier_3d.h 823ae7b3fa Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility. hace 10 meses
xr_hand_modifier_3d.cpp 73d85f46c9 Remove unused headers in scene. hace 1 mes
xr_hand_modifier_3d.h 7c300d8408 Add warning if XRHandModifier3D used with OpenXR and hand-tracking isn't enabled. hace 5 meses
xr_nodes.cpp a1846b27ea Improve use of `Ref.is_null/valid` hace 1 mes
xr_nodes.h af56d6e8e8 Use `SceneStringName` in more places hace 2 meses