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- /**************************************************************************/
- /* path_3d.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "path_3d.h"
- Path3D::Path3D() {
- SceneTree *st = SceneTree::get_singleton();
- if (st && st->is_debugging_paths_hint()) {
- debug_instance = RS::get_singleton()->instance_create();
- set_notify_transform(true);
- _update_debug_mesh();
- }
- }
- Path3D::~Path3D() {
- if (debug_instance.is_valid()) {
- ERR_FAIL_NULL(RenderingServer::get_singleton());
- RS::get_singleton()->free(debug_instance);
- }
- if (debug_mesh.is_valid()) {
- ERR_FAIL_NULL(RenderingServer::get_singleton());
- RS::get_singleton()->free(debug_mesh->get_rid());
- }
- }
- void Path3D::set_update_callback(Callable p_callback) {
- update_callback = p_callback;
- }
- void Path3D::_notification(int p_what) {
- switch (p_what) {
- case NOTIFICATION_ENTER_TREE: {
- SceneTree *st = SceneTree::get_singleton();
- if (st && st->is_debugging_paths_hint()) {
- _update_debug_mesh();
- }
- } break;
- case NOTIFICATION_EXIT_TREE: {
- SceneTree *st = SceneTree::get_singleton();
- if (st && st->is_debugging_paths_hint()) {
- RS::get_singleton()->instance_set_visible(debug_instance, false);
- }
- } break;
- case NOTIFICATION_TRANSFORM_CHANGED: {
- if (is_inside_tree()) {
- if (debug_instance.is_valid()) {
- RS::get_singleton()->instance_set_transform(debug_instance, get_global_transform());
- }
- update_callback.call();
- }
- } break;
- }
- }
- void Path3D::_update_debug_mesh() {
- SceneTree *st = SceneTree::get_singleton();
- if (!(st && st->is_debugging_paths_hint())) {
- return;
- }
- if (debug_mesh.is_null()) {
- debug_mesh.instantiate();
- }
- if (!(curve.is_valid())) {
- RS::get_singleton()->instance_set_visible(debug_instance, false);
- return;
- }
- if (curve->get_point_count() < 2) {
- RS::get_singleton()->instance_set_visible(debug_instance, false);
- return;
- }
- real_t interval = 0.1;
- const real_t length = curve->get_baked_length();
- if (length <= CMP_EPSILON) {
- RS::get_singleton()->instance_set_visible(debug_instance, false);
- return;
- }
- const int sample_count = int(length / interval) + 2;
- interval = length / (sample_count - 1);
- Vector<Vector3> ribbon;
- ribbon.resize(sample_count);
- Vector3 *ribbon_ptr = ribbon.ptrw();
- Vector<Vector3> bones;
- bones.resize(sample_count * 4);
- Vector3 *bones_ptr = bones.ptrw();
- for (int i = 0; i < sample_count; i++) {
- const Transform3D r = curve->sample_baked_with_rotation(i * interval, true, true);
- const Vector3 p1 = r.origin;
- const Vector3 side = r.basis.get_column(0);
- const Vector3 up = r.basis.get_column(1);
- const Vector3 forward = r.basis.get_column(2);
- // Path3D as a ribbon.
- ribbon_ptr[i] = p1;
- // Fish Bone.
- const Vector3 p_left = p1 + (side + forward - up * 0.3) * 0.06;
- const Vector3 p_right = p1 + (-side + forward - up * 0.3) * 0.06;
- const int bone_idx = i * 4;
- bones_ptr[bone_idx] = p1;
- bones_ptr[bone_idx + 1] = p_left;
- bones_ptr[bone_idx + 2] = p1;
- bones_ptr[bone_idx + 3] = p_right;
- }
- Array ribbon_array;
- ribbon_array.resize(Mesh::ARRAY_MAX);
- ribbon_array[Mesh::ARRAY_VERTEX] = ribbon;
- Array bone_array;
- bone_array.resize(Mesh::ARRAY_MAX);
- bone_array[Mesh::ARRAY_VERTEX] = bones;
- debug_mesh->clear_surfaces();
- debug_mesh->add_surface_from_arrays(Mesh::PRIMITIVE_LINE_STRIP, ribbon_array);
- debug_mesh->add_surface_from_arrays(Mesh::PRIMITIVE_LINES, bone_array);
- RS::get_singleton()->instance_set_base(debug_instance, debug_mesh->get_rid());
- RS::get_singleton()->mesh_surface_set_material(debug_mesh->get_rid(), 0, st->get_debug_paths_material()->get_rid());
- RS::get_singleton()->mesh_surface_set_material(debug_mesh->get_rid(), 1, st->get_debug_paths_material()->get_rid());
- if (is_inside_tree()) {
- RS::get_singleton()->instance_set_scenario(debug_instance, get_world_3d()->get_scenario());
- RS::get_singleton()->instance_set_transform(debug_instance, get_global_transform());
- RS::get_singleton()->instance_set_visible(debug_instance, is_visible_in_tree());
- }
- }
- void Path3D::_curve_changed() {
- if (is_inside_tree() && Engine::get_singleton()->is_editor_hint()) {
- update_gizmos();
- }
- if (is_inside_tree()) {
- emit_signal(SNAME("curve_changed"));
- }
- // Update the configuration warnings of all children of type PathFollow
- // previously used for PathFollowOriented (now enforced orientation is done in PathFollow). Also trigger transform update on PathFollow3Ds in deferred mode.
- if (is_inside_tree()) {
- for (int i = 0; i < get_child_count(); i++) {
- PathFollow3D *child = Object::cast_to<PathFollow3D>(get_child(i));
- if (child) {
- child->update_configuration_warnings();
- child->update_transform();
- }
- }
- }
- SceneTree *st = SceneTree::get_singleton();
- if (st && st->is_debugging_paths_hint()) {
- _update_debug_mesh();
- }
- }
- void Path3D::set_curve(const Ref<Curve3D> &p_curve) {
- if (curve.is_valid()) {
- curve->disconnect_changed(callable_mp(this, &Path3D::_curve_changed));
- }
- curve = p_curve;
- if (curve.is_valid()) {
- curve->connect_changed(callable_mp(this, &Path3D::_curve_changed));
- }
- _curve_changed();
- }
- Ref<Curve3D> Path3D::get_curve() const {
- return curve;
- }
- void Path3D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_curve", "curve"), &Path3D::set_curve);
- ClassDB::bind_method(D_METHOD("get_curve"), &Path3D::get_curve);
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "curve", PROPERTY_HINT_RESOURCE_TYPE, "Curve3D", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_EDITOR_INSTANTIATE_OBJECT), "set_curve", "get_curve");
- ADD_SIGNAL(MethodInfo("curve_changed"));
- }
- void PathFollow3D::update_transform() {
- if (!path) {
- return;
- }
- Ref<Curve3D> c = path->get_curve();
- if (!c.is_valid()) {
- return;
- }
- real_t bl = c->get_baked_length();
- if (bl == 0.0) {
- return;
- }
- Transform3D t;
- if (rotation_mode == ROTATION_NONE) {
- Vector3 pos = c->sample_baked(progress, cubic);
- t.origin = pos;
- } else {
- t = c->sample_baked_with_rotation(progress, cubic, false);
- Vector3 tangent = -t.basis.get_column(2); // Retain tangent for applying tilt.
- t = PathFollow3D::correct_posture(t, rotation_mode);
- // Switch Z+ and Z- if necessary.
- if (use_model_front) {
- t.basis *= Basis::from_scale(Vector3(-1.0, 1.0, -1.0));
- }
- // Apply tilt *after* correct_posture().
- if (tilt_enabled) {
- const real_t tilt = c->sample_baked_tilt(progress);
- const Basis twist(tangent, tilt);
- t.basis = twist * t.basis;
- }
- }
- // Apply offset and scale.
- Vector3 scale = get_transform().basis.get_scale();
- t.translate_local(Vector3(h_offset, v_offset, 0));
- t.basis.scale_local(scale);
- set_transform(t);
- }
- void PathFollow3D::_notification(int p_what) {
- switch (p_what) {
- case NOTIFICATION_ENTER_TREE: {
- Node *parent = get_parent();
- if (parent) {
- path = Object::cast_to<Path3D>(parent);
- update_transform();
- }
- } break;
- case NOTIFICATION_EXIT_TREE: {
- path = nullptr;
- } break;
- }
- }
- void PathFollow3D::set_cubic_interpolation_enabled(bool p_enabled) {
- cubic = p_enabled;
- }
- bool PathFollow3D::is_cubic_interpolation_enabled() const {
- return cubic;
- }
- void PathFollow3D::_validate_property(PropertyInfo &p_property) const {
- if (p_property.name == "offset") {
- real_t max = 10000;
- if (path && path->get_curve().is_valid()) {
- max = path->get_curve()->get_baked_length();
- }
- p_property.hint_string = "0," + rtos(max) + ",0.01,or_less,or_greater";
- }
- }
- PackedStringArray PathFollow3D::get_configuration_warnings() const {
- PackedStringArray warnings = Node3D::get_configuration_warnings();
- if (is_visible_in_tree() && is_inside_tree()) {
- if (!Object::cast_to<Path3D>(get_parent())) {
- warnings.push_back(RTR("PathFollow3D only works when set as a child of a Path3D node."));
- } else {
- Path3D *p = Object::cast_to<Path3D>(get_parent());
- if (p->get_curve().is_valid() && !p->get_curve()->is_up_vector_enabled() && rotation_mode == ROTATION_ORIENTED) {
- warnings.push_back(RTR("PathFollow3D's ROTATION_ORIENTED requires \"Up Vector\" to be enabled in its parent Path3D's Curve resource."));
- }
- }
- }
- return warnings;
- }
- Transform3D PathFollow3D::correct_posture(Transform3D p_transform, PathFollow3D::RotationMode p_rotation_mode) {
- Transform3D t = p_transform;
- // Modify frame according to rotation mode.
- if (p_rotation_mode == PathFollow3D::ROTATION_NONE) {
- // Clear rotation.
- t.basis = Basis();
- } else if (p_rotation_mode == PathFollow3D::ROTATION_ORIENTED) {
- Vector3 tangent = -t.basis.get_column(2);
- // Y-axis points up by default.
- t.basis = Basis::looking_at(tangent);
- } else {
- // Lock some euler axes.
- Vector3 euler = t.basis.get_euler_normalized(EulerOrder::YXZ);
- if (p_rotation_mode == PathFollow3D::ROTATION_Y) {
- // Only Y-axis allowed.
- euler[0] = 0;
- euler[2] = 0;
- } else if (p_rotation_mode == PathFollow3D::ROTATION_XY) {
- // XY allowed.
- euler[2] = 0;
- }
- Basis locked = Basis::from_euler(euler, EulerOrder::YXZ);
- t.basis = locked;
- }
- return t;
- }
- void PathFollow3D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_progress", "progress"), &PathFollow3D::set_progress);
- ClassDB::bind_method(D_METHOD("get_progress"), &PathFollow3D::get_progress);
- ClassDB::bind_method(D_METHOD("set_h_offset", "h_offset"), &PathFollow3D::set_h_offset);
- ClassDB::bind_method(D_METHOD("get_h_offset"), &PathFollow3D::get_h_offset);
- ClassDB::bind_method(D_METHOD("set_v_offset", "v_offset"), &PathFollow3D::set_v_offset);
- ClassDB::bind_method(D_METHOD("get_v_offset"), &PathFollow3D::get_v_offset);
- ClassDB::bind_method(D_METHOD("set_progress_ratio", "ratio"), &PathFollow3D::set_progress_ratio);
- ClassDB::bind_method(D_METHOD("get_progress_ratio"), &PathFollow3D::get_progress_ratio);
- ClassDB::bind_method(D_METHOD("set_rotation_mode", "rotation_mode"), &PathFollow3D::set_rotation_mode);
- ClassDB::bind_method(D_METHOD("get_rotation_mode"), &PathFollow3D::get_rotation_mode);
- ClassDB::bind_method(D_METHOD("set_cubic_interpolation", "enabled"), &PathFollow3D::set_cubic_interpolation_enabled);
- ClassDB::bind_method(D_METHOD("get_cubic_interpolation"), &PathFollow3D::is_cubic_interpolation_enabled);
- ClassDB::bind_method(D_METHOD("set_use_model_front", "enabled"), &PathFollow3D::set_use_model_front);
- ClassDB::bind_method(D_METHOD("is_using_model_front"), &PathFollow3D::is_using_model_front);
- ClassDB::bind_method(D_METHOD("set_loop", "loop"), &PathFollow3D::set_loop);
- ClassDB::bind_method(D_METHOD("has_loop"), &PathFollow3D::has_loop);
- ClassDB::bind_method(D_METHOD("set_tilt_enabled", "enabled"), &PathFollow3D::set_tilt_enabled);
- ClassDB::bind_method(D_METHOD("is_tilt_enabled"), &PathFollow3D::is_tilt_enabled);
- ClassDB::bind_static_method("PathFollow3D", D_METHOD("correct_posture", "transform", "rotation_mode"), &PathFollow3D::correct_posture);
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "progress", PROPERTY_HINT_RANGE, "0,10000,0.01,or_less,or_greater,suffix:m"), "set_progress", "get_progress");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "progress_ratio", PROPERTY_HINT_RANGE, "0,1,0.0001,or_less,or_greater", PROPERTY_USAGE_EDITOR), "set_progress_ratio", "get_progress_ratio");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "h_offset", PROPERTY_HINT_NONE, "suffix:m"), "set_h_offset", "get_h_offset");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "v_offset", PROPERTY_HINT_NONE, "suffix:m"), "set_v_offset", "get_v_offset");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "rotation_mode", PROPERTY_HINT_ENUM, "None,Y,XY,XYZ,Oriented"), "set_rotation_mode", "get_rotation_mode");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_model_front"), "set_use_model_front", "is_using_model_front");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "cubic_interp"), "set_cubic_interpolation", "get_cubic_interpolation");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "loop"), "set_loop", "has_loop");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "tilt_enabled"), "set_tilt_enabled", "is_tilt_enabled");
- BIND_ENUM_CONSTANT(ROTATION_NONE);
- BIND_ENUM_CONSTANT(ROTATION_Y);
- BIND_ENUM_CONSTANT(ROTATION_XY);
- BIND_ENUM_CONSTANT(ROTATION_XYZ);
- BIND_ENUM_CONSTANT(ROTATION_ORIENTED);
- }
- void PathFollow3D::set_progress(real_t p_progress) {
- ERR_FAIL_COND(!isfinite(p_progress));
- if (progress == p_progress) {
- return;
- }
- progress = p_progress;
- if (path) {
- if (path->get_curve().is_valid()) {
- real_t path_length = path->get_curve()->get_baked_length();
- if (loop && path_length) {
- progress = Math::fposmod(progress, path_length);
- if (!Math::is_zero_approx(p_progress) && Math::is_zero_approx(progress)) {
- progress = path_length;
- }
- } else {
- progress = CLAMP(progress, 0, path_length);
- }
- }
- update_transform();
- }
- }
- void PathFollow3D::set_h_offset(real_t p_h_offset) {
- if (h_offset == p_h_offset) {
- return;
- }
- h_offset = p_h_offset;
- update_transform();
- }
- real_t PathFollow3D::get_h_offset() const {
- return h_offset;
- }
- void PathFollow3D::set_v_offset(real_t p_v_offset) {
- if (v_offset == p_v_offset) {
- return;
- }
- v_offset = p_v_offset;
- update_transform();
- }
- real_t PathFollow3D::get_v_offset() const {
- return v_offset;
- }
- real_t PathFollow3D::get_progress() const {
- return progress;
- }
- void PathFollow3D::set_progress_ratio(real_t p_ratio) {
- ERR_FAIL_NULL_MSG(path, "Can only set progress ratio on a PathFollow3D that is the child of a Path3D which is itself part of the scene tree.");
- ERR_FAIL_COND_MSG(path->get_curve().is_null(), "Can't set progress ratio on a PathFollow3D that does not have a Curve.");
- ERR_FAIL_COND_MSG(!path->get_curve()->get_baked_length(), "Can't set progress ratio on a PathFollow3D that has a 0 length curve.");
- set_progress(p_ratio * path->get_curve()->get_baked_length());
- }
- real_t PathFollow3D::get_progress_ratio() const {
- if (path && path->get_curve().is_valid() && path->get_curve()->get_baked_length()) {
- return get_progress() / path->get_curve()->get_baked_length();
- } else {
- return 0;
- }
- }
- void PathFollow3D::set_rotation_mode(RotationMode p_rotation_mode) {
- if (rotation_mode == p_rotation_mode) {
- return;
- }
- rotation_mode = p_rotation_mode;
- update_configuration_warnings();
- update_transform();
- }
- PathFollow3D::RotationMode PathFollow3D::get_rotation_mode() const {
- return rotation_mode;
- }
- void PathFollow3D::set_use_model_front(bool p_use_model_front) {
- if (use_model_front == p_use_model_front) {
- return;
- }
- use_model_front = p_use_model_front;
- update_transform();
- }
- bool PathFollow3D::is_using_model_front() const {
- return use_model_front;
- }
- void PathFollow3D::set_loop(bool p_loop) {
- if (loop == p_loop) {
- return;
- }
- loop = p_loop;
- update_transform();
- }
- bool PathFollow3D::has_loop() const {
- return loop;
- }
- void PathFollow3D::set_tilt_enabled(bool p_enabled) {
- if (tilt_enabled == p_enabled) {
- return;
- }
- tilt_enabled = p_enabled;
- update_transform();
- }
- bool PathFollow3D::is_tilt_enabled() const {
- return tilt_enabled;
- }
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