Hugo Locurcio d1f25ca4aa Use `remotesync` instead of the deprecated `sync` in networking demos 3 lat temu
..
logic d1f25ca4aa Use `remotesync` instead of the deprecated `sync` in networking demos 3 lat temu
screenshots fcc7d5c723 Optimize PNG images using oxipng 4 lat temu
README.md 20a515153f Add links to the Asset Library after release 3.2-5bd2bbf 4 lat temu
ball.png fcc7d5c723 Optimize PNG images using oxipng 4 lat temu
ball.png.import a45b84a5ad Handle multiple resolutions in most demos 4 lat temu
ball.tscn 006309bd6f Many tweaks thanks to IAmActuallyCthulhu 4 lat temu
icon.png fcc7d5c723 Optimize PNG images using oxipng 4 lat temu
icon.png.import a45b84a5ad Handle multiple resolutions in most demos 4 lat temu
lobby.tscn 814909538f Update projects to Godot 3.3 3 lat temu
paddle.png fcc7d5c723 Optimize PNG images using oxipng 4 lat temu
paddle.png.import a45b84a5ad Handle multiple resolutions in most demos 4 lat temu
paddle.tscn 814909538f Update projects to Godot 3.3 3 lat temu
pong.tscn 814909538f Update projects to Godot 3.3 3 lat temu
project.godot 814909538f Update projects to Godot 3.3 3 lat temu
separator.png fcc7d5c723 Optimize PNG images using oxipng 4 lat temu
separator.png.import a45b84a5ad Handle multiple resolutions in most demos 4 lat temu

README.md

Pong Multiplayer

A multiplayer demo of Pong. One player presses "host". The other presses "join". This only works locally.

Language: GDScript

Renderer: GLES 2

Note: The non-multiplayer version is available here.

Check out this demo on the asset library: https://godotengine.org/asset-library/asset/138

Screenshots

Screenshot