Hugo Locurcio d1f25ca4aa Use `remotesync` instead of the deprecated `sync` in networking demos 3 years ago
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ball.gd d1f25ca4aa Use `remotesync` instead of the deprecated `sync` in networking demos 3 years ago
lobby.gd 6fd3e4d525 Add instructions for port forwarding in the high-level multiplayer demos 4 years ago
paddle.gd 3f8567f920 Created C# networked Pong 4 years ago
pong.gd d1f25ca4aa Use `remotesync` instead of the deprecated `sync` in networking demos 3 years ago