Gene Walters 4c6125ceec Properly spawn network prefabs that contain more than one entity by ensuring to keep children entities local transform. Adding fix to avoid distracting warnings during the network spawn process (#18600) 2 veckor sedan
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EntityReplication 3055a606d5 Multiplayer: Send updated properties in delete messages (#16013) 1 år sedan
NetworkEntityAuthorityTracker.cpp bb79fa3635 Remove -Wno-unused-variable suppression (#7333) 2 år sedan
NetworkEntityAuthorityTracker.h 7e65104155 Addressing PR feedback 3 år sedan
NetworkEntityHandle.cpp 4449e83c3b Further fixes to get client migrations functional, plus a bug fix from the netBindComponent lookup optimization 3 år sedan
NetworkEntityManager.cpp 4c6125ceec Properly spawn network prefabs that contain more than one entity by ensuring to keep children entities local transform. Adding fix to avoid distracting warnings during the network spawn process (#18600) 2 veckor sedan
NetworkEntityManager.h a05f4d2ac0 Change the NetBind component to remove its entity from network tracking on Deactivate. (#14985) 1 år sedan
NetworkEntityRpcMessage.cpp 1eaf092e84 More bug fixes and updates for type validation during serialization 2 år sedan
NetworkEntityTracker.cpp 8d993494f6 Entity migrations now totally functional again, plus some fixes to network rigid bodies to make them work properly as they migrate around 3 år sedan
NetworkEntityTracker.h 444ba1fefb Add several unit tests for NetworkEntity in Multiplayer Gem 2 år sedan
NetworkEntityTracker.inl 8d993494f6 Entity migrations now totally functional again, plus some fixes to network rigid bodies to make them work properly as they migrate around 3 år sedan
NetworkEntityUpdateMessage.cpp 3055a606d5 Multiplayer: Send updated properties in delete messages (#16013) 1 år sedan
NetworkSpawnableLibrary.cpp 0f02a6485a Settings registry editor/origin tracking (#11028) 2 år sedan
NetworkSpawnableLibrary.h fbfea49b68 small comment tweak based on feedback 3 år sedan